
Calico is a day-in-the-life community sim game where you are given an important and adorable task: rebuild the town’s cat café and fill it with cute and cuddly creatures! Build up your café by filling it with cute furniture, fun decorations, yummy pastries, and get it bustling with animals again!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
tldr: wouldn't recommend unless you need to shut your brain off for a few hours and can get it on sale. the good: cute, femme-focused cozy game. you can wiggle animals and put them on your head! the world is aesthetically charming. as far as I can tell, there are no threats or negative consequences (such as going into debt, debuffs for not going to bed on time, etc) which makes the gameplay very simplistic but also comforting. wholesome lgbt+ representation. for less than the price of a coffee, I got roughly 10 hours of escapism during a stressful tie in my life which I can't be mad about. the bad: feels very unfinished. controls are janky and frustrating at times, npc interactions are extremely underbaked (lots of fetch quests & not much else), honestly expected more options for cafe decorations as styling your cafe is a major selling point of the game. animals clip through walls and there is no grid system for placing furniture. the music is repetitive. after completing all the npc requests, there is honestly not much to keep you engaged giving this very little replay value imo. if you're looking for any sort of challenge, this is not the game for you. while I enjoyed this for what it was, it felt like it could've been so much more and ultimately I wouldn't replay it and wouldn't buy it full price.
This is a game obviously made with heart, and has some cute ideas. It's also pretty janky and rough around the edges, which would be ok if it wasnt clear that the devs aren't really going to improve things like the UI and other small issues that add up to really keeping this game from feeling polished. If you really like the overall vibe and are more into casual gaming, or looking for something for a younger player, this might be a okay choice.
I really really wanted to like this and give it a fair shot but everything is just.... janky. Movements look off putting at times, while cat wiggling looks really silly and it did make me laugh it was less a "wow I love this!" and more a "oh wow wtf!". The cooking system is interesting but jarring (honestly jarring is a good way to put a lot of my thoughts) and lacks a clear direction; the most you get explanation wise is a hand hold tutorial and the mayor going "BTW there's magic! Don't worry you'll see what I mean!" Also character customization is super limited especially in the beginning, you have about 12 options in each category and have to unlock other outfits besides the basic shirt, shoes, and I think shorts? They looked more like boxers tbh so I'm not sure what they were supposed to be. The game felt limiting but varied (not in a good way) for a game all about decorating and owning a cat cafe.
Super adorable and relaxing game. The story takes place in a magical world filled with cute animals and quirky residents. Your goal is to explore the surroundings, run a cafe and complete simple tasks to help the locals. The gameplay itself is very straightforward, but the charming visuals and unique setting make it incredibly enjoyable and cozy.
[h1] Game about cats. Manage your own cafe, explore small but colorful world. For me the game seems shallow and I don't see any reason to play past those few minutes. Funny thing you can carry different animals like polar bear for example and toss it inside your cafe. Another mode is building where you place various objects just like in Sims games using cash. Earn cash by completing certain objectives. If you like indie games with a bit of exploration try Yonder or Grow - much better experience in my opinion. I think this game is made for girls. [/h1]
I am kind of on the fence bout recommending this game as it feels very unpolished, but overall I can tell there is a lot of love put into it. It is very cute and has a charming art style. The gameplay is very surface level, but sometimes that's all you need.
Calico is really cute and very stylised, and the concept is amazing; I want to collect animals for my cat cafe and do cute quirky cooking minigames! But the gameplay is a little underbaked- the minigame for cooking feels very janky, the camera in the cafe is really finicky making it hard to see inside the kitchen or the rooms properly, and movement feels a bit odd; I would often jump up when going up a hill running, or struggle to get through a door when running, and at least on controller I could not figure out how active running of my own free will (I think it actives itself after walking for a bit) meaning I just had to fight the game to get through doors. It is genuinely a very cute game, but it was not for me who was looking for a bit more polish and a bit more gameplay, but absolutely check it out if you love something cute and relaxed and you are not too fussed by minor visual bugs and finicky controls.
The joy I felt as soon as I found a fat cat cannot be described in words omg just play the game, it will not disappoint you, it's so damn cute!
I loved this game a lot, from being able to put my cat on my head to baking the things I sell in my cafe (which I was pretty terrible at), overall I'd give this very cute game a 9.5/10. I take half a point for making the white fox look like a wolf lol I passed through that animal multiple times thinking it's a wolf!
4/10 A cute game, not very polished. A controller is recommended but I have KBM, only when u buy it they recommend you it. The cooking feels unique but honestly it's not good. The UI needs revamp, it's not comfortable. The 3d models needs astonishing work.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Languages: English*, Simplified Chinese, Japanese, French, Italian, German, Korean, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
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