
From the makers of Death & Taxes comes a turn-based adventure-strategy game, an indie love letter to pixel art, old-school adventure games, mythical creatures and fantasy storytelling. Choose your faction and harness the vast power of magic to save your dying world, shaping your personal storyline.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Broken Alliance is an indie turn-based adventure strategy game with strong RPG elements, inspired by old school classics such as King's Bounty, Disciples, Heroes of Might and Magic, Age of Wonders, Master of Magic and... with a fresh deckbuilding twist. We want to bring you a revival of the classics combined with our signature focus on storytelling and a deep, challenging tactical combat experience from industry veterans who have worked on Disco Elysium, the Heroes of Might & Magic series, and more!
The world is collapsing from overuse of magic and you need to side with one of four factions to save it. Side with the nature-loving Paradise, the tehnological powerhouse of Forge, the traditionalist Anchorage, or the fanatical Phobos: you choose. Build and expand your kingdom, recruit mythical creatures as the Champions of your cause, solve ancient puzzles, unearth mighty artefacts and make or break alliances. In Early Access, only Anchorage will be playable initially, with the other factions to follow as we plan to bring you new content with each update.

Broken Alliance features a card-based combat system that allows unique gameplay for each faction. Build up your deck from your Champions and Artefacts you find during your adventures!
Earn the loyalty of your Champions, guiding them down their own personal quests to bring them to the apex of their potential, or have them make the ultimate sacrifice for the world of Eol to have a chance at salvation.
Unlock the secrets of your ancestors, discover the motivations of the four Factions, and meet a variety of unique characters, all while writing your own story on how you want to save the world.
Featuring:
Character Customization (with 6 fantasy species)
Short, replayable story with Choices that Matter
Original Soundtrack
Immersive pixel art fantasy world
Majestic fluffy creatures, horrifying cursed beasts, and everything in between.
Fully indie production, made with passion.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A fantasy rpg meets HOMM, together they meet great writing and stunningly colorful pixelart and while not skiping on a lovely retro atmosphere, they all meet modern UX. What's there not to like about it?
The core gameplay loop seems to be clicking past dialogue in order to be rewarded with more dialogue to click past I didn't like the mix of Heroes combat with card-based combat. I think doing one or the other but not both would be better
《破碎联盟》,借鉴了许多经典之作的像素风格SRPG,由Placeholder Gameworks自研自发。 或许制作人很懂,经典之作画质差不是因为它们是以像素风去制作,而是因为当时的产能仅能满足于此。而复古作品采用了像素风格仅仅是为了贴合当年的画风,但不代表要让玩家的眼睛备受折磨,尤其是看着同样像素风的文字时,本就只有那点笔墨还解析成了一个个颗粒,着实费眼!于是他们在设置中贴心的设计了一个按键“像素文字”按钮,勾选则是,取消勾选则采用正常的贴图。我就很需要这样一个功能,游戏中的所有文本都清晰了起来。 这点人性化的设计便足以获得一个好评! 即便长得再像《魔法门之英雄无敌》,它也并非是英雄无敌的精神之作。 它并不是RTS而是RPG,也就没有建设上的玩法,还缺少了回合制的行动方式,而是采用了即时制行动,这更像是“国王的恩赐”。 战斗方式虽然仍保留了有英雄无敌的六边形棋盘的设定,并且是以回合制的方式,有行动距离的在上面走动。但攻击的方式却并非是“英雄”对“英雄”,而是采用牌组构筑的方式,出牌进行攻击,打出伤害。 如此一款形似、神似,内涵有自己原创的游戏,我希望能玩到更多! 最后感谢厂商赠送给🐖式会社的鉴赏家牵线。 [quote] 妙笔提手点墨花,妙语成章满纸纱。 欢迎关注[url=https://store.steampowered.com/curator/44852326/]猪式会社[/url],用心绘测游戏。[/quote]
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I played for a bit over one hour and I want to share my positive initial impressions. The pixel art is a true joy for the eyes, I often stopped to just stare at the environment for entire minutes and enjoyed all the little details. I need to have this on my desktop as an animated wallpaper! The beginning of the story is catchy, with good narrative enhanced by a great voice acting. That was a real surprise, it's rare to find full voice acting in indie games. It does a great deal for the immersion and I must compliment the devs and the actors. I enjoyed the exploration and my first combat sessions, and I'm looking forward to see how the RPG elements develop. The only -minor- issue I found is that a few UI elements seemed not in their intended position after changing resolution, as if they ended up slightly shifted. This didn't affect the experience at all and it's important to remember the game is in Early Access. Now if you excuse me, I'll go back to Anchorage, adventure awaits!
