
Welcome to Taoyuan Village to heal your loneliness. Here, you can lead a carefree, self-sufficient life: farm, tame animals, raise livestock, fish, and build a prosperous homestead. Or, immerse in village life, meet kindred spirits, find love, and influence their destinies with your choices.
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About
Welcome to Taoyuan Village to heal your loneliness.
Here, you can lead a carefree, self-sufficient life: farm, tame animals, raise livestock, fish, and build a prosperous homestead.
Or, immerse in village life, meet kindred spirits, find love, and influence their destinies with your choices.



Whether it's the labor you put in or the relationships you cultivate, every drop of sweat you shed will bear fruit. In Taoyuan Village, no effort goes unrewarded.


There are nine major occupations: farming, forestry, animal husbandry, fishing, tailoring, cooking, construction, mining, or martial arts. Which one do you want to excel in?

Upgrade your house, furnish it with decorations, and create your ideal countryside compound. "Where the heart finds peace is home."


Befriend wild creatures—train them as assistants or keep them as companions. The world may be frayed, but little paws mend it stitch by stitch. (And yes, those with hooves or wings count too!)

The villagers may be few, but each has a past, a story, and their own flaws and virtues—just like real people. Treat them with sincerity, and their attitudes toward you will change. You might even alter the course of their lives.



