
Place your towers to defend yourself against the onslaught of enemies, collect gems to upgrade your towers, and vanquish the evils back to where they came!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
An overly simplistic tower defense game with the paper thin depth and the balance of a hippo trying to stand on one leg. Feels like an asset flip and the executable name is actually "Mage Tower Defense.exe" https://www.youtube.com/watch?v=y-oZpeyBUwg Whatever it is, it's shallow and not fun. ------------------------------ A LIST OF MY COMPLAINTS JUST MOMENTS INTO THIS GAME: 1) There's two tree assets, all exactly the same, and though some have a different size, the color hasn't been changed. This causes a game that screams "asset reliant" and "lazy!" 2) The enemy mobs are BORING. The enemy animations are simple and unexciting. 3) Killing animations with your towers is boring and lack-luster. The enemies just disappear rather than falling to their death or throwing their arms up in pain. Zzzzz 4) The towers you build as well as the house and castle that the enemies come from all look like assets purchased on the Unity Asset store. 5) The balance of the towers is terrible. One example: the earth tower isn't even half as strong as the fireball tower, but costs every bit as much. 6) No ability to place walls to block off and change enemy paths as seen in tower defense games at the same price tag (such as Defense Grid from 2008 and the same price tag) 7) Why is my air tower blasting at ground enemies? WTF. Super lame. 8) Nothing in this game makes you feel any sense of accomplishment or excitement. So enemies get inside the house. Nothing happens. No dramatic sounds. Nothing to make me go "oh hell I screwed up!'. If I succeed and destroy all the enemies, there's nothing to makes me feel good about it. Ugh. This makes me want to stab myself in the eye with a toothpick rather than continue to play this uninspired asset-flip-feeling game! 9) Why does the lightning tower NOT shoot lightning, but I see lighting zapping between the enemies? Something is broken with what should be a very cool tower. The lightning we do see also makes no sense as to where the bolts are. It just looks and feels "cheap". 10) While I typically like low poly graphics, this game is just super blah to look at. The colors are a lifeless dull green with little variety. I feel like I'm watching my grass grow playing this game, but my grass has much more detail and would probably be more than to watch grow than playing this game any more. ------------------------------ My score is a measly 2 out of 10. There's at least a hundred better tower defense games on Steam alone, and most of them cost less too. NOT Recommended.
Entertaining. I differ from other posts that say the price is high, I think it's accurate. The graphics are nice, the gameplay is challenging and it has a lot of levels. I only have three things that might be improved: add a preview of the level on the start screen and flag the levels that have been already played since it's annoying to go over the same level I already did and find at the end that I got no gems as I had previously completed it. The last one is that the overall UI is kinda ugly, some changes may give a big boost to the game's face. EDIT: I gotta hand it to the devs, I've never seen this level of interest in feedback from the users, actually implementing improvement suggestions. Kudos to you!
I've enjoyed it. Devs are making tweaks and applying some feedback.
Endorfire is a pretty good game for the price. The devs also seem to be taking feedback and applying it to the game fast. Pick up the game if you want to enjoy a simple tower defence to chill and play!
the game was really fun with lots of cool towers with different powers. you will figure out what towers are better in different places
I really like the game and would definitely recommend it. Towers are really cool but I would like to know how to get gems. Great game so far!
需要半个小时熟悉每个塔的作用, It takes half an hour to get familiar with each tower. this is good game! but : 我们需要中文 我們需要中文 we need Chinese 中国语が必要 우리 중국어 필요 Нам нужно на китайском языке Necesitamos chino ونحن بحاجة إلى صيني Vajame Hiina Treba nam Kineski Нуждаем се от китайски ما نیاز به چینی Potrzebujemy chiński Vi har brug for en kinesisk Wir brauchen einen Chinesen Tarvitsemme kiinalainen Nous avons besoin chinois We moeten een Chinees Nou bezwen yon Chinwa
Cool tower ideas! Lots of different maps. I like being able to look in all directions! Lots of different robots (I think they're robots, at least). Some suggestions though, are the ability to trigger the next wave of (Robots?) after the previous one ends, and also either more places to place towers or maybe you can drag towers from the side to place them.
I love this game, the graphics are amazing, the build of the world is magnificent, the towers are detailed and the information is well described, down to the firing rate, overall, 5 stars, if steam had stars, but i love this and i hope that you buy it and love it the same
What a pile. Would be exactly what i want in a tower defense but lets explain, i really would like it. Extremely limited content which is fine, but you would assume this means the few things work, not even close to the case. 1.The only heavy hitter tower shoots them and doesnt do damage 30-50% of the time.. 2. Sometimes the heavy guys just walk through the "slowing" effect like its not there. 3. Sometimes a heavy guy will just walk through the whole map without any of your guns shooting at all! 4.The priority targeting is a complete joke, "strongest" means the one with the most hit points NOT the highest percent on its bar, but on here they use their 100-300 damage shot on 10hp guys as the 2k heavy guys walk right past it all, selecting "first" is just completely disregarded letting guys with 5% hp just walk in while it shoots someone in the back of the map. 5. Sometimes turning up the speed turns off all the guns, its a dice roll if they turn back on after you slow it back down. These are absolutely crucial things for this game to work at all. They need to fix these simple issues.. If i havent updated this post yet, do not waist your money on this completely broken game.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| PEE WAR! | $5.3K | 106 | 92% | $1.99 |
| Amulet of Dreams | $5.3K | 191 | 61% | $1.74 |
| Isolomus | $5.3K | 428 | 95% | $0.99 |
| It's Kooky | $5.3K | 114 | 96% | $2.99 |
| Catgirl Aim Trainer | $5.3K | 261 | 94% | $0.99 |
| Dungeon League | $5.3K | 66 | 79% | $3.99 |
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Squad | $166.3M | 240.4K | 81% | $39.99 |
| Schedule I | $144.4M | 308.4K | 98% | $19.99 |
| Raft | $144M | 375.8K | 93% | $19.99 |
| Don't Starve Together | $130.6M | 373.1K | 95% | $14.99 |