
From the makers of Death & Taxes comes a turn-based adventure-strategy game, an indie love letter to pixel art, old-school adventure games, mythical creatures and fantasy storytelling. Choose your faction and harness the vast power of magic to save your dying world, shaping your personal storyline.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Broken Alliance is an indie turn-based adventure strategy game with strong RPG elements, inspired by old school classics such as King's Bounty, Disciples, Heroes of Might and Magic, Age of Wonders, Master of Magic and... with a fresh deckbuilding twist. We want to bring you a revival of the classics combined with our signature focus on storytelling and a deep, challenging tactical combat experience from industry veterans who have worked on Disco Elysium, the Heroes of Might & Magic series, and more!
The world is collapsing from overuse of magic and you need to side with one of four factions to save it. Side with the nature-loving Paradise, the tehnological powerhouse of Forge, the traditionalist Anchorage, or the fanatical Phobos: you choose. Build and expand your kingdom, recruit mythical creatures as the Champions of your cause, solve ancient puzzles, unearth mighty artefacts and make or break alliances. In Early Access, only Anchorage will be playable initially, with the other factions to follow as we plan to bring you new content with each update.

Broken Alliance features a card-based combat system that allows unique gameplay for each faction. Build up your deck from your Champions and Artefacts you find during your adventures!
Earn the loyalty of your Champions, guiding them down their own personal quests to bring them to the apex of their potential, or have them make the ultimate sacrifice for the world of Eol to have a chance at salvation.
Unlock the secrets of your ancestors, discover the motivations of the four Factions, and meet a variety of unique characters, all while writing your own story on how you want to save the world.
Featuring:
Character Customization (with 6 fantasy species)
Short, replayable story with Choices that Matter
Original Soundtrack
Immersive pixel art fantasy world
Majestic fluffy creatures, horrifying cursed beasts, and everything in between.
Fully indie production, made with passion.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amazing writing, and even more amazing voice acting. The game tells a great story in the prologue, and I want to keep on exploring it. I wish the faction I wanted to select was available, but I'm still going to come back and play it more.
It feels reminiscent of the original King’s Bounty 1 & 2 (from 1990 or so) with similar pixel graphics. The story and voice acting are excellent, especially compared to modern games with weak dialogue. It’s not as deep as, for example, Pathologic, but it’s close. The visuals, setting, and overall vibe are great. The main problem is gameplay: battles feel dull. The card + homm-style hex grid doesn’t offer enough meaningful choices. The battlefield is too large, and no opportunity attacks for melee. Smaller, puzzle-like encounters (like Into the Breach) would suit it better than the current homm approach. Still recommend, hope devs will change bad parts and keep the good ones.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is absolutely stunning, with a captivating universe and intriguing characters that draw you in. The blend of deckbuilding and classic turn-based combat is incredibly enjoyable and offers a fresh yet nostalgic experience. One minor downside is that while it appears you can choose from multiple factions, only one is currently available. However, this is understandable given that the game is still in early access. If you're a fan of Heroes of Might and Magic, you'll find plenty to love here. With a little more polish and additional content, this has the potential to be truly exceptional!