Experience vibrant festivals—Spring Festival, Qingming, Dragon Boat, Mid-Autumn—along with grand Chinese-style weddings . Immerse yourself in the most traditional Chinese flavor.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I love this game to bits <3 I'm very partial to traditional chinese aesthetic so this is basically what drew me in. Gameplay: 8/10 It's very similar to Stardew, although some mechanics are different and refreshing. This game is somewhat less intuitive, which I liked. You have to actually listen carefully what NPCs tell you to figure out certain things. For example, I learned you shouldn't barter for things with voucher tickets when you can use other things. It took Xizhi to tell me she would laugh at me if I did that for me to understand, lol. That being said, tasks get repetitive after a while, similar to all games like that. Graphics: 9/10 It's pixel art, which I adore <3. I'm giving it a 9 because there is always room for perfection Aesthetic: 10/10 I love traditional chinese settings but even without that, the village and its atmosphere is coherent and feels fleshed in and unique. Mood: 7/10 Listen- in my mind this is a different thing. The mood is very casual and warming. Most of the NPCs are very kind even if you barely met them. The whole village is tight knit and cares for each other. Could actually do with a bit more conflict or darker themes, but that's just my preference. Storytelling: 6/10 There's not that much in terms of storytelling and lore, although the game relies a lot on context clues to make you understand certain things, like who is related to who. It doesn't say character relationships in the character tab, so you actually have to pay attention to figure it out sometimes. A few quests here and there tells you more about some characters. There is also another story tied to bettering the village and the mines, but it's very laidback and doesn't need to be rushed. It feels like the gameplay is way more important than the story, and the story is only there to highlight it. Innovation: 6/10 It's obviously inspired from Stardew Valley and a lot of the mechanics are similar. That being said, a few things are done differently and fit the the setting, such as arranging flowers into vases to decorate your home. Symbolism: 5/10 The symbolism is very tied to traditional chinese imagery. I'm far from being very knowledgeable about it, so maybe a few things went over my head, but the themes have seemed very classic to me. I bumped the score to 5 in case I just lack some knowledge. Worldbuilding: 6/10 It sticks to the traditional chinese setting very well. I do love the village lore and the idea that it's a traditional haven in a modern world, because it's very difficult to leave or enter it. Overall: 7/10 You will like it if you liked Stardew and wish it was set in a traditional chinese setting, as I do.
If you like Harvest Moon Games or Stardew Valley, you will definitely like this game. The atmosphere is serene, and it's a farming game set in a cozy village with likeable, interesting characters (unlike some games such as Fields of M, which has cardboard, bland cartoon characters made for kindergarten children). For a small indie dev team, this is such a well-made game. It's fun and has a unique soul. It doesn't feel like one of those colorful, safe-for-everyone games that end up feeling mass-produced corporate plastic.
Играю только около 9 часов, за это время, могу сказать, что игра мне точно нравится, визуал, музыкальное сопровождение, персонажи очень приятные. Во время прохождения ты действительно словно в сказке, собственно, именно этого я и ждала, покупая игру. Из немногих минусов, не самое интуитивно понятное управление, а точнее, механики игры в принципе. Роль тут больше играет мой посредственный английский, из-за которого между мной и игрой был создан языковой барьер. Здесь нет вины создателей, они итак делают большую работу, да и я не думаю что русский язык когда либо добавят в эту игру, поэтому эту тему пропустим. Очень понравился дизайн персонажей, пока что по любовным или дружеским линиям я ничего сказать не могу, мое развитие идет очень медленно, так как не всегда понятно куда двигаться дальше и что в принципе я должна делать, куда должна идти, что бы получить тот или иной продвигающий меня по сюжету квест. Общие впечатления о игре положительные, фанатам "кози гейминга" понравится точно, игра имеет атмосферу безмятежности, буквально все в ней говорит тебе "никуда не торопись", заботливо что мы сами способны настроить под себя время дня, потерю инвентаря и прочих мелких игровых условностей, что бы облегчить или усложнить свой геймплей (хотя Я узнала о этой фиче минут 15 назад 0_0)
Stardew'in Çin versiyonu ama hani tıpatıp aynı nerdeyse... NPC tiplemeleri bile aynı yani alkolik Shane olmuş sana Xia Yingjie. Çok bi farklılık yok Çin kültüründesiniz sadece eski tarihlerde ve para falan yok takas usulu gerçekleşiyor çoğu şey. Ata binme falan varmış farklı olarak bize henuz nasip olmadı ama T-T Başka çokbi farkı yok oyun mekaniği aynı hikaye farklı kültür farklı oynanışı tatlı alın oynayın the end
不好玩,特别是开头那个剧情,尬的我扣除三室一厅。能不能改了。 就是那个教我种田的那户人家。那个老奶奶看见我进门就给我介绍对象,说什么好久没来我这了。我tm才来了一天,怎么就好久没来你那了,还给我介绍对象。我跟你熟么。尬聊。 哪哪不得劲,地图也没有照顾到玩家游玩感受。各种元素不够分明,特别是那个竹林,一言难尽。 还有那个矿洞里面上面那个水潭,中间的那个祭拜的位置进出真的是特别闹心。
youve found me at a very chinese time of my life.
更适合中国宝宝体质的种田游戏
I found this game to be worth my time and money! I am a big fan of picxel game: Stardue Valley, Terraria, ect. Anyway, the bartering system in this game is pretty special in farming games. Below is something I not happy with: 1) For all romancible characters, unless you are married, they will confess to you at their 10 heart event. And I really hope we got a option to stay friends before that.... 2) Currently the main story is heavily based on your progress in mining, so if I am only focus on mining, I could have finished the main story when I had no heart with any NPC, but there's also conversation at the ending where NPC thank you for what you did for the villagers, and I was like, "Dude. what you talking about, I don't really know anyone...." Other than the above I am happy with all other aspect of the game and I am really happy to see dev are continuing making more update :)
BGM反复循环听得我头大,能不能换一下,像星露谷那样做出差分...... 房子和角色从外观看,差分并不大,分辨得有点痛苦。 文本的话,希望可以有种不那么古文的形式.....我看每个角色说话都文纠纠的真有点难以带入,换英语吧,角色名字很难记,时间刻度依旧是古文,每个角色的以物换物时间标注也是古文,看得很辛苦....就不能给一个罗马数字选项吗。
我就问下制作组你们这个自定义按键是什么很难修改的东西吗?我就想把地图键绑到鼠标上不给绑,好那我换换成~波浪键还是不给绑?这也没冲突吧?到底是怎么设置出这种一点不自定义的按键系统的啊???
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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