
Calcu-Late is a story about a boy named James that needs to participate in a godly Olympics tournament as a representative for the goddess of mathematics, Seshat. The tournament will grant the participant a wish that they stated before the tournament starts.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] Exam Anxiety : The Game [/h1] [b] Pretty neat little game inspired by some JRPG titles with some good math puzzles. The story is solid but at the same time is all over the place and some writing choices are bizarre to say the least. Our main kid is a good lad but maybe not the smartest in his school. But after he helps his fellow student clear some of his suicidal thoughts (yeah) , a lovely Goddess of Mathematics visits him in his dream and offers her help with his forthcoming exam. And just like that our journey begins. The rest of the game is math challenges and some cutscenes. The are 4 math challenges in total and they are not too hard even on expert difficulty (but i wasn't good in mathematics in school or anywhere else so i spend a bit more time with one particular puzzle). This is , of course , an RPG Maker game and this means that this game is glitchy in some areas. The main menu is barebones : you can't change a single thing. You can't even turn the volume up/down or change the resolution. But i was expecting this stuff 'cause i played some RPG Maker games in the past and it didn't bother me that much. It is what it is. Speaking of OST - it is quite good and suits this game really well. Controls are fine and the whole gameplay is simple but good - no complaints here. It is really a simple and short game : you want to play it for the puzzles and not for some clunky and kinda cringey story. Puzzles are hard enough and will definitely occupy your brain for a couple of hours, This game gets the job done and it's the most important thing. P.S. Remember kids , don't skip school ! [/b]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Эта игра — как будто учитель математики вдруг решил устроить турнир по выживанию. Ты играешь за школьника по имени Сет, который попадает в странный мир, где чтобы победить врага, надо не стрелять и не бить, а… решать примеры. Да-да, прямо во время боя: на экране всплывает «17 × 4?», и пока ты не введёшь правильный ответ — твой персонаж просто стоит и ждёт, как статуя. Сначала смешно. Думаешь: «Ну ладно, сложение — легко». А потом тебе кидают деление с остатком, корни, уравнения… И тут уже не до смеха, особенно когда противник уже почти убил тебя, а ты лихорадочно вспоминаешь, сколько будет 81 делить на 6. Бои идут по очереди — ты решаешь, потом враг атакует. Есть способности, но чтобы их использовать, тоже нужно решить задачку. Можно прокачивать интеллект, ловкость и прочее, но всё равно без знаний не пройдёшь. Даже броня повышается, если правильно ответишь на бонусный вопрос после боя. Графика простенькая, в стиле аниме, но милая. Персонажи забавные — богиня мудрости выглядит как строгая училка, но говорит с таким пафосом, что хочется смеяться. Мир — смесь школы, храмов и абстрактных лабиринтов, где вместо дверей — тесты по геометрии. Иногда бесит, конечно. Особенно когда знаешь ответ, но опечатаешься и введёшь «68» вместо «64» — и всё, получил по лицу. Но в то же время… странно мотивирует. После игры реально захотелось повторить таблицу умножения. Понравилась. Не потому что идеальная, а потому что такую ещё не видел. Глупо, местами напряжно, но честно — заставляет мозг шевелиться, а не просто пальцем тыкать.
al kart kas para kas
Boring and tedious. Just enough for a positive rating, sorry
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
First you do a summation problem, then you do memory match, then you do lights/out followed by timed lights/out, then you do a round of NIM. That's the game. Get the trading cards and fleeeeeeeee!
3/10
Ну так среднячок,можно поиграть пару раз,но не сказать что прям топчик
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<3
Selling now
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Players by region
Where this game's players are, estimated from review languages.
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