
Murder, mystery, puzzles and cats.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I was torn on whether to recommend this game or not. After doing some of the end-game Theo's Dreams content, I'm confident in not recommending it. I bought the game several years ago. I tried to play it many times but it just wouldn't play on Linux. Then a recent update added Steam Deck support! Great, I would finally get to solve puzzles as a cat. A major update after years is a definite point in the developer's favour. The main game wound up being a very mixed bag. The gameplay was limited and almost every "puzzle" was trivial. You choose from several possible moves but, if there are only one or two valid moves, then there's no thinking required. Even worse, you have five available move cards but sometimes a puzzle takes 10+ moves to finish. If you don't know what moves are coming up, it's impossible to plan ahead, making it less puzzle and more blindly hoping things work out. Luckily (due to the limited number of valid moves) that's usually the case. Aside from the puzzles, there's a hidden object search mini game on each map. But you know how many things there are to find, so you just search at the start of each level and you will find every single one by the time you end the game. It's an okay idea which devolved into busy work. The strongest part of the game was the narration which was well-acted and interesting. But it's let down by a fairly poor story which never really explains much and isn't resolved by the end of the game. In fact, the story gets really confusing because the narrator starts out as a normal narrator, then later becomes a character. I'm not sure if it was supposed to be a plot twist but it just didn't make sense and was extremely jarring. That said, I was at least entertained. But then there's the (extra) Theo's Dreams puzzles. I am going through them purely for the achievements. When I started doing them, all the good feelings I got from the narration disappeared as the major flaws with the game became apparent. There is no narration in the extra puzzles, so the gameplay has to stand alone. It simply can't. The early sequences were trivially easy but some of the later ones suffered from massive difficulty spikes. Suddenly I had to try the assist mode and, in at least two places, a walkthrough. Why? Because many mechanics are poorly explained or inconsistent. Once again, we have the impossible situation of planning our moves when there are robots whose pathing is unknown ahead of time. Not to mention moveable blocks that are almost impossible to see and (maybe this is a Steam Deck rendering issue) do not always highlight as selected depending on the camera angle. One puzzle was made of multiple blocks that needed to be moved but you can only see how the blocks possibly move while actually selecting it! It's artificial difficulty from poor controls. In the end, the narration is the strongest aspect of the game but the story and gameplay are both poor. There was some definite potential and a few nice ideas but the implementation was not there.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a good puzzle game but in its current state I cannot recommend it. There's far too many bugs and I had to restart the game multiple times in order to play through it. Was not a fun experience in the slightest having to do that over and over again.
Game achievements are broken for quite some time now. Developers don't really seem to care though since it's been mentioned in the discussions for quite some time now. Just another game you cannot get 100% achievements in. Don't buy if you wanted to 100% the game.
Игра так и не смогла меня увлечь дольше, чем на несколько минут. Головоломки просты и однообразны, сюжетная история наличествует, но по крайней мере в начале в ней нет ничего такого, чтобы захотелось проходить ещё несколько скучных экранов со складыванием маршрута из фрагментов и непонятно на что влияющим кликанием в отдельно лежащие предметы. Котик хорошо для того, чтобы игру скачать, но одного котика, увы, недостаточно, чтобы сделать игру хорошей.
Вроде работают ачивки
Bugs très pénibles nécessitant un redémarrage fréquent du jeu (disparition du personnage, ralentissements extrêmes, changements d'action...) Il rappelle Vandals : concept de gameplay intéressant mais potentiel mal exploité, bugs à tire larigot et logique parfois absente. Je ne recommande pas l'achat de ce jeu en l'état, comme Vandals. On est loin d'un jeu stable et maitrisé comme Lara Croft go et Cie
Please make the narrator stop talking
I really don't want to spend my time starting, stopping, and restarting a game that constantly has its camera stuck when moving it is an important part of navigating. I didn't encounter any other bugs but seeing as people in the discussion and review sections have reported numerous other issues, I don't really have the incentive to keep playing. Hopefully this game will be fixed at some point.
Fix it on Linux. Cannot complete tutorial
Amazing game, beautiful graphics, well thought and made puzzles with an intriguing story line
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Seals of the Bygone | $24.8K | 102 | 79% | $12.99 |
| Rescue Team | $24.8K | 155 | 88% | $4.99 |
| Ethereal Sunder | $24.8K | 98 | 84% | $9.99 |
| Spaera | $24.8K | 131 | 45% | $9.99 |
| Cellyon: Boss Confrontation | $24.8K | 57 | 81% | $17.99 |
| 出将入相 | $24.8K | 120 | 78% | $6.99 |