
A lo-fidelity First Person Snatcher inspired by the immersive sims of yesteryear. Play as Fennel, a knife-wielding swamp devil with an eye for gold and a penchant for violence. Use your tail to toy with your prey: grab and fling objects, climb impossible heights, and knock your enemies off balance.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Absolutely sick. Pretty quick experience if you're good with puzzles but a blast nonetheless.
To preface, I played Brush Burial after having played BB: Gutter World. As other reviews have mentioned, if you're a fan of Gutter World and want more from this universe, it's worth picking BB up on sale. Otherwise I'd pass. But buy Gutter World, it's phenomenal! Brush Burial is a short, experimental immersive sim that mixes FPS movement, stealth, and combat to sell the experience of being an aggressive, silent, deadly assassin from another world. It takes place in three acts: Act 1 takes place in a sprawling, underground sandbox, filled with collectable mission objectives, stealth encounters, and NPC encounters. The scale of this area is impressive for a game of this size. Act 2 I'm more mixed on. It serves as a large cryptic puzzle, where the player is required to navigate a series of rooms in order to collect another handful of mission objectives. While each room has a short, engaging puzzle to be solved and navigated, the way they're assembled as a collective can be a bit obtuse and frustrating. Act 3 is the shortest act by far, only being a simple boss fight. If I'd played Brush Burial before its sequel, I'd say that it was a solid foundation held back by some abrasive design choices, but overall an interesting experience. After having played Gutter World, I think this is a charming and ambitious first step in the developer's catalogue. All of the good parts of Brush Burial were expanded upon in the sequel, and I'd make the case that even the worst parts of this game could be reconfigured into something great in the future.
A very unique short but sweet immersive sim that keeps you wanting for more. The movement system & combat feel really smooth & rewarding once you get the hang of it. Be warned though! You will need to figure out things on your own. There is no handholding or directions & it can be especially hard to figure out what to do in act 2. I recommend sticking with it though, or if you really cant figure it out, look up a guide or something. If you're someone who doesn't mind figuring things out, get it, it is really rewarding for those types of players. It's a beautiful game really, and 100% worth the price.
2 часа бегал по первому уровню, нашёл все секреты, несколько раз привёл всех жителей города к комнатной температуре, а потом оказалось что надо всего-то посадить 5 цветков
so far i find it fun and good. although i clipped through the floor and died. not sure if that was intentional or not, i can never really tell anymore
Fun, stealth game. :)
Iam sorry but... what the feck is act II </3
very fun, especially for the price. pretty short though.
bought the game and managed to finish it in one sitting. The game is great, there are a couple of issues in terms of item usage and movement that were addressed in the second game, but aside from that the game is great
As much as I love this game I do have 2 things that I don't rlly like about this game: First of all It's not greatly optimized, I mean it's not horrible but I averaged around 50-60 fps on a mixture of 720p and 900p, I'm also running on a 3050 so my GPU isn't the best either, but I would appreciate it if there was a dedicated "Video" tab on the settings and not just the resolution and brightness. Second: As many people say, Act II is pretty confusing and honestly sometimes frustrating (specifically if u get a few skulls and then die), there are also the glyph things that add that much more to the confusion (I had to look up a guide for them because I didn't know what they meant). Other than those two things tho, this game is really good and I'm pretty stoked to see what is in the 2nd and 3rd games.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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