
A tiny active desktop companion you can play at your own pace. Serve cute, picky customers between your daily tasks and enjoy little breaks that brighten your day. ✨ With a built-in Pomodoro mode to help you stay focused while you work, plus stream integration where your chat can place orders!
Modeled estimate, not a reported figure. How we estimate →
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About
Burgie’s Cozy Kitchen is an ACTIVE cozy desktop companion game where you run a wholesome burger stand that lives on your screen, trying to recreate a real burger joint where you can do other things during slowtimes while waiting for customers to arrive.
Serve customers, upgrade your kitchen, and watch your little burger shop grow at your own pace.
Play actively, or keep it running in the corner of your screen while you work, study, or watch YouTube. A bell will ring when new orders arrive, turning your breaks into something fun and satisfying.
🔥 Frenetic: Play actively with constant impatient picky customers.
☕ Relax: Minimize the game, attending to customers every 5-15 minutes, and brighten your day with short breaks.
📚 Pomodoro: Minimize the game, set the timer, and a new customer will notify you when it's time to take a break. Ideal as a gamified focus tool.
🤩 Streamer: Combine the chaos of the frenetic mode with your stream. Viewers can play through your livestream chat with a simple command and place the craziest order they can think of. They'll also complain if you mess up!
You can connect the game to your YouTube, Kick, Tiktok, or Twitch chat to receive your own viewers and their orders. You can chat individually with your viewers, serve them any food you want, and much more! They'll also affect your reviews, helping (or not) you climb the global Streamers ranking.
*You can only connect to one platform at a time.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain*, French*, Italian*, Spanish - Latin America*, Portuguese - Brazil*, Portuguese - Portugal*, German*, Simplified Chinese*, Traditional Chinese*, Korean*, Japanese* +4 more
Engagement
Hours played at review time, across 143 reviews with recorded playtime.
Reviews
Themes across 143 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
很不错的游戏,十分推荐一玩
wu
非常好玩,不同的模式体验多样,但是蝙蝠因为我的店里没开灯打了差评,蝙蝠应该是讨厌光才对啊
很萌
Классная игра но есть один большой минус. Нету режима игры чтобы просто расслабится!!! Если выбираешь стандартный режим, то ожидание 10 минут между клиентами ну слишком большое, а если выбирать безумие, то наоборот слишком маленькое. Также из-за этого тяжело фармить деньги. В итоге режима для просто расслабленной игры нету! Я считаю что хорошим решением будет сделать время между заказами не более 30 секунд -2 минуты . Это время будет оптимально и для приготовлений к следующему заказу и не будет ну слишком долгим. Но даже не смотря на эту большую проблему игра прикольная и пойдет даже на самом слабом ноуте.
El mejor simulador de hamburguesero :D
It's definatly a cozy game, my biggest issue is the fact if you dissapear for 2 seconds to restock, customers get upset. I'd probally make it so you have to be there longer for that to happen, but thats just me.
一款非常不错的休闲小游戏,在我打逃离塔克夫,暗区等等fps游戏等待期间能够放松做一份美味的汉堡,但有一点让我疑惑的是,有人知道怎么区分动物的男女性别吗?我总是送出错误的卡牌导致有很多差评订单xwx
很好玩!买来当老爹汉堡店的代餐的,意外的还不错,配置要求也很低。 没有遇到晕3D的问题,偶尔用于休闲玩玩很合适,但是时间久了可能会无聊吧 不过流程还是挺长的,需要做很多汉堡才能解锁全部的东西,我目前还没有全解锁,只差几种酱汁了 外卖员、吸血鬼、评论家、喜欢按服务铃的孩子,这些角色的小巧思很好玩 希望后续可以更新类似于这种小巧思的越来越多的内容吧。 很喜欢美术风格以及游戏整体的氛围,希望后续能更新更多内容,比如可以解锁薯条 又或者可以加一些店铺运营方面的内容,可以推出自己的套餐、定制自己的商品包装 (只有一个盘子或者托盘有点太单调了) 我理解,这种游戏的重点不在于经营店铺,但是关于制作餐品这边,也可以再真实一点 比如餐品打包、吸管啦餐巾纸啦、进货啦、什么的,都有, 在这个美术风格下,真正地在一家快餐店里打工,挺不错的 小动物顾客也很可爱,非常期待后续更新。 ---------------- 遇到的问题: 建议退出时保存原来物品的位置🤔 reset商店的按钮,可以换成,比如改成一键归位(也就是rest)和清除地面掉落物,比如有东西不小心掉出窗外但是又不想改变商店其他物品的布局,这样就很难搞,不过这个问题无关紧要 直播里的提示,建议加一个中文版本的提示,我得从steam的讨论区找到那个Google表格才能自己点餐,说实话有点麻烦,如果想让别人点餐的话。
很治愈挺好玩的
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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