
How to play a game that doesn't want to be played? Calendula is an experimental meta game about trying to play a game. Use your logic to thrive against conventions and get surrounded by a dark atmosphere.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Excellent game. The narrative is short, but personally I think that is why the concept works: because it says what it wants to say and then gets out quick. It's easy with games based around a gimmick to become repetitive and hammer the meaning in lieu of compelling progression. It's a short but compelling narrative-driven game that doesn't want to be played. Can't get better than that!
Its a little cryptic to understand what its trying to say without delving deeper online. The puzzles, tho not too complicated, are a fun experience, as well as the tense horror atmosphere. All in all, a recomended experience if you enjoy experimental games. Something about playing in a dark room and with some friends made it even more fun to me. Also, there may be a bug that limits you from going forward if you have a modern nvidia video card. You can work around it easily, just go though this guide: https://steamcommunity.com/sharedfiles/filedetails/?id=1106553473 Note for 100% completionists: After one playthrough, I recommend looking at guides for the missing achievements. You need to rerun the entire game, but knowing how it goes it takes about 20 minutes.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wow... ... wow. ... Just... ... wow.
It's a little on the short side, but I think it uses the format and visuals well to tell a multi-layered story. The puzzles are also very interesting to try and solve, I think it's absolutely worth a play.
Como juego súper corto y de puzles, y explotando muy bien la parte de “¿qué está pasando?”, es un juego de 10. Eso es precisamente lo que vende y lo que mejor hace. La parte de “terror” o “terror psicológico”, que he visto mal interpretada en algunos comentarios, aquí se trabaja desde esa sensación constante de desconcierto. Mientras que otros títulos similares usan este recurso desde el humor o la sátira, este juego opta por un enfoque más oscuro, que encaja muy bien y termina complicando los puzles de forma inteligente. Como experiencia de una horita, me parece un juego de 10.
Well that was friggin marvelous. I went into this one BLIND, only knowing it did "something weird", and before I knew it [spoiler]I realized I was already playing the game,[/spoiler] and strapped right into this ride. This has a great amount of mood and was a fascinating twist on the whole concept of horror & puzzle game I've never really seen executed on this level before. Truly a unique one, this. And executed brilliantly. The right amount of surrealism too I think. [spoiler]It did a great job of breaking just enough of the 4th wall without going toooo far[/spoiler]
非常好游戏,爱来自瓷器。 游戏途中可能会遇到使流程无法顺利进行的BUG,重启几次应该就好了吧。 我可以假装自己懂了。
Malisimo, se vende como terror psicologico y solo llega a ser molesto a la vista por colores saturados, glitchs y frames randoms. Si esto es "terror"; subo la saturacion al 100% de la pantalla, juego minecraft y consigo un efecto mayor. El slogan es "un juego que no quiere ser jugado" solo porque el menu de opciones en si mismo es parte del juego. Para mi se queda en un juego de puzles con un intento de tematica oscura, pero un juego de terror no creo que sea.
两个字:阴间 红黑色调的界面,死气沉沉的bgm(关键有一首还很诡异),疯狂花屏,猎奇血腥的视频片段,什么眼睛,猪肉,血球,还有一张脸向我靠过来吓到我了,我都怀疑是不是地府出的游戏了。还有剧情设定只讲了个投胎转世,显得简单空洞,还不是阴间? 实际上这款游戏的创意还是有的,就是在进入游戏前让你解谜,还加了克苏鲁的元素,但都败在了阴间游戏设计上,所以能不能出点阳间的? 这款游戏你喜欢你也没关系,反正我实在是受不了了。
Jeux très, très intéressant et vraiment bien pensé. Exactement le type de jeux qu'on recherche quand on est pas fan du type "fortnite".. Par contre un peu trop facile comme énigmes, mais du coup très accessible pour faire découvrir le genre aux non-initiés. Donc je recommande car j'ai tout de même eu énormément de plaisir à y jouer.🙂
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Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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