
Magic meets mayhem in this frantic burger-crafting adventure! Assemble enchanted burgers, manage chaotic kitchen orders, and work with friends to meet your spooky quota before time runs out. Cook, cast, and conquer the kitchen—because in this dungeon, witches don’t brew potions, they grill patties!
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About

The Ritual Begins!
Deep within a spooky dungeon, witches have set aside their cauldrons in favor of sizzling grills and toasted buns. The world craves the finest enchanted burgers, and only you and your coven can deliver! But beware—meeting the quota is no easy feat. With orders piling up, ingredients flying, and time slipping away, teamwork is the only spell that will save you.
Burger Witch blends cooperative chaos with a whimsical witchcraft twist. Take orders, assemble burgers with style, and serve mystical customers before time runs out. Earn gold to upgrade your tools, expand your kitchen, and prepare for even greater challenges. But remember—witches cook with magic, not madness, so don’t throw food (unless absolutely necessary)!
Are you ready to don your witch hat and master the mystical art of burger-making?

Magical Kitchen Madness – Work in a haunted dungeon-turned-burger-joint, where every round brings new challenges.
Fast-Paced Co-op Chaos – Team up with friends to cook, assemble, and serve enchanted burgers before the clock runs out!
Upgrade Your Tools – Earn gold to enhance your kitchen, unlock new magical cooking gadgets, and improve efficiency.
The Witchcraft Book – Follow the ancient (and slightly absurd) rules of mystical burger assembly. Style matters!
Whimsical Witchy Vibes – Spooky, charming, and filled with humor—because even witches need to have fun in the kitchen.
The orders are in, the grill is hot, and the customers are waiting. Fire up the magic and start cooking—before it’s too late!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Reviews
I had the pleasure of playing this game with my friends! At first glance, Burger Witch seems inspired after games like Plate Up! and Overcooked, with its own unique take on how witches make their burgers- hence the name. I do hope the developer continues to work on this game as it still feels...unpolished. Even on release. My friends and I, along with our audience, highlighted the good, the bad and the confusing about the game: [h3] The Bad & Confusing [/h3] [list] [*]There was no tutorial stage to help new players figure out what to do. You just get put to work in the kitchen [*]the nauseating camera movement (which I believe the developer has mentioned will be fixed in a future update) [*]rooms are not endless and will kick everyone out after a single session, making it feel disruptive for friends who want to continuously play sessions together [*]We were not sure how potions worked and when we bought them, we weren't sure if they were in effect for the round [*]When re-binding keys/gamepad buttons, the inputs don't display correctly in-game [*]There was also a glitch where we were not able to grab plates when all three of us tried to pick up a plate [*]We all agreed the camera should move back just a little so we can see and appreciate the whole restaurant the developer worked hard on [/list] [h3] The Good [/h3] Overall, the game has a lot of replayability potential and rewards you with currency you can put towards helpful buffs in the next session (provided you are the host). The game is currently 5 USD which is a pretty fair price given this game was made by a small studio of one developer. Even with it's current issues, its still playable and fun both solo or with friends, but I am definitely glad I didn't play this game alone. Focusing on them really helped stave off the motion sickness caused by the camera movements (honestly that's probably my biggest critique about the game, otherwise I would play it more). Again, I would love to see some updates eventually that fixes a few of the above issues.🍔 Thank you for allowing me to review this game, and I look forward to seeing more from this one.
A very bad clone of Overcooked with no local multiplayer, and dead online multiplayer. It can be played solo though, if you hate yourself.
A simple game that is fun to play with friends. Its seems like it was inspired by other cooking games like over cooked and plate up but with its own charm. I like How the kitchen layout cant be chosen and is fairly random. I hope this continue to develop this game as it needs a bit more. More kitchen layouts and possible challenges are needed. After a round it takes you to the menu. and you have to form a new lobby every time. Should be made so that you remain in the lobby you make. More Things that you could spend money on. Finally at the time of this review this game is under $5. For the price of the game Its a fun little game especially with friends. With the price point in mind I give it 4 of 5 stars.
