
Bulwark blends casual and creative building elements with touches of strategy and exploration. It's an experimental mix of genres that can be enjoyed casually or as an epic conquest featuring naval units, air units, and fortresses.
Modeled estimate, not a reported figure. How we estimate →
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About


You are in charge of the last remnants of free people on the Ursee, tasked with building a new home. Carve your path onto a world, tower by tower, wall by wall, sculpting from the daunting cliffs and perilous waters of an unforgiving landscape that refuses to be tamed.
Design fantastic ocean fortress settlements. Progress is simple, grow the populations of various factions and you will progress on their Soultrees. Unlocking commanders and captains that may work for you, unlocking new ships, units and abilities.
Bulwark - Explore the Great Ursee as you build your grand civilisation. Scavenge for resources,create trade routes and strike alliances with other factions scattered across the waves as you balance negotiation and conflict to grow your settlement.
Freebuild - Enjoy a cosy ‘Freebuild Mode’, devoid of the conflict and challenges present in standard play, you can sketch and experiment without the need for resources, building without limits.
Total Conquest - War has come to the Great Ursee. You start at war with every faction, diplomacy is disabled and the frequency and scale of raids is ramped up. It is no longer enough to just build - now you must survive.
Wood, stone and Iron aren’t stored or tallied up, the only thing that counts is distance, not cost. You transport resources along your network of towers as well as trading routes over the sea. Towers and walls within range of the resource can be upgraded and built for free, those out of range cannot.
The currency that powers diplomacy, army building, buying new locations and unique buildings is separate from resources, it runs on a currency called, Splinters. You gain these through population growth, trade with other factions or as rewards from combat.
The game challenges you to design and grow grand fortresses, often at little cost other than setting up trade routes for resources. As you grow you may invite in populations from other factions which unlock faction unique content from their “soultree”.
But everybody hates everybody on the Ursee and doing so might lead to war or to loyal allies that merge with your empire. This sandbox builder has consequences!

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese, Polish, Hungarian, Russian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Game for casual players that like some strategy and combat, It's fun and interesting
Plenty of room for creativity and the world building is amazing.
Missing some more features but overhall cool game
U need a few hours to get the hang of it before you start to enjoy it. I bought the game in 2024 and at first i didnt have the patience to learn it all and stopped for 2 years. I eventually returned and took time to learn maybe abt 2-3 hrs. I enjoy and understand playing the game now, its pretty simple besides the building mechanics. Any questions ask in the discord the dev and community loves to help
トレイラー見て雰囲気が良かったからComplete Bundleを買ったけど後悔した。 チュートリアルから説明不十分でイライラした。 ワンクリックであっと言う間に通路や建物が建設される。適当にやってると即資源が枯渇する。しかもパズル要素もある。 チュートリアル終了後に他の鉱山から採掘拠点を作ろうと思ったら抽出機が無いと言われてファっ? 農業や食料の概念も無いのでコレジャナイ感が半端ない。 そっとアインスコ
Gets boring rather fast.
An amazing Cosy Building game explore, trade and go to war with other factions it is juist amazing I love it
Amazing game, i wouldn't recommend on watching too many tutorails as finding out yourself what you did wrong can be very satisfying, thanks to the dev for all that work!
мир и дружба? хах... попробуй убедить мой линкор не обстреливать то поселение которое не продало мне дерево
自闭症神游
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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