Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Start small with a tuk-tuk and work your way up to a full-size bus fleet! Pick up passengers, manage your routes, and expand your transport empire. Every decision matters—upgrade your vehicle’s power, increase passenger capacity, and adjust ticket prices to maximize your earnings. 🔥 Key Features: ✔️ Realistic driving experience with smooth controls ✔️ Upgrade and unlock bigger, better buses ✔️ Manage fuel, speed, and passenger demand ✔️ Customize your fleet for maximum efficiency ✔️ Dynamic city traffic ✔️ Earn money and build the ultimate transport business Can you handle the rush and become the city’s top bus operator? Hit the road and find out! 🚏💨 IGRS rating: 13+
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Google Play | Free | Score91% | approximately $15.1M |
| App Store | Free | Score90% |
Bus Upgrade Simulator has grossed an estimated approximately $15.1M on Google Play.
About approximately $15.1M gross, estimated range approximately $3.8M to approximately $60.5M — roughly approximately $9.3M net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $3.8M – $60.5M. Not checked against reported figures. How we estimate →
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $15.1M | 63.3K | 90% | Free | |
| approximately $15.1M | 689.6K | 92% | Free | |
| approximately $15.1M | 205.3K | 86% | Free | |
| approximately $15.1M | 16.6K | 85% | Free | |
| approximately $15.1M | 3K | 87% | Free | |
| approximately $15.2M | 165.6K | 77% | Free |