Cute cooking game with lots of potential that I found during Next Fest. The one person dev team is working hard and listening to feedback to improve and grow their game and I can't wait to see where he takes it.
Burger Witch is a lighthearted, fast-paced cooking game that embraces chaos, cooperation, and charm rather than precision simulation. Developed and published by Cyber752, the game takes the familiar time-management formula of kitchen games and dresses it in a whimsical fantasy aesthetic, where witches run a burger shop inside a dungeon. From the very beginning, Burger Witch signals that it is less about perfect execution and more about shared panic, quick thinking, and the joy of barely holding everything together as orders stack up and timers tick down. The core gameplay loop is immediately accessible. Players are tasked with preparing burgers according to incoming orders, assembling ingredients in the correct sequence, and delivering finished meals before customers lose patience. While the mechanics themselves are simple—grabbing buns, cooking patties, adding toppings—the real challenge emerges from the escalating pace and spatial constraints of the kitchen. As rounds progress, orders become more complex and time limits tighten, forcing players to optimize movement and divide responsibilities efficiently. The magical dungeon setting adds flavor without complicating the mechanics, ensuring that the focus remains on moment-to-moment decision-making. Burger Witch is clearly designed with cooperative play in mind, and it shines brightest when played with others. Multiplayer sessions transform routine cooking tasks into frantic teamwork exercises, where communication is just as important as mechanical skill. Players naturally fall into roles, whether managing cooking stations, assembling burgers, or running deliveries, but these roles often blur as pressure increases. Mistakes are common, collisions are frequent, and laughter often accompanies failure. This sense of controlled chaos is the heart of the experience and gives the game its strongest appeal. Solo play is available and functional, but it lacks the energy and unpredictability that co-op provides. Without the need to coordinate with other players, the challenge feels more subdued, and the kitchen’s madness becomes easier to manage. This is not necessarily a flaw, but it does make it clear that Burger Witch’s design philosophy prioritizes group play over solitary mastery. Players looking for a deep single-player progression experience may find the loop too straightforward, while those seeking a party-friendly game will feel right at home. Progression in Burger Witch comes in the form of earning gold and unlocking kitchen upgrades. These improvements streamline workflows, add helpful tools, or slightly alter how tasks are handled, giving players tangible rewards for successful runs. The upgrade system is intentionally light, offering just enough variation to keep the experience fresh without overwhelming players with complex choices. This simplicity aligns with the game’s casual tone, encouraging experimentation without punishing inefficiency. Visually, Burger Witch adopts a colorful, cartoon-inspired style that complements its playful premise. The dungeon kitchen is filled with cute magical details, and the witch characters feel expressive and lively without demanding high graphical fidelity. Animations are clear and readable, which is essential given the speed at which players must react. Sound design reinforces the pacing, with satisfying audio cues for completed orders and escalating tension as deadlines approach. Together, the presentation maintains a cozy yet frantic atmosphere that never takes itself too seriously. In terms of replayability, Burger Witch relies primarily on its escalating difficulty and social dynamics rather than narrative or structural variety. Sessions are short and repeatable, making the game well-suited for quick bursts of play or party-style gatherings. However, players who invest significant time may begin to notice repetition in objectives and layouts, as the core mechanics remain consistent throughout. The foundation is solid, but long-term engagement will likely depend on future updates or added content. Ultimately, Burger Witch succeeds as a cheerful, cooperative-focused cooking game that values fun and accessibility over depth and realism. Its strengths lie in its energetic multiplayer chaos, approachable mechanics, and charming magical theme. While it may not offer the complexity or longevity of more expansive kitchen simulators, it delivers exactly what it promises: a lively, witchy twist on burger-flipping mayhem that’s best enjoyed with friends and a willingness to embrace mistakes along the way. Rating: 6/10
fun little game, definitely has its issues but single dev and for the price you cant really complain much
this is a great game to play with friends and is really fun to play
Ele é levemente bugado, mas é quase um Overcooked. Se fosse menos bugado e com uma jogabilidade mais fluída eu recomendaria.
<3
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