
Explore the galaxy in this deckbuilding, sci-fi roguelike where ship upgrades and crew management are key to your survival. Optimize resource generation, engage in intense turn-based battles, and take on ever-growing threats as you seek out The Signal.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 23 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Captain – assemble your crew, load out your ship, and prepare to engage in intense turn-based battles while navigating through the galaxy. Acquire more powerful tools of the trade over multiple runs as you manage relationships across the many factions of Breachway – from the Militarist Solarii to the technologically inclined Numen, there are many friends and foes to be found among the stars as you shoot, sneak, and smuggle across the galaxy.

Choose from a multitude of ship chassis and then kit your selection out with a variety of weapon systems, defensive upgrades, and internal modules. Find unique synergies between your options as each choice comes with an associated set of cards for your deck, with additional cards and upgrades unlocked at your discretion after each victorious encounter – will you dodge dangerous regions, or face them head-on in the hopes of acquiring powerful new options for the journey ahead?.
Gather crew to operate your equipment, managing their morale and taking advantage of their unique skills and the benefits they provide your outfit, as well as their relationships with the factions you might encounter. But be warned, crew members have their own personalities and allegiances to remain mindful of.
Seek out upgrades and new crew members as you traverse the galaxy – unexpected equipment combinations will provide powerful card synergies, each with their own risks and rewards.

Explore diverse tactical options as you engage in turn-based card battles where resource management, strategic foresight, and adaptive thinking will determine the victor.
Your sensors will pick up on enemy activity, letting you know what to expect when they strike. Calculate cooldown times and strategize around enemy equipment that poses the greatest threat to you in upcoming turns. Will you prioritize disabling specific equipment with focused fire, or will you instead rely on using defensive countermeasures to stand your ground as you burn past enemy shields and punch through their hulls? Not all equipment is created equal, and your options are determined by the unique capabilities of your loadout, and the resulting cards at hand.
The right order of operations can be the difference between a powerful alpha strike that obliterates a weaker ship, or an impenetrable defensive stack that buys you more time to chip away at a tough adversary. Hack enemy equipment, overheat their ships, overwhelm their point defense systems, and devise unique combinations with which to dominate space warfare.

