
"Broken Space Traveler" is a casual ROGUE game. Players will take on the role of travelers from different time and space, enhancing their abilities to manipulate various weapons and survive in the fragmented space.
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An adventure spanning dimensions, travelers from different spaces explore endless secrets in the shattered realm. In this mysterious world, you need to collect various items to strengthen yourself, upgrade your weapons, and survive in a perilous environment.
Diverse Characters, Strategic Survival: Dozens of travelers with unique mechanisms await your summons. Each traveler possesses their own unique survival method. Choose the role that best suits you and formulate your survival strategy!

Item Combinations, Endless Possibilities: A vast array of items to select from and freely combine, creating your unique playstyle. Each combination offers a brand-new experience, filling your adventure with limitless potential.
Weapon Upgrades, Versatile Forms: Dozens of weapons await your unlocking. Each weapon boasts three distinct upgrade paths, granting them diverse powers. Make your choice and craft your ultimate weapon!
Enhance Travelers, Meet Demands: By collecting items or triggering events, you can empower your travelers and fulfill weapon upgrade requirements. Continuously improve your strength during your explorations, becoming the king of the shattered space!
Unlock Spaces, Adjust Strategies: Surviving in the shattered space, you will gradually unlock more complete areas. Different spaces possess distinct environments and challenges. Adjust your strategies and embark on new adventures!
Join "Broken Space Traveler" now and embark on your cross-dimensional adventure!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Reviews
"Broken Space Traveler" is a blatant ripoff of Vampire Survivors (Copyright Poncle, 2021). The "developer" has looked at an existing, successful game and decided that copying it was an acceptable substitute for having an original idea. At this stage no legal action has been taken by Poncle against the "developer" here, but it's never off the table, as previous copyright law cases have shown. Beyond the copyright issue, the unwritten rule of cloning someone else's game is that you should at least try to improve on it. Broken Space Traveler doesn't. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. The developers didn't design the game for modern gaming PCs, as such the display resolution caps out at 1080p, a very low resolution that became mainstream back in 2006 and became obsolete when 4K entered the mainstream in 2014. The game simply won't look right on modern gaming displays due to this failure on the part of the developers. While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality. Without any other substantial graphics tweaks, it's not possible for gamers to improve the lacklustre 2D visuals. The game features somewhat lazy, simplistic "retro" looking 2D graphics, of the type you normally expect to see in low effort Flash/browser games and mobile apps. Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, left handed gamers or gamers using AZERTY or other international keyboard layouts. The game features no proper level design or game/story flow/plot, as they opted to try to use samey repetitive procgen algorithms as a substitute for adding such content to the game, to avoid doing the important job of level/map design. As a result, the game doesn't actually have any content worth mentioning, just endless, boring, repetitive, soulless algorithmically generated sameyness. Developers must learn that procedural generation is not an acceptable substitute for content. The very poor quality of this game puts it squarely on-par with ancient 1990's Flash/Java games, and given it's 2026 (and this was released not so far back in 2024), gamers and the industry expect and deserve better than this kind of low effort shovelware. Those technical flaws drag this game well below the minimum quality standards expected of a modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was [b]only 3 players[/b]. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 130 million gamers on Steam and well over 140,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. Next is pricing and value. Is this game worth buying from among the 140,000+ games on Steam? Broken Space Traveler has the completely unrealistic cash grab price of around $5 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam. For comparison, the $5 asking price for this game could get you games like "Batman: Arkham Asylumn", "Just Cause 2" or "Mass Effect 3". Quality, professionally made games like those are frequently on sale cheaper than this. [b]Note:[/b] The developer has colluded with Tencent backed interests to withhold some of their games from Steam in a brazen act of anticompetitive behaviour. This is harmful to gamers and to the gaming industry, and is completely unethical behaviour intended to cause this harm for short term profit. While games absolutely should be considered on their own merits, as I have in my review above, gamers must be cautious when buying games from unethical developers like this. There's no telling when they will accept more bribes and pull their games off Steam again... they've done it once, they can't be trusted. Gamers have a right to know about this. If you buy this game you may be putting your money at risk. There's enough defects and quality problems with this game that it's really impossible to recommend to gamers. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
战斗,爽。打击反馈清爽,但是敌人速度贼拉快,小怪碾的我跟小怪似的,不合理。 界面,不爽。简单粗暴,但是缺少易用性设计。 音频,单调,嗨不起来。多搞点素材没几个钱儿。 首发即正式版,抓紧改吧。
Although you unlock new characters and weapons, you can’t make yourself better with permanent upgrades. As with many horde survival games on the market today, they rarely deviate from the tried-and-true model. Your goal is to survive as many waves as possible while avoiding enemies and gaining experience points. Auto-fire is the game's default setting, and you cannot disable it. The game takes you through waves, and you need to survive 17 of them. While each wave produces an infinite amount of enemies, your sole goal is to survive until the timer runs out. After completing a wave, you can choose to proceed to the next stage immediately or visit the shop. The shop sells four random and generic bonuses, but each has a positive and negative aspect, as well as one of three rarity levels. If you see something you want, you can save it for your future visit to the shop or use the reroll to adjust the shop's offerings. Each beaten wave earns you money. The experience points mechanic is the same as everywhere else. After you have grabbed enough and completed a wave, you will be given a random selection. All center on weapons, so you can either choose a new one or upgrade the ones you already own. Although each weapon has three paths it can take, it does not matter because each upgrade is useful. The absence of an upgrades menu is one of the most obvious differences. This means you will not be able to make things simpler for yourself by increasing damage, speed, or using a magnet to attract stuff to you. The only things that can enhance your run are your character, beginning weapons, and props. There are fifteen different characters, each with its own set of abilities and stats. Of course, all of them save the first character are locked. Then you choose the starter weapon. Initially, you can only select one of five options. Characters and weapons are unlocked by hitting certain milestones, usually for beating a stage, and the conditions for unlocking are displayed in the progress menu.
