
BROKEN LIFE is an atmospheric, fully voiced Point-and-Click Adventure set in a war-torn world. Follow Leo, a former soldier, as he returns to his hometown to uncover the fate of his family, restore his home, and confront the dark secrets hidden within.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 18 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
BROKEN LIFE is an atmospheric, fully voiced Point-and-Click Adventure set in a world torn by war. At the heart of this story is Leo, a former soldier returning to his recently liberated hometown. Leo's journey is one of loneliness, exhaustion, and the lingering scars of war. He needs to restore his broken life, cope with his grief, and uncover the fate of his family during the occupation. But what seems clear and simple at first quickly reveals itself as an illusion. The house hides many dark and mysterious secrets…
As a solo indie developer from Ukraine, I’ve drawn from my own experiences of living through war to create this narrative. Join Leo on his journey through dark and atmospheric 2D environments, solving puzzles intricately woven into a story filled with tension and emotion.

Emotional Storytelling: Experience a narrative that reflects my personal journey through the war in Ukraine. The script was written amidst the chaos and fear of bombs falling on my city and across my beloved country. It's a deeply personal story born from my struggles with depression, panic attacks, and the overwhelming grief of war. BROKEN LIFE is my way to express emotions.
Atmospheric Design: Explore carefully crafted gloomy environments, where every detail is designed to evoke the haunting emotions of war—the senseless destruction and eerie emptiness left in its wake.
Full Voiceover: All dialogues and cutscenes are voiced in each supported language. This feature is optional and can be turned off for a more text-focused experience.
Meaningful Choices: Your decisions shape the story, leading to different outcomes. There are no right or wrong answers, only paths that reflect your choices.
Immersive Puzzles: Solve puzzles that challenge your logic and creativity, seamlessly integrated into the narrative. Each puzzle is designed to enhance the story, not just serve the gameplay.
Inspired by Cruel Reality: BROKEN LIFE was created in Ukraine - a country that has endured the brutal realities of war. This game is a reflection of those experiences.
Crafted with Passion: As a solo developer, I’ve poured my heart, soul, and tears into every aspect of this game.
Wishlist now and prepare for an emotional journey!
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nice game but it's better without any voice acting, than with an AI one
1章を完了。日本語は機械訳かな。特に会話シーンになると性別がおかしくなる箇所が目立つけど、それ以外は少し文章が固めだけど気にならなかった。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Ukrainian*, Simplified Chinese, Traditional Chinese, Korean, Polish, Portuguese - Brazil, Turkish, Czech, Japanese +6 more
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Players by region
Where this game's players are, estimated from review languages.
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