
Survive on the edge of space! Craft and upgrade tools, scavenge resources, and save a galaxy gone completely off the rails. Can Ordinary Man save the galaxy with the help of the immortal Chicken and some duct tape?
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Breathedge 2 is a humorous survival adventure set in space, following an ordinary Man and his perfectly ordinary space problems. It’s a direct sequel to Breathedge, but don’t worry if you never played the first game: everything will be equally confusing to Breathedge veterans and complete newcomers alike.
The Breathedge Corporation unexpectedly started a galaxy-wide war, built an enormous army of Coffinbots, and attacked the largest human settlements. The Man and his faithful companion, an AI living inside his spacesuit, accidentally derailed the Corporation’s plans for a swift takeover and instantly became the number-one target of every hostile Coffinbot out there. Apparently, fate still wasn’t satisfied. Having barely survived, our heroes suddenly find themselves under attack by their own allies.
Who attacked whom? Who is Babe? Why does the Man need a Chicken? Where were we even going? And what are we supposed to do with all this duct tape? Figuring that out is now your problem.
Breathedge 2 is a story-driven adventure where exploring the world is a major part of the experience. Along the way, you’ll get to know the Man and his crew, learn more about life on the distant fringes of inhabited space, meet new characters, and gradually untangle the forces carving up the galaxy between them.
Explore abandoned stations, ruined settlements, shipwrecks, and plenty of places no reasonable person would ever think of entering. Discover other people’s stories, strange devices, useful junk, and completely useless one-of-a-kind treasures. Some discoveries will be funny, others strange or unsettling, and a few may help you understand what is actually going on and what part you have to play in it.
Hunted from every direction, the heroes of Breathedge 2 are forced to survive in some of the harshest conditions on the fringes of inhabited space. There are no 24-hour stores or banana smoothies out here, but there is an ocean of duct tape, tons of wreckage, and the Man’s remarkably capable hands, ready to turn all that garbage into surprisingly useful contraptions.
Learn new blueprints, craft tools and equipment, and upgrade both your gear and your spacesuit. Repair and dismantle machinery, gather resources, find ways into inaccessible places, and venture farther and farther from anything resembling safety. Out in open space, you’ll need to keep an eye on your oxygen, temperature, and various other little details capable of bringing your adventure to a premature end. Occasionally, you’ll also have to fight, run away, and shove aside the bodies of less fortunate astronauts.
Breathedge 2 is currently in Early Access and is still actively being developed. At the start of Early Access, the game includes its first major story chapter, a large area to explore, and its core gameplay systems. The story is not yet complete, parts of the world are still inaccessible, and some systems will continue to grow and evolve throughout development.
During Early Access, we plan to release major updates that continue the story and add new areas, mechanics, characters, items, and other features. At the same time, we may continue refining existing content, balance, UI, performance, and fixing issues as they are discovered.
Player feedback is an important part of this process. We’re incredibly grateful for your support and for all the comments that give us both inspiration and a fresh perspective on the game. Please keep sharing your feedback with us wherever you can. It helps us make Breathedge 2 even better.
Sums Steam only; Epic, Xbox publish no volume signal, so the true total is higher by an unknown amount.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 771 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
抢鲜体验的内容并不比试玩内容多多少,不太满意。但是玩法和俄式幽默是吸引我的核心因素
Прикольная игра, по аналогии сабнатики
Классная игра! Давно ждал релиза!
