
A challenging boxing game with an emphasis on player skill that takes time and practice to master. Fight your way to the top through 3 different championships each featuring unique opponents.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 31 → 0.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 25 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
BECOME A CHAMPION
Fight your way to the top through 3 championships from Amateur to Pro, each featuring unique and challenging opponents.
FACE UNIQUE OPPONENTS
Test your skill against unique opponents, each with their own fighting style and special moves. Advance through the championships facing every more skilled and difficult opponents to become champion.
PHYSICS-BASED COMBAT
Uniquely designed controls + 100% physics based combat. Controlling your fighter requires time and patience to master. Landing juicy, power-packed punches takes practice!
HONE YOUR SKILLS
Becoming a champion is hard work. Train, fail, train some more and who knows... Perhaps you're the next star?
PERSONALIZE YOUR FIGHTER
Unlock more than 100 collectible items earned through in-game challenges ranging from easy to legendary difficulty.
Punch A Bunch is focused on learning the game mechanics to improve your skills through trial, error and lots of practice. The controls are uniquely designed and button mashing won't help you!
Most fighters start off rough, this game is designed to give you great satisfaction through honing your skills and mastering the controls.

Unique controls giving you full control but takes practice to master.
Quick tutorial to get you started on your boxing journey.
100% physics-based.
Lots of additional challenges to keep completionists coming back for more.
Play against friends in Local Multiplayer (compatible with Steam Remote Play).
100+ unlockable items to customize your character with.
Classic “Just One More Try” experience.
NOT a button-mashing game.
NO skill-points or leveling, all you need is practice, skill and patience.
NOT a casual game, if you don’t like a challenge, keep looking!
NO online multiplayer.
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I watched the devlogs and thought the game looked fun. It is not. It's a chore to just play, the bosses are overpowered, you're constantly getting stunned and the keyboard controls are garbage. Apparently you can't even 100% this game either because the dev stopped working on it and there are achievements that you can't even get anymore. If you're thinking about buying this game, don't.
This is a very fun boxing game with satisying striking, focusing more on left and right hook and less on jabs, straight, and upper cuts. I can only imagine how fun the game would be with a full range of striking and kicking.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tried regular career, got my ass kicked by the first opponent. Skill issue, I guess. Tried easier controls and half the attacks fail to reach their target, worse than I was doing manually. After half an hour I couldn't be arsed anymore. I feel like git gud here means painful finger gymnastics instead of a good time.
I am begging to love this game, but it won't let me. What seems like a brilliant idea for a fighting game is ruined by poor hit detection that often denies your attacks of any damage, by unbalanced enemies whith moves that can stunlock you to death very easily, and by poor AI behavior that is easily exploitable once you realize how to do so. This is such a shame.
Genuinely insufferable, I really wanted to play this game after seeing it being created on youtube; but the bosses are the least balanced I've ever seen: and I genuinely wanted to pull my eyes out trying to play on PC.
99% of the time you`re fighting the crap controls instead of your opponent
Please everything is already really nice but ponty please add online man it would make this game pop even more brother I know its your game but this is the best boxing game hands down out of every other game I played bro its been 3 years :C
this game ♥♥♥♥♥♥♥ sucks
The game it's self as a one person project is fine but there are so problems 1. being the the difficulty of the final circuit well obviously games are supposed to be hard at the end but where i draw the line is a life system where if you lose all your lifes you have to restart the whole circuit which is just unfair and dumb because it's a game where you have to learn the enemys attacks and patterns and making you restart just makes the game artificially harder. 2. The punch registry system is just bad some of my punchs just slide off the enemy or just don't count as a hit making it very annoying. 3. The Achievements/Stars most of the star challenges are fine the problem i have with them is the 30 seconds and tactician challenges are not fair their on almost every boss and most bosses have special abilities dragging out the time so to even get 30 seconds you have to do a specific strategy and once you learn them you can pretty much do every other challenge. With the tactician one you do the same strategy as the 30 second one or you play the slowest game ever. Good game for a solo dev but 20$ for this is insane. also it got abandoned even though the game is literally so simple you can add anything to it like a extra circuit or more challenges.
Das kleine Videospiel steckt voller Charme, Humor, Kreativität und Genialität das ich nur applaudieren kann für den Entwickler Pontypants für ein so tolles und cooles Game aus der Indie-Szene kommt. Der Spieler steigt als gelber wackliger Boxer der gerade aus dem Kühlschrank entkommen war in den Ring und boxt sich die Karriereleiter hoch gegen seines Gleichen. Es gibt kein Level Up, keine Upgrades, und kein Skill-Tree. Nur du, dein Controller (oder Tastatur) und dein Können um dich in den harten Kämpfen zu bewähren. Die Steuerung mit dem Controller kann am Anfang schwierig werden wo man zu Beginn des Games mit dem Training anfangen muss und das Gefühl zu bekommen mit welchen Knöpfen man besser auskommt. Es gibt drei Meisterschaften man sich in allen durchboxen muss um sich selbst ein Profi-Boxer nennen zu können. Es gibt eine Vielzahl an Bossen die mit dem grundlegenden Boxmoves auch ihre eigenen speziellen Moves im Ring auspacken und dazu ihre eigene Stage mit dazu bringen. Zum Schlagen und Blocken kommt auch noch das Timing in den Kämpfen dazu um für sich einen Vorteil zu gewinnen oder einen Vorteil für deinen Gegner zu schenken. Neben den drei Meisterschaften gibt es auch noch die Ingame-Herausforderungen in Form von fünf Sternen die jeder Boss besitzt. Die eine Vielzahl an großen und harten Herausforderungen mit sich bringen. Der Soundtrack ist Chill und Cool. Einige Bosse besitzen ihren eigenen Soundtrack was ein netter Touch ist. Punch A Bunch bringt sehr viel Spaß und Humor in seinen lustigen kreativen Charakterdesign und Leveldesign aber auch knallharte Stärke in seinen Bosskämpfen. Die in der Handhabung der Controlls und Timing deiner Schläge und Blocken deiner gelben wabbligen Figur gut abgeschätzt werden müssen in den hitzigen und wilden Sturm aus Schlägen als Sieger oder Verlierer aus den Ring heraus zu treten.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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