
Follow Vi, Kabbu, and Leif as they uncover the secrets of the Land of Bugaria! Explore and combine your team's abilities to solve puzzles, defeat powerful enemies and find ancient treasures!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 14 → 1.25/day in the week after.
About
Bug Fables: The Everlasting Sapling is an adventure-RPG following three heroes, Vi, Kabbu, and Leif, as they embark on an epic quest in Bugaria in search of The Everlasting Sapling, a treasure that can grant immortality! Bug Fables combines colorful platforming with the heroes' unique abilities as they explore a wide variety of areas in the kingdom. Turn-based battles make use of Action Commands that can power up your attacks!
Bug Fables, the critically acclaimed and Metacritic award-winning RPG, now includes the free Update 1.2! Experience new quests, new bosses, improved cooking and sprinting, and other mysterious additions!
Hidden within the foliage of nature lies a small but prosperous continent - Bugaria. Insects from all over the world travel to it in search of the treasure scattered across it. The most sought after of these relics is The Everlasting Sapling! Eating just one of its leaves can grant even immortality! In search of this ancient artifact, a brave team of explorers - Vi, Kabbu, and Leif - will travel across many different environments. In order to do so, they must work together to clear puzzles, defeat strong enemies and help the general bug populace!
Seven lush chapters of story following the heroes across Bugaria!
Traverse vast overworlds that transition into turn-based combat! Use action commands with Vi's Beemerang, Leif's Ice Magic, or Kabbu's Horn to make attacks more effective or block enemy attacks! Turn the tide of battle with the Turn Relay feature to exploit enemy weaknesses with the power of teamwork!
Explore unique areas including: The Ant Kingdom, the treacherous Snakemouth Den, the picturesque Golden Hills, The Lost Sands, and Vi's home, the Bee Kingdom!
Utilize a cooking system to turn ingredients into items that can help you in battle!
Engage in a Tattle System that lets you hear your party interact with each other as they discover all the secrets Bugaria has in store!
Over 30 sidequests and 15 optional bosses!
Sums Steam only; Xbox, PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−60% | 5.2Kreviews | 97% | — | $803.8K |
| $24.99 | 1.1Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 128 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
bug
One hundred times yes
Really good and charming game :}
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Latin America, Japanese, Portuguese - Brazil, German, Korean, Russian
| $24.99 |
| 564ratings |
| 96% |
| — |
| not modelled |
| $7.99−60% | 47ratings | 90% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 129 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Now i have this Game on ALL of my Platforms, i USUALLY dont like turn based Games that much and i only some exceptions, Bug Fables is one of those. So BUY this Game or i will come to your House and make you buy it.
amazing game
Peak
One of my favourite rpg game, you should try it out.
PVを見ればお察しの通りのゲームです。 とはいえ、本作は昆虫の世界を根幹に据え、オリジナリティあふれる世界観の構築と多様な性格のキャラクターたちが、時にコミカルに、時にシニカルに、ストーリーを展開していくため、皆さんお馴染みの配管工とはまた異なる楽しみ方ができると思います。というかオリジナルのそれが好きで、インスパイア作品に拒否反応の無い方であれば十分以上に(お値段以上に)満足できる内容になっていると思います。日本語もちゃんとしていますしね(ひらがな表記が多少読みづらいですが)。
Maybe i am biased because i really love entomology, but while i was playing i found myself really immersed in the world and its characters, mainly thanks to a memorable soundtrack and a lot of flavor dialogue that adds a lot of depth inside this beatiful yet simple world. Also, since a long time, i found myself doing sidequests and optional collection beacuse i found it fun and wanted to explore this world and all it had to offer, and that was really a great feeling! If i must find something bad (which didn't ruin the experience for me) maybe it's power balance and economy. I really struggled with money at the start and had way too much at the end; i also felt really underpowered for a lot of the game until i tried a new build and basically first tried everything in hard mode. Overall it was a fantastic experience and i recommend everyone to play it, especially if you like gdr and bugs!
This game has a lot going for it, but the bad parts completely overwhelm the good. More than half of your runtime feels like it's spent looking up guides just to figure out what the game wants from you. A lot of the puzzles are incredibly vague and give you barely anything to work with, which makes them more frustrating than rewarding. The forced stealth sections are also badly designed and end up being more annoying than fun. Combat has its own problems too. Only one of the three party members has a basic attack that can hit flying enemies, but a huge amount of the enemies you fight are flying. This becomes especially frustrating in later dungeons when you're running low on special moves and are forced into awkward situations. Another issue is that characters will randomly reveal they could do something the entire time, but never mentioned it until it was convenient. Vi saying she could fly when the game is almost over is a perfect example of this. The developers are very open about Paper Mario being their biggest inspiration, but some of the design choices honestly made me feel like they took more inspiration from Sticker Star than The Thousand Year Door. It's a frustrating experience overall. The story and characters have their moments, but they aren't enough to carry the game through all of its frustrating design decisions.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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