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Latest in each market: best JP #41, worst US #99 · 14 markets collected
US · last 30 days
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish, Ukrainian +1 more
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 772 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Прошел все че было на момент обзора. 1. Графика, интерактивность мира, новые механики, модели и т.д. все стало лучше, видно ребзя бабки не пропили. 2. Юмор, читал обзоры жалуются, но меня прям рвало в моментах с отсылок и пасхалок чего стоит "Медалист" и "Тихий ДОООООН" что плавает рядом, Хатаб и так понятно 3. Наполнение правда пусто много рутины туда обратно, все медленно и расстояния большие в связи с тем что игра будто медленее стала тянется все дольше 4. Сюжет прикольный, катсцены тоже, но как то рельсово стало что ли 5. Озвучка мне не вкатила, Костюм стал сумкой и другим персом, в 1 части он был сухим циничным ботом, а во 2 части он Джими Нейтрон веселый и умный 6. Детка просто декорация, пока не понятно для чего она существует как 2 говорящая голова? 7. ПЕРСОНАЖИ, прикольно, но можно хоть одного человека кроме бомжа, с которым нет вообще интерактива, просто вот тебе бомж все( матрас не в счет) 8. ГГ начал мычать, хотя в первой части даже был рофл в конце игры что гг вообще звуков не издавал 9. День ночь, ♥♥♥♥♥♥ честно говоря, как и вся механика сил, слишком все быстро расходуется слетал на километр все по нулям 10. Инвентарь не ограничен, но подбор хлама теперь вес имеет, а с весом беда даже мусор (Коллекционки вес имеет) иногда приличный Игру жду, надеюсь разрабы допилят наполнение и сам процесс, 1 часть пушка. Но единственное что разочаровало прям сильно, она слишком короткая даже при учете раннего доступа. Не игра, но демка, хороша, но не ахренена Ждем, верим, надеемся 6 Злоебучих турелей из 10
10 электрических куриц из 10. Битва с бомжом за ♥♥♥♥♥♥♥♥♥ матрац - топ! Тонна черного юмора! ))
[h1]《呼吸边缘 2》体验:在太空自由探索活下去,但不只是活下去[/h1] [b]一句话评价:[/b] 目前版本内容还不算多,但画面、UI、生存节奏和太空探索的底子已经搭建得非常好了,剩下只需要填充内容,期待下次更新。 [hr][/hr] [h1]个人玩下来是挺喜欢的[/h1] 《呼吸边缘 2》目前给我的第一感觉,是它很清楚自己想做什么。 它不是单纯把一堆生存指标,例如饱食、健康、体温、疲劳等丢给玩家,然后让你在太空里慢慢熬,而是在[b]“活下去”[/b]的基础上,一直给你新的探索目标。 所以玩的时候我不会只是在想氧气、食物、水这些东西够不够用,也会一直想着: [i]下一个任务点在哪?缺的材料去哪里找?外面那片看起来很危险的区域到底能不能过去?[/i] 这点对生存游戏来说其实非常重要。 纯粹维持生存指标很容易变成压力,但如果生存指标、任务和探索能互相推着走,玩家就会觉得自己不是在打工,而是真的在沉浸扮演这个角色。 [hr][/hr] [h1]画面和 UI:有风格,也好明白[/h1] 必须夸一下它的 UI。 手绘风刚好卡在一个很舒服的位置:[b]有自己的味道,但没有为了风格牺牲易读性。[/b] 物品栏、状态、任务提示这些信息都属于一眼能看明白,新玩家第一次打开也能大概知道自己该看哪里。 尤其是生存数值这一块,6+6 一共 12 项,看起来信息不少,但实际玩起来没有很乱。 它给了系统一定深度,也没有复杂到让人刚进游戏就想查攻略。 [hr][/hr] [h1]太空探索:明确的方向感[/h1] 外出探索时的太空漂浮感做得很好。 《呼吸边缘 2》的探索不是完全没方向地瞎逛。主线和支线任务会给玩家一个明确目标,你知道自己为什么要出门,也知道这趟大概想带什么东西回来。 从一点策划角度看,我觉得它比较舒服的地方就在这里: [b]生存压力负责制造紧张感,任务目标负责给方向感,太空环境负责提供新鲜感。[/b] 三者绑在一起,探索就不会只是捡垃圾。 [hr][/hr] [h1]目前的小问题:内容不够多,找东西有点磨人[/h1] 当然,问题也有。 能玩的内容目前不算多,刚玩上头的时候就会感觉有点不够尽兴。 另外,任务缺失物品有时候不太好找。 不是那种“慢慢探索”的感觉,而是容易变成: [b]“到底漏在哪了?”[/b] 这种卡顿感。 找不到东西,我好急啊。 食物获取到后面也有点尴尬,主要依赖随机刷新的食物箱。 不知道这里是现阶段先这样“做着”,还是已经定下来了,但如果后续版本保持不变,可能会让资源循环显得有些被动。 [hr][/hr] [h1]总结:挺有意思,期待 ing[/h1] 如果你喜欢太空题材、生存探索,我觉得《呼吸边缘 2》完全可以放心购买。 目前内容量还不算特别多,但[b]画面风格、手绘 UI、生存系统和太空探索的整体框架已经搭得很好。[/b] 对我来说,它比较舒服的一点就是: [b]活下去很重要,但游戏没有只让我为了活下去而活下去。[/b] 任务和探索一直在给我新的目标,这也是目前最让我愿意继续玩下去的地方。 话不多说了,我要继续玩游戏了。 [i](话说制作组考虑不考虑做一个联机模式,太空好寂寞 /_ \)[/i] [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
Hat mir gefallen, Lustig zu spielen, bisschen kurz, aber es kommt ja noch mehr..... vorallem auch die Spielschwierigkeiten sind ein Vorteil zum Teil 1 :-)
Классная игра, жду продолжения
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