
From the makers of Death & Taxes comes a turn-based adventure-strategy game, an indie love letter to pixel art, old-school adventure games, mythical creatures and fantasy storytelling. Choose your faction and harness the vast power of magic to save your dying world, shaping your personal storyline.
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About
Broken Alliance is an indie turn-based adventure strategy game with strong RPG elements, inspired by old school classics such as King's Bounty, Disciples, Heroes of Might and Magic, Age of Wonders, Master of Magic and... with a fresh deckbuilding twist. We want to bring you a revival of the classics combined with our signature focus on storytelling and a deep, challenging tactical combat experience from industry veterans who have worked on Disco Elysium, the Heroes of Might & Magic series, and more!
The world is collapsing from overuse of magic and you need to side with one of four factions to save it. Side with the nature-loving Paradise, the tehnological powerhouse of Forge, the traditionalist Anchorage, or the fanatical Phobos: you choose. Build and expand your kingdom, recruit mythical creatures as the Champions of your cause, solve ancient puzzles, unearth mighty artefacts and make or break alliances. In Early Access, only Anchorage will be playable initially, with the other factions to follow as we plan to bring you new content with each update.

Broken Alliance features a card-based combat system that allows unique gameplay for each faction. Build up your deck from your Champions and Artefacts you find during your adventures!
Earn the loyalty of your Champions, guiding them down their own personal quests to bring them to the apex of their potential, or have them make the ultimate sacrifice for the world of Eol to have a chance at salvation.
Unlock the secrets of your ancestors, discover the motivations of the four Factions, and meet a variety of unique characters, all while writing your own story on how you want to save the world.
Featuring:
Character Customization (with 6 fantasy species)
Short, replayable story with Choices that Matter
Original Soundtrack
Immersive pixel art fantasy world
Majestic fluffy creatures, horrifying cursed beasts, and everything in between.
Fully indie production, made with passion.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A fantasy rpg meets HOMM, together they meet great writing and stunningly colorful pixelart and while not skiping on a lovely retro atmosphere, they all meet modern UX. What's there not to like about it?
The core gameplay loop seems to be clicking past dialogue in order to be rewarded with more dialogue to click past I didn't like the mix of Heroes combat with card-based combat. I think doing one or the other but not both would be better
《破碎联盟》,借鉴了许多经典之作的像素风格SRPG,由Placeholder Gameworks自研自发。 或许制作人很懂,经典之作画质差不是因为它们是以像素风去制作,而是因为当时的产能仅能满足于此。而复古作品采用了像素风格仅仅是为了贴合当年的画风,但不代表要让玩家的眼睛备受折磨,尤其是看着同样像素风的文字时,本就只有那点笔墨还解析成了一个个颗粒,着实费眼!于是他们在设置中贴心的设计了一个按键“像素文字”按钮,勾选则是,取消勾选则采用正常的贴图。我就很需要这样一个功能,游戏中的所有文本都清晰了起来。 这点人性化的设计便足以获得一个好评! 即便长得再像《魔法门之英雄无敌》,它也并非是英雄无敌的精神之作。 它并不是RTS而是RPG,也就没有建设上的玩法,还缺少了回合制的行动方式,而是采用了即时制行动,这更像是“国王的恩赐”。 战斗方式虽然仍保留了有英雄无敌的六边形棋盘的设定,并且是以回合制的方式,有行动距离的在上面走动。但攻击的方式却并非是“英雄”对“英雄”,而是采用牌组构筑的方式,出牌进行攻击,打出伤害。 如此一款形似、神似,内涵有自己原创的游戏,我希望能玩到更多! 最后感谢厂商赠送给🐖式会社的鉴赏家牵线。 [quote] 妙笔提手点墨花,妙语成章满纸纱。 欢迎关注[url=https://store.steampowered.com/curator/44852326/]猪式会社[/url],用心绘测游戏。[/quote]
I played for a bit over one hour and I want to share my positive initial impressions. The pixel art is a true joy for the eyes, I often stopped to just stare at the environment for entire minutes and enjoyed all the little details. I need to have this on my desktop as an animated wallpaper! The beginning of the story is catchy, with good narrative enhanced by a great voice acting. That was a real surprise, it's rare to find full voice acting in indie games. It does a great deal for the immersion and I must compliment the devs and the actors. I enjoyed the exploration and my first combat sessions, and I'm looking forward to see how the RPG elements develop. The only -minor- issue I found is that a few UI elements seemed not in their intended position after changing resolution, as if they ended up slightly shifted. This didn't affect the experience at all and it's important to remember the game is in Early Access. Now if you excuse me, I'll go back to Anchorage, adventure awaits!
Very solid foundations for the game. A bit of early access indie dev syndrome here and there with interactibles missing tooltips, or buildings claiming functionality that isn't implemented yet such as investing resources to upgrade your units. At least, if that's supposed to be implemented I haven't figured it out because the buildings are non-interactible once constructed and the corresponding landmarks don't seem to have any purpose. But beyond that I feel like there's more to this game than advertised. I'm several hours in to the replayable campaign and frankly it doesn't seem that short to me as I've barely even left the first zone. A game of Jebus Cross in HoMM3 would've been done by now. It's also innovating a lot more on the HoMM formula than I expected, combining it with card and RPG mechanics in combat rather than stacks, and not having strategic turns like you're zooming around in your nwcnebuchadnezzar. An animation speed option for those lengthy cross-map treks would be nice though.
