No revenue estimate for XBOX — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $492.5K — a different platform, not this one.
Bum Simulator is a sandbox game bursting with inappropriate humor and memorable characters. You live on the streets of Bumsville. Do you have what it takes to adapt, survive and become an urban legend?
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 13 → 1.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Xbox · Most Wishlisted · United States has just 10 day-to-day chart moves that followed a price cut, against 2,331 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
XboxYou are here | $5.99−70% | 322ratings | 74% | — | not modelled |
| $19.99 | 896ratings | 79% | — | not modelled | |
| $19.99 | — | — | — |
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 252 | 58% | $12.99 | |
| — | 27 | 70% | $9.99 | |
| — | 7.8K | 74% | Free | |
| — | 3.2K | 78% | $7.49 | |
| — | 13.1K | 94% | $14.99 | |
| — | 408 | 74% | $34.99 |