
Bumper Blitz TD redefines tower defense with gravity-powered physics and dynamic gameplay. Build, upgrade, and bounce enemies away in this thrilling fusion of strategy and action!
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About
The invasion has begun. An alien race has descended upon your homeland, and it’s up to you to protect it! In Bumper Blitz TD, relentless waves of extraterrestrial enemies challenge your wits and reflexes in a tower defense game like no other.
Unique Gameplay Mechanics
Prepare for a thrilling blend of strategy and action as you harness the power of pinball mechanics to fend off alien forces.
Since gravity and physics are at the core of this game, it’s never exactly the same game twice. Bumper Blitz TD offers a challenging experience for both newcomers and seasoned tower defense veterans.
Are you ready to take on the invaders and reclaim your world? The ultimate test of your strategy and skill awaits. Stand tall, your planet’s fate is in your hands!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, Traditional Chinese
Reviews
I initially was enjoying this game, but it feels like there's way too much RNG involved in whether you succeed in a level, and the progression quickly becomes super slow. It takes a long time to get enough points to level a tower when you can't beat a level, and one upgrade only gives you a minimal improvement to one tower type. Meanwhile, it's mainly the RNG of whether an enemy bounces repeatedly on your bumper and destroys it that determines whether you progress, since the resource gain you rely on to place towers is based on time. Since you have to wait to get more towers, you're dependent on the RNG of enemy bounces to not destroy your existing defenses before you can get the ability to build more towers. Meanwhile, everything feels like it's very tightly tuned. Given that there's not much room for creativity, I lost interest in repeating a level after like 8 times somewhere around the sixth level.
Jumped in with minimum expectations thinking I'd refund it if it's not fun. The first few levels are intro but once the pinball flippers and other mechanics are being introduced I started having a blast! If you want a weird and unique mix of Pinball X Tower Defense this definitely is a game you should try!
三维弹球都能做成塔防了就很夸张,第四关我愣是没看到可以按X,噶了好几次。不得不说挺有难度的,塔会被碰坏的塔防确实我玩起来有点手足无措,要是多一些快捷键就好了
像小时候的弹珠机,玩几遍弹珠关都觉得好玩,可能是记忆在作祟吧。
童年电脑里windows自带的三维弹球和4399的flash塔防小游戏的创意结合,妥妥的童年回忆了,尤其里面作为敌人的外星人粉扑扑糯叽叽的真的都非常非常欠扁!当初玩弹球的屠龙技现在总算又有用武之地了。
把三维弹球和塔防相结合的一款游戏,还可以用键盘来控制弹板,主要目标是守护基地和消灭传送门出现的“弹球”,游戏机制蛮有趣的,画风有点简陋,有几关基地就剩下一内内血勉强过关的,炮台组合很重要。
看着像塔防,结果玩起来像在打一个失控的弹球机
三维弹球+塔防,新手教程没有提示z和x能控制挡板,不过整体偏向塔防类,感觉难度偏高,前期炮台没有升级起来有点坐牢,还得看位置放不同类型的炮台,因为怪能撞坏炮台。
简单来说本作就是一个结合了一点三维弹球要素的小型塔防游戏,游戏的一切都很简单,不大的场景和有限的防御点位,再加上几种不同的防御措施和起降板,你需要依靠这些设施来挡住来袭的外星生物。游戏设计不错,但内容偏少,整体难度还是有一些的,适合喜欢三维弹球玩法的老资历。 戏目标很纯粹,那就是守卫星球纳米核心,拦截一波波球形外星入侵者。和传统塔防 拉开阵型大兴土木的玩法不同,本作把整个战场变成小型的三维弹珠台,你不仅要放置几种不同的防御塔,还要实时操控左右弹板、调整桌面倾角,用物理反弹改变敌人路径,把怪弹进火力区、撞进陷阱。说复杂吧较小的场地和几乎固定的玩法上手就能学会,但是说简单几种设施的配合还真需要点思考和操作,算是把玩法和设定结合较为扎实的作品。 其次游戏的防守路线也不是固定的,而是让怪物变成了随着带着重力惯性的弹球,而且游戏是由碰撞伤害的,你的设施接触弹球会掉血,所以整个战场全程可控可变。你需要耗费较多精力来控制倾角、弹板、导轨、塔位共同塑造战局,随机性与策略性并存,操作感也挺不错。 但游戏缺点也比较明显,第一就是内容深度有限,防御塔种类与关卡主题偏少,而且肉鸽元素较弱,导致重复游玩后新鲜感下降;第二是画风太难看了,真正的三维弹球虽然复古但细节上做的还比较到位,而本作除了有一点立体感意外,无论是怪物、场景还是UI都显得廉价和丑。 所以总体来说,本作仅推荐那些能适应本作画风的复古爱好者,毕竟游戏的玩法跨界还是有点意思的,能结合三维弹球这么复古玩法的作品着实不多。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
[h1]痛扁外星人——《三维弹球塔防版》[/h1] 你可能想象不到三维弹球加外星人会得到什么,当然是最新发售的《三维弹球塔防版》。 体验下来,我更愿意称它为塔防,而三维弹球只是其里面的一小部分环节,面对汹涌而来的外星人,每一个关卡。都有所不同,有的简单粗暴,有的困难重重。 不同的炮塔,加农炮塔速度快,狙击塔伤害高,以及后续还有的弹弹塔,炸弹塔,激光塔等,它们每一种都各具特色。 而要数游戏中最特色的部分,那莫过于独特关卡,三维弹球,一种是独特的机械风设置,一种是有趣的草地风设置在这里。你将运用完全运用三维弹球的操作,按下 Z 及 X 键即可将汹涌而来的外星人都将他打飞。有种既玩三维弹球,又玩塔防游戏的乐趣。 在游玩下来,我最大的体验是,游戏具有一定难度,并不是你随便摆一摆炮台就可以通关,更需要你提前谋划,详细布置。 就拿眼前的这一关来讲,绿色的分裂泡泡外星人会产生无数的分裂。如果你不设置激光障碍,它就会分裂成无数小球,直接将你的水晶能源打爆,同时,你还需要补充大量的弹弹炮塔,来将它们弹飞。 另外每关游戏中独特的替换环节,你可以自由搭配你的炮台来应对特定关卡。又比如有的环节它需要使用炸弹炮台来对敌人进行 AOE 伤害,那就需要使用炸弹以及防御以及高射炮。 游戏中不仅有局外升级还有局内升级,局外升级可以将加农炮等炮台升至最高 10 级,而局内升级则是在每个单一关卡中间,采用单个升级的方式对炮台进行升级。 目前游戏共有总部之城、中心城、日落镇、水晶动力等四大关卡。就我体验下来,我觉得不仅是一场头脑风暴,更是一场排兵布阵的重要体现。《三维弹球塔防版》等你来战! [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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