
Calice is a card strategy deck building game. It's a game in which Alice who falls into a strange country escapes from a strange country with the help of various people. It is a game that uses various cards to defeat enemies and experience various events in the process of escaping.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Japanese
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https://www.youtube.com/watch?v=ja3XCTD3tj8 This is the only card battler strategy game that makes you use two decks. It's really innovative and I love the cartoon aesthetics. The gameplay makes you use your brain and at times it can be difficult. It follows a fairly standard roguelike formula, but the magic is in having two card decks rather than one. You have to spend points to do things!
StSフォロワーのデッキ構築系ローグライクです。 イラストも可愛らしく、戦闘で使うメインのデッキとカードに挿入する数字カードの 2つのデッキを使うのがユニークな部分でしょうか。 極端に悪い訳ではないですが…正直steam上に溢れるstsライクゲーと比べると 本作はやりにくさが上回っている感じです。 ・敵の攻撃指定ができず攻撃がランタゲ。 攻撃指定をするカードはありますが正直こんなものをわざわざ使いたくありません。 嫌らしいデバフを使ってくる相手がわずかな体力で残り続けたり、高い火力カードを低体力の敵が吸ったりストレスです。 ・初期デッキが極端に弱く戦闘に異様に時間がかかる。 最大火力が11点のカードしかないのに序盤から体力30以上の敵が複数体出現します。 上記のランタゲ問題との合わせ技でとにかく時間がかかります。 せめて全体攻撃くらいは初期デッキに欲しいですし、もっと強力なカードが初期からほしいです。 ・ザコからの報酬がランダム せっかく頑張って敵を倒しても僅かなゴールドを渡されるだけの事も多くガッカリします。 前述の通りデッキがとにかく弱いので早くデッキを強化したいのにままならない事も多いです。 ・ボス戦にとにかく時間がかかる こちらもカードの弱さに繋がってしまうのですが、ボスの体力が数百、無限に召喚してくるザコの体力が40~ こちらの火力は高くてもせいぜい10点…とにかく厳しいです。 ・動作の一つ一つが重く、マス移動をするだけでも数秒のラグがある。 (これは私の環境の問題かもしれませんが。) キャラのイラストも良く作中の雰囲気も良いので応援したい作品ですが… アプデ項目を覗く感じ開発はデータを見てる様子ですので、調整してくれる事を祈ります。
카드 업그레이드가 없고 카드 합성이라 랜덤성 강함. 카드 클릭이 아니라 드래그라 템포가 너무 느림. 유물이 하나 같이 너무 쓰레기임. 매 판 끝난 후 해금 요소 없고 강해지는 시스템 없음. 숫자가 1~10이라 고점이 너무 낮음. 타 덱류 게임처럼 패시브 카드가 있는게 아니라 재미가 없음. 게임이 너무 단순함. 30분 하면 하기 싫어짐. 슬더슬2 존버하러감.
This is a cautious recommendation, because there are quite a few flaws with this game, but it's forgivable for the price. To start with a positive, the two-deck system makes for unique and engaging game play. At first anyway. I'm not sure if I just haven't been offered it, but there seems to be little in the way of alternative strategies. You just hit the enemy as hard as you can, and block as needed. No discard mechanics, or self-damage, or anything not related to damaging the enemy and blocking. Compounding this issue, every enemy has so much health past the first area. So you're just beating enemy for ten minutes because it keeps getting healed, then you get the same battle a little while later. Still, I enjoyed having to math out my turns with all the equations you had to make work. My biggest gripe is the poor English translation. I don't like bashing people trying to learn another language, but this is a paid product, not just somebody trying to talk to me. Though honestly, I'm not sure if it's somebody with an intermediate understanding of the language, or translation software. Either way, everything reads in a very stilted manner, and sometimes straight up confusing. Like a consumable reads something like, "Deal 20 damage to the entire enemy." I thought it was a weird clarification, but it actually means "deal 20 damage to all enemies." But if you have an extra 10 dollars, and some time to burn, the game does the job. It's nice to look at, plays well, and has some unique elements.
Really lovely game! I adore the art of this so much.
I want to like this game, but.... I am visually severely impaired, so it's pretty discouraging to see how small the text on cards are, even after you click to magnify the text. After trying to play the game for just under an hour, I have strained eyes and a headache, and I'm using a magnification tool. It's shocking to me to see that there's only a resolution option that barely seems to do anything to ease this strain. I want to like this game, but the physical discomfort is making this hard for me. This is especially sad when this game has so much going for it, like a unique card system and an amazing art style. On top of this, I don't think the devs listen to feedback, or at the very least I haven't noticed a sign of this, at least on steam. I refrained to give a bad review, but after a week of silence, I decided to post this review and ask for a refund on this game. As it stands, I can't recommend this game, and I won't. I might change my mind (and this review) if the developer seems to do anything about this. And I truly think this is a shame, because I really do want to like this game. It just can't be a health concern.
アクションの種類(攻撃・防御・回復など)を決める組み合わせカードと、そのアクションの効果量などを決める数字カードの2種類のカードでデッキを構築して進めていくローグライクゲーム。 2種類のカードに加えて装飾品と消耗品もあるためビルドの自由度は高く、合成や売却などカードの枚数を減らす機会も多いため、必要なカードだけに絞ってデッキを組むことは容易にできるようになっていたと思います。 スタート時に所持しているカードで与えられるダメージ量が少ない一方で、ステージの進行に応じて敵のライフは爆発的に増加するため、早い段階で大きなダメージを与えることができるカードを入手できないと戦闘はかなり厳しいものになると思いました。 バトル時に限らず、ステージクリア時のアニメーションや未知マスで発生するイベントで描かれるキャラクターはとても可愛いです。
덱 빌딩 게임 입덕하고 싶으면 이 게임부터 하세요 이런 류 게임에 머리 아파하던 제가 쉽고 간단하고 재미있게 원타임에 달려버린 Calice~! 무엇보다 효과음들이 듣기 좋아서 기분 좋음 ㅎㅎ
My Playthrough : https://youtu.be/QYuBLUKMxao Overall : 9/10 – Really good! I can see myself playing it for hours, just like with games such as StS, Wildfrost, etc. It makes me wonder why this game isn’t super popular already. Maybe it just needs a big streamer to play it, and then it'll definitely become a top trending game. Graphics: 10,000/10 Amazing!! Gameplay: 9/10 • Smooth controls, easy to understand, and complex enough for strategy. • The relics are really interesting – not just simple +1 damage effects. I got one that lets me target any monster, for example. • Normal monsters have a bit too much HP, so each battle takes a considerable amount of time. Audio: 7/10 • The background music is catchy but gets repetitive fast. The boss music is fire though. Stability: 10/10 • No bugs, crashes, or performance issues.
単純な算数ですが、結構頭を使う。 差とか積ってなんだっけ。 自分で考えたビルドが、ハマると気持ちがいい。 あとアリスちゃんがかわいいです。
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