
Bright Memory: Infinite is an all-new lightning-fast fusion of the FPS and action genres, created by FYQD-Studio. Combine a wide variety of skills and abilities to unleash dazzling combo attacks.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 9 → 1.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 39.9Kreviews | 92% | — | $16M |
| $4.99 | 1.9Kratings | 78% | — | $209.2K | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gameplay frenético y divertido para darle unas cuantas horas
好玩,爱玩,所以说下一部哟多久才能出呢?
Titanfall 2 but indie. It's very short
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Jul 24 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French, Italian, German, Spanish - Latin America, Portuguese - Brazil, Russian, Korean, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $19.99 |
| 2Kratings |
| 84% |
| — |
| not modelled |
| $19.99 | 95ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 882 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
GOOD
我能通关的游戏就是好游戏。另外分辨率调不明白的,鼠标失准点不到位置的,选游戏本体打开,别选DX12。
very nice game..
Мдааааааа Совсем коротенькая, в игре есть потанцевал, но уж слишком это всрато Стрелять приятно пока к боссам не доходишь, везде застряёшь или спотыкаешься об чё то невидимое Ну кароч на разок и не то что бы круто, слишком уж коротко и невнятно
oyun güzel tavsiye de ederim ama ilk oyunun üstüne oynadım diye midir nedir bilmem beni biraz sıktı. Güzel oyun ama 5 dolar verilir mi tartışılır
Bright Memory: Infinite(ブライトメモリー:インフィニット)(2作目) このゲームは、一人視点FPSゲームです。※3人視点に切り替わる設定にもできます。 ですが、使用するスキルなどによっては一人視点に一時的に切り替わるため。完全な3人視点でのプレイは出来ません。少しやりづらさを感じました。一人視点固定にしたい場合は:設定→映像→「視点アシスト」をオフにすると、2人視点にならなくなります。 ーーー 前作とは違いキーコンフィグか可能になっているのでやりなればボタン配列にして快適にプレイすることが可能です。1作目のボリュームは40分程度だったのですが、今回のは1.5時間程度のボリュームがあります。 ーーー 前作と違う点と、操作しづらい部分: 01,前作と違いスキルのクールダウンはありません。これは素晴らしい。けどスタミナゲージを消費するので無くなると一定時間回復するまで延滞が発生します。 02,2段ジャンプをする時に前作は長押しでしたが、今回は2タップになりました。変えないほうが良かったのに・・・。 03,ダッシュと回避ボタンが一緒なので前以外のボタンを押している時にダッシュしようとすると回避になり崖から落ちるので注意。(前作同様やりずらい。) 04,グラフィック設定でウィンドウモードが「フチなしウィンドウモード」しかなくて移動できないのが難点。 05,グラフィック設定の「TAA」を「新Ver」でプレイするとキャラクターのポニーテールがバグります。「旧Ver」に変更してゲームを再起動すると解消します。 ーーー 解りづらい点:2段ジャンプなのか?フラップなのか?が解りにくいです。 ーーーーーー 私の感想としては、ソウルライクゲームと違って遊びやすいアクションシューティングゲームという感じの作りですね。上官と常にラジオで繋がっていて支持を出されながら任務を遂行する感じが、特殊な任務を遂行する軍人としての演出が良い感じだと考えます。 「人によっては自由が無く強制されているのが嫌だ」と感じる人がいると思います。昔のゲーム(レトロゲーム時代)のゲームに似ているかな?個人的には面白い作品だと感じているし値段も安いので「今作インフィニットが出たばかり」ですが3作目が出たら購入を検討したい作品です。 ーーーーーーーーーーーー
作为一个独立开发者做出来的游戏,很不错了,虽然剧情过短
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16M | 13.8K | 68% | $39.99 | |
| $16M | 8.8K | 84% | $49.99 | |
| $15.9M | 18.7K | 80% | $24.99 | |
| $15.9M | 24.2K | 62% | $29.99 | |
| $15.9M | 32.2K | 94% | $19.99 | |
| $16M | 25K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 13.8K | 96% | $9.99 | |
| — | 95 | 76% | $19.99 | |
| $0 | 0 | — | Free | |
| $52.9M | 113.3K | 80% | $29.99 | |
| $9.1M | 12.2K | 62% | $29.99 | |
| $5.4M | 9.1K | 72% | $29.99 |