Very solid foundations for the game. A bit of early access indie dev syndrome here and there with interactibles missing tooltips, or buildings claiming functionality that isn't implemented yet such as investing resources to upgrade your units. At least, if that's supposed to be implemented I haven't figured it out because the buildings are non-interactible once constructed and the corresponding landmarks don't seem to have any purpose. But beyond that I feel like there's more to this game than advertised. I'm several hours in to the replayable campaign and frankly it doesn't seem that short to me as I've barely even left the first zone. A game of Jebus Cross in HoMM3 would've been done by now. It's also innovating a lot more on the HoMM formula than I expected, combining it with card and RPG mechanics in combat rather than stacks, and not having strategic turns like you're zooming around in your nwcnebuchadnezzar. An animation speed option for those lengthy cross-map treks would be nice though.
一群免费的难道就是我是买的吗?作者答应我别跑路好不 游戏做完!
[h1]四国纷争,风云再起![/h1] 《破碎联盟》是一款由Placeholder Gameworks制作的复古像素风策略角色扮演游戏,游戏融合了策略战棋和卡牌构筑元素。故事发生在一个充满西方幻想色彩的世界,玩家将扮演一位使者,试图调解四大国之间的纷争,但最终却陷入了一场动荡整个大陆的大战。 [h1]卡牌构筑与策略战棋融合一起的新颖玩法[/h1] 《破碎联盟》的世界观设定丰富,自然“天堂”、科技“锻炉”、传统“清锚”和狂热“火卫”四大势力各具特色。游戏还采用了丰富的角色成长和建筑修复机制。玩家可以在探索过程中解锁新区域、招募英雄和建设城市。通过修复城市建筑,玩家能获得更多的卡牌,进一步丰富战斗策略。在游戏里,玩家不仅需要通过传统的战棋玩法指挥战斗,还要运用卡牌策略来影响每一场战斗,并且在剧情推动下与其他角色互动,影响游戏的进展。 [h1]似曾相识,却又独具特色![/h1] 游戏的战斗系统采用了和《英雄无敌》一样的六边形格子回合制战斗机制,并且添加了较为特色的卡牌系统。我们在战斗时不仅要考虑各部队的位置和行动顺序,还要根据手中的卡牌合理规划每回合的行动。这就让战斗比常规的回合制战棋更具变数和策略性。 [h1]虽说还在EA,但未来可期哇![/h1] 虽说目前《破碎联盟》还处于EA阶段,内容上多少有点不足,但游戏的核心玩法已经具备,但其融合了战棋与卡牌元素的独特玩法、丰富的角色扮演元素和较为精致的像素画风,都让《破碎联盟》展现出了极大的潜力,有兴趣的小伙伴还是可以体验一二的! [quote]关注「 [url=https://store.steampowered.com/curator/45145702//]左邻右里鉴赏组」 [/url] [/quote] [u][b] 游戏好不好玩,只有玩过才知道! [/b][/u]
I'm excited to see how the game changes through early access! My favourite part was exploring around the world map to see what different characters I could recruit to my party. The designs for the different creatures/characters are all very nice and the animation/sounds for them in combat are great (my favourite so far is the walrus that sorta grunts when you hover over them). The characters you bring into battle add a special ability card to your deck, which is neat, but I'd like it if there was a way to see what cards are in your deck other than just drawing them during combat. Excited to see how the different systems progress through early access!
This game is absolutely stunning, with a captivating universe and intriguing characters that draw you in. The blend of deckbuilding and classic turn-based combat is incredibly enjoyable and offers a fresh yet nostalgic experience. One minor downside is that while it appears you can choose from multiple factions, only one is currently available. However, this is understandable given that the game is still in early access. If you're a fan of Heroes of Might and Magic, you'll find plenty to love here. With a little more polish and additional content, this has the potential to be truly exceptional!
Amazing writing, and even more amazing voice acting. The game tells a great story in the prologue, and I want to keep on exploring it. I wish the faction I wanted to select was available, but I'm still going to come back and play it more.
Selling now
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Players by region
Where this game's players are, estimated from review languages.
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