No revenue estimate for the App Store: Apple publishes no install counts, and its star-rating counts don't calibrate to sales the way Steam's written reviews do. Reviews and prices only.
Cacthy asks one question: how fast are you? A glowing dot appears somewhere on the screen at a random moment. Tap it the instant you see it. After five or ten rounds every reaction time is added up — that's your score. The lower it is, the better you are. REFLEX, NOT LUCK The wait before each dot changes every round, so there is no rhythm to memorise. Tap before the dot appears and you take a penalty, and the round restarts somewhere else. Tapping empty space costs you too. Hammering the screen gets you nowhere — seeing and reacting is the only thing that works. EVERY ROUND IS GRADED Under 200 milliseconds is "light speed", under 260 is "lightning". Each tap answers with its own colour, its own sound and its own haptic punch. The faster you are, the harder the game hits back. TWO LOOKS Aurora: dark background, glowing dot, made for playing at night. Paper: light, calm, stripped down. Switch between them whenever you like. RECORDS STAY ON YOUR DEVICE Your three best scores are kept for each mode. No account, no sign-in, no server. AN HONEST APP • No ads • No in-app purchases • No data collected, nothing sent anywhere • No internet connection required • Buy it once and the whole app is yours English and Turkish interface. Designed for iPhone.
Cacthy: TopTheDot price history
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.