
A surreal, narrative adventure game where you shapeshift during conversations to uncover how God went missing.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 11 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In a universe where life’s moments are extracted from mortals and transformed into sentient books for consumption by higher beings, a lowly librarian and a book without a moment of its own are coerced into solving the mystery of a missing God.
BURDEN STREET STATION is a narrative adventure about dead-end platforms and unfinished stories. Which version of yourself will help make sense of someone else’s pain?
Change yourself to change others. Traits are emotional prosthetics. Each one calibrates how the world responds to you and what it believes you deserve.
Words dig deeper than they should. Speak kindly, and they open up. Speak incorrectly and something breaks. Sometimes they flinch. Sometimes they remember what it felt like to be whole. And you wonder why you feel it too.
Lotown, Pipelines, Hitown - each area a dream in slow decay, its artist missing. Every place a memory dreamt by someone else. And yet… you’ve definitely been here before.
Memo will just about tolerate you - so long as you help her finally gain her story.
Creation is messy. Closure is divine. You are a bridge between godhood and regret, not just shaping conversations, but carrying something left behind. Something that still wants to be understood.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 123 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
pretty solid game with a good story, great soundtrack, and amazing art
beautiful little game encompassing how people can change. completely absurd but absolutely serious at the same time. please keep cooking.
some unorganized thoughts right after beating the game: * incredible narrative game, and some of the best writing i've seen in a game in awhile, managing to blend the surreal and the down-to-earth perfectly. the music and visuals were on point, contributing to this unique, other-worldly atmosphere. * the conversation system that drives the narrative, reminiscent of Ace Attorney trials, although i actually prefer how Burden Street Station not only doesn't give out fail states for using too many dumb answers (is that really necessary? choosing wrong answers on accident is already annoying lol) but encourages them a bit, which is a lot more fun. * god i love all of these characters. or, at least i find them all intriguing. they all have such lovely designs and animation (reminds me a bit of ENA: Dream BBQ), and they're so funny, relatable, and even frustrating in such believable ways. in particular, i loved Lydia's story, in which we learn [spoiler]that she is trans and escaped a cult, having been separated from her brother, Goodboy, in the process. their reunion and Goodboy's immediate acceptance[/spoiler] was absurdly cute and actually managed to make me tear up a bit. * i feel like i didn't fully understand the ending, perhaps because i didn't understand that [spoiler]the flashes of insight you get were all a literal telling of what happened,[/spoiler] although it resonated emotionally. i will need to replay it to fully parse it, though! * i see some complaints of the game being short. that is literally true, and people who pay attention to the lengths of games by the hour should be aware of this. however, i don't think this game would benefit from a longer runtime, and the amount of precision in its execution makes it worth its price (although i did buy it on sale, myself). yes, you can beat it in 3 hours, but this is a game that will stick with you long after you play it. i can already tell.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese +1 more
Hours played at review time, across 123 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of the most human and heartfelt games i've ever played.
the worms
Joguei pq Parece ENA e Amei :)
if you can free yourself from the hours spent playing to dollars math of buying games, art, anything; if you like things that are good in a way that asks you to think about it a little; if you think that maybe point and click adventure games get a bad rap then this is for you. please play this
good game idk what else to say. im not good im just writing this to help this game in the steam algorithm
Meow Meow Meow
Such a delightfully strange and strangely delightful story. Hits that sweet spot between hilarious, emotionally tender and contemplative. Only complaint is I wish it was longer, and 99% of the time (including now) I only mean that as a compliment.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $54.1K | 105 | 97% | $24.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $3M | 9.2K | 95% | $19.99 | |
| $888.1K | 1.8K | 85% | $19.99 | |
| $6.1K | 124 | 93% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $95.5K | 255 | 96% | $17.99 | |
| $95.5K | 200 | 74% | $17.99 | |
| $95.5K | 134 | 83% | $19.99 | |
| $95.5K | 701 | 93% | $14.99 | |
| $95.4K | 377 | 60% | $11.99 | |
| $95.4K | 202 | 82% | $13.99 |