No revenue estimate for the App Store: Apple publishes no install counts, and its star-rating counts don't calibrate to sales the way Steam's written reviews do. Reviews and prices only.
Cafe Days is a small cafe you run one day at a time, where the whole game is inventory. Each morning you buy beans, milk and pastries, knowing some of it will spoil. You price the menu, and customers notice. Then the day runs: the regulars, the lunch rush, the thing you ran out of at eleven. At close you see what sold, what went in the bin and what it all cost. Pour the latte art yourself. Once a day a customer asks for a heart, a tulip or a rosetta. Grind, tamp, pull the shot, steam the milk, then pour: hold and the milk lands, a second drop pushes the first into a crescent, a quick high pour pulls through for a heart. The milk moves like milk, so a steady hand earns a better tip. Over the weeks you buy a chiller, a second machine, an ice machine. You decorate. Regulars come back. A good rating fills the room; a poor one empties it, and the morning tells you why. No ads. No in-app purchases. No timers. One price, the whole game, offline. In English, Traditional Chinese and Portuguese.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
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