Game in some parts are not translated, specific item, also some upgrades are just empty, and game feels junky when you need to play all characters to unlock level 2, you need to play each character level 1 and then that character unlocks only level 2, making you play 2 games with each character to even with, other thing half of legendary is trash, worse then epics are rares, they are super situational, items are so unbalanced, making you play only specific items if you want to win, greedy healing you cant possibly lose ever, on other hand playing it every game feels boring, since you playing safe, and once you go greedy gold, you get to late game, and boss just 2 taps you because you lack armor, dodge in this game is broken since there is no limit just go 100% dodge noone will get you, didnt get that high best I got was 94% dodge making me easily beat last boss, what you consider beating living for 80 seconds running in laps around the map. Game felt fun at start how you unlock new characters, and weapons, but once you beat game first time feels you are stuck in loop because of level system. Also not enough description what each attribute does magic dealing 28 dmg dosen't 1 shot bandit but 3 dmg physical does. kinda dosen't make sense.
怪物移速过高,武器毫无数值介绍,很不合格的作品……
Neutral Recommendation The game sticks closely to the typical horde survival formula: survive waves, gain experience, and earn money to upgrade weapons. You progress through 17 waves, each spawning infinite enemies, with your goal simply to survive until the timer runs out. Upgrades are limited—there’s no permanent progression for your character, and auto-fire is forced. The shop offers random bonuses with trade-offs and rarity levels, and weapons can be upgraded along three paths, though all upgrades are generally useful. There are 15 characters, each with unique abilities and stats, most of which are locked initially and unlocked by hitting certain milestones. While the game provides variety and some strategy, the lack of an upgrades menu or permanent progression may make it feel less rewarding compared to other games in the genre. A decent play if you enjoy short horde survival sessions, but it doesn’t innovate much beyond the standard formula.
名字太长是想让人记住的梗吗--建议叫《碎空旅者》更朗朗上口。满满4399风,整体不完善,请继续更新吧。 画面:** 音乐:** 剧情:* 演出:* 玩法:** 创意:** 手感:** 难度:**** 丰富:*** 耐玩:*** 优化:* 更新:* 热情:* 细节:* 打磨:* 诚意:** 不足,bug,建议等:如何开始游戏都摸了好一会,不够易用直观,请改进。音乐音效配合不好,请继续打磨。 爱人如己,目前就这,看以后追评。兄弟萌,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。
I recommend
《破碎空间旅行者》是一款由Seven Plums开发并且发行的,画风可爱的肉鸽类幸存者游戏,玩家可以扮演来自不同空间的旅人,不断地强化武器,购买装备,在破碎的空间存活下来。 [h2]游戏玩法[/h2] 本作是类经典的类幸存者玩法,玩家只需要在指定的时间内击杀怪物存活下来,便可以获得本回合的胜利。玩家可以装备多种武器,击杀敌人可以获得经验值,需要主动去拾取经验值,升级了可以强化现有的武器,比较有意思的点是武器可以选择升级的方向,一种武器一般有3个升级方向。武器升级也有稀有度之分,当运气好拿到大量高品质的升级时,就可以体验割草的快感~ 每次完成关卡也可以获得金币,金币可以在商店购买装备,进一步强化自身属性,也可以在随机遭遇的黑市商人购买比较强力的装备。 游戏共有15名角色可以选择,角色都有各自的特征,但是大多数都需要解锁,而且部分解锁条件比较困难。同时游戏还有35个新的装备或者额外的装备升级路线,需要玩家反复挑战,比较好的点是可以看到解锁的条件,方便收集。 [h2]游戏体验[/h2] 游戏的画风可爱,玩起来比较轻松,但是目前最大的问题是怪物的移动速度过快,第二关开始就有怪物紧贴着玩家,跟玩家的速度不相上下。从第四第五关开始就会有远程攻击的怪物,以及大量高移速怪物,使得走位的要求非常高,一不注意就会嘎嘎掉血。 因此感觉目前难度较高,开局到第四第五回合就开始容易暴毙,并且后面的怪物血量也长得很快,经常要磨很久才能击杀。这也会导致角色和新武器的解锁比较困难。 总的来说这是一款画风可爱玩法休闲的幸存者肉鸽游戏,但是目前难度较高,怪物移速快容易导致挫败感较强,喜欢挑战幸存者类型的玩家可以尝试~ [quote]欢迎关注我们的鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心——鉴赏组邀您共赏人间烟火" 欢迎加入我们的Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←点击加入,一起追寻“浮生若梦”般的游戏体验 欢迎踏入“浮生若梦”鉴赏组的奇幻之旅![/quote]
太空幸存者,没有局外成长,难度0小怪也是跑的飞快,武器就看到四个,速度打击又很慢,小怪跑的飞快,又很密集得出现,就离谱,关键这才第3-4波的喔,漏的和筛子一样,清不掉,躲也不好躲。武器升级了也没有感觉太大提升,词条的字太小了, 没有重点突出强化了哪个部分,平衡方面这个还的优化下。
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