Seek out the mysterious Signal as you carve your own unique path through the tense narrative encounters of Breachway. If at first you don’t succeed, try and try again – each run improves your odds of success with better knowledge and tools, while the varied events will send you down unexpected journeys full of twists and turns keeping each run fresh.
Engage with pirates and converse with members of four unique factions that might help or hinder you in various ways. Grapple with morally gray decisions as you come across people spread throughout the systems, coloring how the world looks at you and your crew.
The right faction relationships, properly managed, can unlock access to extremely powerful arsenals, but your ties with each of the factions will determine how your story unfolds – will you be swayed by the genetically enhanced Starkin and their desire for unity by any means necessary, or does the independence of the Free Roamers call to you instead?
Breachway puts you in charge of a rag-tag crew piloting a lone warship on a grand adventure – strategize and synergize your way on each run through the galaxy.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.5Kreviews | 76% | — | $1.1M |
| $9.99−50% | 45ratings | 82% | — | not modelled | |
Engagement
Reviews
Themes across 111 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun and chalanging
游戏是个好游戏,但是根本没做完就拿出来卖了。 各种武器和特效还是挺酷的,发送导弹的是挺酷的。 打完第三章boss之后发现没有故事了,说待定。 剧情也是没讲完的,各种选项之间没有对剧情的影响。 这游戏怎么没做完,也不说是early access就直接卖了?
The game is overall good, however after only 2 hours of gameplay, ive ran into a few bugs/weird choices that have ruined the experience. For example, I was fighting a boss that launched a dazzler missile. It stopped my turn ever happening and was stuck on the bosses turn. This killed my furthest run completely and after replaying the battle 4 times this happens as soon as the missile is launched. In addition, i left a run to the main menu to see a "continue" button for my run. From this i assumed that my run could be continued in a different play session, however this isnt the case and as soon as the game is closed the continue button disappeared.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese, Italian, Czech, Hungarian, Polish +4 more
| $19.99 |
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| — |
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| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 112 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Rougelike, epopeya espacial, estrategia y personalización de armas, mi nueva casa
Что ж, не в моих правилах покупать игры в раннем доступе, ибо как правило все кривое, недоделанное, и отбивает желание играть. Но игра продавалась с большой скидкой, (купил за 250р), и я люблю карточные игры – поэтому купил. Перед этим искал какие-то гайды или видео об игре, но на You tube только один русскоговорящий обозреватель, с часовым роликом,- в котором он рассказывает про интерфес игры, про все то, что вы изучаете в обучалке за 10 мин. В общем обучение простое, и игра для любителей подобных жанров – увлекательная, можно залипнуть на 5-10 часов. Практически в каждом узле вас ждет драка, маршрут нужно просчитывать, чтобы топлива хватало на сторонние «ветки». Мною игра пройдена всеми доступными кораблями, включая 5ый уровень эскалации. Из минусов Она короткая !! При правильном балансе оружки, снабжения и защиты – игра проходиться за 6-8 часов, ну либо не проходиться и начинаете заново. Удивлен, что за два года раннего доступа, в игре всего три сектора (3 босса) Из-за того что она короткая, НЕТ ВОЗМОЖНОСТИ НАСЛАДИТЬСЯ РАЗНООБРАЗИЕМ ОРУЖКИ, И ОБОРУДОВАНИЯ, а можно было бы интересные сеты собирать. Из багов – не верно считается статистика, при прохождении всех трех боссов, пишут что убит 1 или 2, а элитные корабли хз как считаются, когда в каждом секторе их уничтожаешь минимум 2 шт, а по факту больше, но пишут опять же 1, или не одного. Некоторые карты не верно работают. Не всё оборудование имеет перевод Еще забавный баг, - уничтожил элитника, и у меня значение корпуса после его последнего удара стало 0, думал что присудят взаимное поражение, но победу засчитали мне, и я потом еще несколько боев провел с таким корпусом, когда любая плюха могла меня грохнуть. В общем, игра стоит потраченных на нее 250руб ))
great game, super fun
Draw a card, any card! Then kill everyone in the sector. Stellar/10
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The game is pretty fun. It has a heavy dose of FTL and Slay The Spire in its DNA, but there's other influences there as well. I really like it, but I'm not good at it. I almost always die 4 or 5 nodes into sector 2. I'm not sure how far it goes, but it is pretty fun.
На самом деле на данном техническом этапе я бы не рекомендовал к покупке, хоть задумка и попытки реализации очень хороши и довольно свежи. Пару раз случались вылеты игры на каком-то рандомном моменте, и загрузка загружало как раз перед триггером вылета, из-за чего просто приходилось начинать игру заново. Благо потом сами пофиксились. Или ошибки ру локализации такие, или хз. Но то там, то тут всплывает код в описаниях, постоянные микрофризы перед концом хода или концом боя, реализация механик карт, от чего они триггерятся с врагов почему-то (тот же щит, что увеличивает тебе кд 2 следующих карт). Или неработоспособность механик. По типу сборщика ракета на модуле торпед, хотя те имеют класс "Ракета". Зачем-то введёная способнсоть хакер или как он там, которая ещё не допилена. И спрашивается зачем вообще вводить. И таких мелочей очень и очень много, что крайне портит впечатление от игры. Я понимаю, ранний доступ, не мега популярный продукт, но за 3 то года можно бы и пофиксить кор механники. Покупал чисто поддержать разработку больше, может выйти очень хороший продукт, в чём я бы даже участие с радостью принял, Короче крайне не рекомендованно покупать его сейчас, в текущем тех состоянии
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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