[h1]破碎联盟,一款类英雄无敌佳作![/h1] 《破碎联盟》是一款由Placeholder Gameworks开发、与 Hawthorn Games联合发行,于2025年1月16日推出抢先体验版的回合制冒险策略游戏,其玩法类似于英雄无敌,玩家需要在一个大型的棋盘上控制棋子移动并击败对手获得胜利,不过这只是这款游戏的主要元素之一,另一元素还要说到其精彩的剧情。 《破碎联盟》是我最近玩的第二款回合制冒险策略游戏,月初我还接触了一款“行星版”的类英雄无敌游戏《Silence of the Siren》,这两款游戏非常相似却又十分不同,那款游戏主要是侵略和占据,而且有精力条设计;这款游戏就不一样了,他的主要玩法是探索,玩家可以随意探索地图,不过很大一部分资源和交互物品旁边都会守着一些怪物,于是便说道游戏的第一个缺点:怪太多了;虽然游戏的资源也非常的多,但是总不能每个大交互点和资源点的必经之路上都有怪物看守吧!(虽然省去行动力的设计确实赶路不累了,但是资源获取的难度却变高了);另外游戏中的解密很有意思,但有的时候又叫人摸不着头脑,例如序章的故事之中的那个水潭交互,需要交个黄金和其他两个物品,但是交错了物品会消失,而且消失之后也不能再交互了,令人头痛!游戏整体除去回合策略对战外,整体上更像是一款RPG:因为在地图探索方面并没有体力限制,而且游戏是线性的,看似可以到处走动,实则通往成功的路一直都是那一条。 画风上,游戏的像素艺术风格非常不错,整体细节效果处理非常赞; 战斗方面,设计比较简单,不同与《Silence of the Siren》的技能释放前选择释放人物的多余选项,本作直接省略了这一部分,这使得整个战斗过程非常舒适! 总体来说,这款游戏其实并不同于英雄无敌系列,他的RPG味非常的浓,探索解密打怪让我感觉在玩一款宏大的CRPG(即使,他的像素画风掩盖了他的宏大,但我感觉内容确实足够丰富),如果你喜欢像素画风,还是英雄无敌的粉丝,还爱玩点CRPG系列,那这款游戏一定很适合你! [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
Nice throwback to the classics with enough fresh takes to make it interesting. If you've made it all the way here then yeah, get this game
I’ve been playing a bit, and it’s honestly a good game! Mixed turn-based strategy and the battles actually make you think. The pixel art is charming. Plus, I like that I can change the text font—it’s a small thing, but I can't read the original pixel font. It’s still in Early Access, so there are some rough edges, but the core gameplay is solid. If you love strategy games, this one can be good option!
The map and story are interesting. The fights are boring and tedious. Spells crash the game. The resources are scarce and this kills the all the fun you have exploring. It is barely a demo.
This game is really fun and is distinctly unique from other stuff in this genre. Like everyone else has been posting, the pixel art is amazing. Excited to see how this game ends up further into development, because so far to me it already almost feels like a full release. Would like to see UI size options for steam deck/rog ally. Also a way to exit dialoque boxes by using keyboard rather than clicking the arrow every time. Well done devs, well done!
Ця гра одночасно чарівна і мила, а те, що в ній є такі красиві дракони, від самого початку привернуло до неї мою увагу. Я ще не грав в ней багато часу, але від самого початку усе сприймається настільки приємно, відчуваєтсья якийсь особливий теплий комфорт, ніби ти потрапив у стародавню казку, музика, атмосфера, голос розповідача та інших тваринок, які у тебе в команді - усе це дуже круто зроблено. Сподіваюсь колись в неї додатуть українську мову.
初见本作还以为是类似英雄无敌的策略战斗游戏,实际体验后才发现虽然在探索部分很有传统英雄无敌这样大地图探索的感觉,但是战斗的部分反而是战棋加卡牌的结合,没有烧脑的排兵布阵反而是将对将的精英对垒。 目前游戏一共有四种不同的种族、清锚、天堂、火卫以及锻炉,每一个种族都有着其独特的背景和故事,玩家可以扮演其中之一来体验游戏,每个种族的基础设定都不相同,体验差别还是蛮大的,同样玩家会有一个主要城镇来建造各种建筑然后招募不同的英雄进行对战。 可以看到制作组在资源设计上是简化了英雄无敌这类策略游戏的机制,虽然也拥有数种不同的资源,但是基本各项指令操作仅仅需要一点点就可以,让玩家不用太考虑资源的问题,只需要建造对应的兵种和治疗等基础设施就好,对于卡牌游戏拉说这样的设定刚刚好,不需要在战斗之外太过烧脑。 同时在大地图的探索上也抛弃了行动值这一传统概念,想到哪里就去哪里,方便了不少,但是在探索途中千万别忘了自身的实力,多观察不妙你迎面撞上那些过于强大的野外营地。 至于游戏的战斗是比较有趣的部分,首先它的战场布局就是英雄无敌的六角格模式,只不过人物不再是单纯的行动条等模式,而是卡牌回合制,除去移动其他操作都需要通过相应的卡牌指令来施展,就比如同样是攻击,不同角色数值也完全不同,此外还有对应角色使用的专属卡牌,在战场上的特殊之处还是很多的,要想称霸大陆还是需要动点脑筋的。 总的来说《破碎联盟》是一款集策略、冒险和角色扮演于一体的回合制游戏。它不仅继承了经典回合制策略游戏的核心玩法,还加入了新潮的卡组构建机制,提供了丰富的剧情和角色互动。无论是策略游戏的粉丝还是RPG爱好者,这款游戏都值得尝试。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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