[h1]四国纷争,风云再起![/h1] 《破碎联盟》是一款由Placeholder Gameworks制作的复古像素风策略角色扮演游戏,游戏融合了策略战棋和卡牌构筑元素。故事发生在一个充满西方幻想色彩的世界,玩家将扮演一位使者,试图调解四大国之间的纷争,但最终却陷入了一场动荡整个大陆的大战。 [h1]卡牌构筑与策略战棋融合一起的新颖玩法[/h1] 《破碎联盟》的世界观设定丰富,自然“天堂”、科技“锻炉”、传统“清锚”和狂热“火卫”四大势力各具特色。游戏还采用了丰富的角色成长和建筑修复机制。玩家可以在探索过程中解锁新区域、招募英雄和建设城市。通过修复城市建筑,玩家能获得更多的卡牌,进一步丰富战斗策略。在游戏里,玩家不仅需要通过传统的战棋玩法指挥战斗,还要运用卡牌策略来影响每一场战斗,并且在剧情推动下与其他角色互动,影响游戏的进展。 [h1]似曾相识,却又独具特色![/h1] 游戏的战斗系统采用了和《英雄无敌》一样的六边形格子回合制战斗机制,并且添加了较为特色的卡牌系统。我们在战斗时不仅要考虑各部队的位置和行动顺序,还要根据手中的卡牌合理规划每回合的行动。这就让战斗比常规的回合制战棋更具变数和策略性。 [h1]虽说还在EA,但未来可期哇![/h1] 虽说目前《破碎联盟》还处于EA阶段,内容上多少有点不足,但游戏的核心玩法已经具备,但其融合了战棋与卡牌元素的独特玩法、丰富的角色扮演元素和较为精致的像素画风,都让《破碎联盟》展现出了极大的潜力,有兴趣的小伙伴还是可以体验一二的! [quote]关注「 [url=https://store.steampowered.com/curator/45145702//]左邻右里鉴赏组」 [/url] [/quote] [u][b] 游戏好不好玩,只有玩过才知道! [/b][/u]
I'm excited to see how the game changes through early access! My favourite part was exploring around the world map to see what different characters I could recruit to my party. The designs for the different creatures/characters are all very nice and the animation/sounds for them in combat are great (my favourite so far is the walrus that sorta grunts when you hover over them). The characters you bring into battle add a special ability card to your deck, which is neat, but I'd like it if there was a way to see what cards are in your deck other than just drawing them during combat. Excited to see how the different systems progress through early access!
一群免费的难道就是我是买的吗?作者答应我别跑路好不 游戏做完!
Nice throwback to the classics with enough fresh takes to make it interesting. If you've made it all the way here then yeah, get this game
[h1]破碎联盟,一款类英雄无敌佳作![/h1] 《破碎联盟》是一款由Placeholder Gameworks开发、与 Hawthorn Games联合发行,于2025年1月16日推出抢先体验版的回合制冒险策略游戏,其玩法类似于英雄无敌,玩家需要在一个大型的棋盘上控制棋子移动并击败对手获得胜利,不过这只是这款游戏的主要元素之一,另一元素还要说到其精彩的剧情。 《破碎联盟》是我最近玩的第二款回合制冒险策略游戏,月初我还接触了一款“行星版”的类英雄无敌游戏《Silence of the Siren》,这两款游戏非常相似却又十分不同,那款游戏主要是侵略和占据,而且有精力条设计;这款游戏就不一样了,他的主要玩法是探索,玩家可以随意探索地图,不过很大一部分资源和交互物品旁边都会守着一些怪物,于是便说道游戏的第一个缺点:怪太多了;虽然游戏的资源也非常的多,但是总不能每个大交互点和资源点的必经之路上都有怪物看守吧!(虽然省去行动力的设计确实赶路不累了,但是资源获取的难度却变高了);另外游戏中的解密很有意思,但有的时候又叫人摸不着头脑,例如序章的故事之中的那个水潭交互,需要交个黄金和其他两个物品,但是交错了物品会消失,而且消失之后也不能再交互了,令人头痛!游戏整体除去回合策略对战外,整体上更像是一款RPG:因为在地图探索方面并没有体力限制,而且游戏是线性的,看似可以到处走动,实则通往成功的路一直都是那一条。 画风上,游戏的像素艺术风格非常不错,整体细节效果处理非常赞; 战斗方面,设计比较简单,不同与《Silence of the Siren》的技能释放前选择释放人物的多余选项,本作直接省略了这一部分,这使得整个战斗过程非常舒适! 总体来说,这款游戏其实并不同于英雄无敌系列,他的RPG味非常的浓,探索解密打怪让我感觉在玩一款宏大的CRPG(即使,他的像素画风掩盖了他的宏大,但我感觉内容确实足够丰富),如果你喜欢像素画风,还是英雄无敌的粉丝,还爱玩点CRPG系列,那这款游戏一定很适合你! [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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