
BUDDY is a horror adventure based on a little girl Mary’s story nightmare. Will you able to distinguish the real story from the girl's fantasy?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Portuguese - Brazil, Greek, Danish, Simplified Chinese, Traditional Chinese +15 more
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
At first glance I thought it was a hybrid of Limbo with the artstyle and playstyle. Well it seems to copy some of the elements but it unfortunately falls flat. I was going to give credit if the game is actually made by one guy only, and well, it is (though art is made by one other person so technically 2 people made this game). But the thing is, Limbo wasn't good because it was 'simple'. It had fantastic art, actually every background was breathtaking, and it had SMOOTH controls. Everything worked, even the objects were 3D models and had real physics. However, in this game it's all 2D and everything looks like cardboard cut-outs. I'm glad I didn't waste my time on a full fledged let's play of this game, instead I will just do a rant video. I even waited almost a year to give this game more patches and fixes to the controls, but it seems to have got no love. A lot of the last levels just drags on, you literally 'walk' for 2 minutes straight... with no gameplay. And don't let me start on the vent-levels, those were the real deal. You crawl in vents for 10 minutes if not getting lost, and there is no music or enemies. It's just a maze-level to kill time. On screenshots this looks like Limbo, but it's like alpha version, no, pre-alpha version of Limbo. Don't waste money on this.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Неожиданно хорошая игра (и прочитал много негативных отзывов...). Я чуть не налетел на жука. вам, должно быть, повезло. Также к минусам можно отнести то, что некоторые игровые моменты считаются причиной, когда кошка ходит/поднимается по лестнице, и ничего не происходит - эти моменты выглядят несколько напряженными. Тем не менее, камера не указывала, где приземлится герой, поэтому мне пришлось лететь вслепую. В остальном игра была удовлетворительной: атмосфера, звук хороший, несколько криков перевернули меня.
TL;DR: I recommend this game to some people, not to everyone. It is fun and challenging, but it is also very slow and a little glitchy. I wouldn't pay more than $5 for this game. Despite some of its flaws, I actually found that I really enjoyed the game. I do think the complaints in other reviews are valid, but I don't think they are as awful as they sound. Right off the bat, a few cons: the keyboard controls were a bit glitchy and hard to get right. Sometimes I would have to repeatedly hit the same key to get it to work (like control!). The down button didn't always work to allow me to go down the ladders, or the jump (or up) button would sometimes get me stuck half on/half off an item. There are very few controls to master: up, down, left, right are all the intuitive ones; control (on my laptop, at least) "grabbed" or "pushed" items, and that was the only one I needed to go back and look up. Yes, it should've been included as part of the game in the instructions. Once you learn it though, I don't think it impedes the game all that much, but it does make me hesitate to recommend this game. Additionally, the game moves very, very slowly. This is best played as a very casual game, because there are long periods of time when you're really doing nothing except walking in the same direction. I think if you're looking for something with a little more action or speed, this definitely won't be your liking. This took me about four hours to play, so it is a shorter game. What I think was the worst is that the save functionality is... sub par. The times between auto-saving were spaced too far apart, so I would have to go through another 1-2 minutes of gameplay before reaching the part that would trip me up. It was really the most frustrating part for me - I would've preferred autosaving in much closer intervals so that I didn't feel like I was wasting time replaying through certain parts. Pros: I never watch horror films, so I found the jump scares to be just right: just enough scary without being too much, just enough surprise without seeming totally out-of-the-blue, and just enough that I would lower my guard sometimes and get caught by another monster. If you frequently watch films with loads of jump scares, they (obviously) will surprise you much less. I think the puzzles were sufficiently varied in difficulty: some were very difficult, and others were easier but still required some creative thinking. So long as you're patient and willing to stop to work things out (on paper or in your head), I think you'll find the puzzles appropriately challenging. I really enjoyed the artwork, I think it was well done and conveyed the fear and anxiety and anticipation very well. I also liked the story, although I think it could have been woven into the game a little better and a little more strongly. It is very atmospheric and I liked that part the best. I strongly preferred Limbo, and I would recommend Limbo over Buddy any day of the week, but Buddy itself isn't a bad game. For full disclosure, I bought this game ~$4, and once I played through the game entirely, I think it was a fair price. I'd definitely like to play through it again, so I definitely don't feel like it is wasted money. I would NOT recommend this to gamers who prefer fast-paced or action-based games, or to very novice players. I would recommend this to people who enjoy atmospheric and casual gaming, or who have a few games under their belt: those people would probably gain the most from playing this kind of game.
Достойная игрушка!!!
Nunca vi um jogo tão chato e monótono como esse. A intenção de se parecer com Limbo é boa, a simples história por trás do game é boa, a ambientação e sons nos cenários são bons, criam um bom aspecto de terror. Mas o jogo foi totalmente feito com a bunda. Vc anda e anda por partes dos cenários por um baita tempo sem nada acontecer, como se o criador tivesse dado ctrl C ctrl V em uma parte específica do mapa e ficasse colocando ele o tempo todo na sua frente, o que faz parecer q vc tá num loop infinito. A movimentação do personagem é totalmente lenta e desgastante de jogar, fora que o jogo faz questão de fazer vc morrer várias vezes enquanto joga, fazendo pisar em armadilhas que não dá pra ver quando vc cai de um lugar alto e que só é perceptível ao morrer e tentar de novo, fora que os checkpoints do game são muito longes uns dos outros. Quando se morre por trollagem do próprio game, vc volta lá atras na p.uta q pariu e só de saber que terá de passar por aquela parte chata e exaustiva de novo já perde a vontade de jogar. Isso acontece o tempo todo no game. Foi um sacrifício de zerar, mas como tenho o tic nervoso de ter que zerar todo jogo que inicialmente gostei e progredi nele até certo ponto, resolvi fazer esse sacrifício e uma análise mostrando a real de um jogo feito e embrulhado por um papel higiênico cagado pra krl.
Искренне не понимаЛА,почему люди были так возмущены игрой.Приятная графика,скримеры,в целом всё было очень хорошо.Закрыла даже глаза на баги , из-за которых кот "плывёт" в небе. Потом реально увидела,что автосейвы где-то в очке,и реальное приходится пол-лвла перепроходить. Осуждаю,че сказать.Бабки не буду возвращать,тк инди игра+за исключением этой шляпы игра мне зашла
Das Spiel hat zwar kleinere Fehler, aber ich persönlich finde das man es ruhigen Gewissens weiter empfehlen kann. Wenn man so Games wie Limbo, little nightmare mag, ist man bei dem Spiel gut aufgehoben.
Well, I don't like this game. Imho it is a perfect example of a game, artificially extended by long ass periods of annoying nothingness. The elevator scene is the worst - when you are waiting for a minute to finally get some action. Really, this game could be shorter - and way more dynamic and fun to play - without all those lonely strolls in the dusk. And yup, either it is bugged, or I missed something crucial - but I got stuck in the vents of a cinema, cause somehow lost the ability to use ladders... So-o.. no Limbo killer this time, guys.
good!
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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