
Budget Cuts is a VR stealth game where you dexterously zip, sneak or rambo your way forward through thrilling, oil-splatter filled combat!
Modeled estimate, not a reported figure. How we estimate →
About


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +2 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Graphics were good. Gameplay is fun. Occlusion/culling of objects is off at times. No real complaints.
a fun and engaging corporate espionage spy game with decent puzzles, stealth and combat. the aesthetics are on-point and overall i would recommend this game to anyone with a VR headset.
Игра крутая, но быстро надоедает
One of my favourite games, I wish I could experience it again with fresh eyes not knowing what I'm getting into. I absolutely adore every single thing about it. The dialouge/humor, the stealth, the robots, the HR violations, the- In short: Really funky robots, would recommend.
Маленький вкусненький кусочек шедевра❤️
螺丝刀用不了,卡关了!
Budget cuts demonstrates VR done right. I find myself revisiting this game time after time.
one of the vr-defining titles. on the shorter side, but in my opinion, enjoyable from start to finish.
КАЙФ ИГРА, сложная не для терпил и чуть чуть страшная. СОВЕТУЮ эта игра просто кайф. В некоторых местах придётся потеть и не на шутку но оно того стоит. Играбельно пока не дойдёшь до Адама (Босса) раньше ключ был посередине его блока управления и багом (единственным лёгким способом прохождения) можно было достать ключ, а сейчас ключ на стене посередине комнаты и его сложно достать.
Jogo muito bom e é um dos meus favoritos
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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