
Break the besiege of various monsters! Upgrade the weapons, choose your favorite skills. Unique combination with skill and role. A 14 minutes roguelike experience, shoot with fantastic and exciting experience!! Believe yourself and beat the boss!
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This "game" is a real disgrace and nameless crap. How do we get this thing out? nothing works...ultra long loading...constant freezes...when it wants to start. Avoid this thing!
《勇者幸存者Brave survivors》是由blink制作的一款吸血鬼幸存者-like&2D肉鸽射击类游戏。 本作玩法框架和《吸血鬼幸存者》基本一致,只能说有一定新意但整体趋于同质化,怪物ai的生成形式&攻击逻辑、武器攻击方式、烤鸡回血等机制都还是原封不动的玩法(召唤术一眼圣水,剑就是套皮的鞭子),队友的加入确实让体验多了那么一丝惊艳,但也仅此而已,即便有多个地图和多个角色可以尝试,但游玩体验基本也是换汤不换药,武器和装备的耦合度很低,中后期体验重复且过剩,加之音效反馈和操作手感一般,所以耐玩性实在谈不上有多高。细节优化方面,蜜汁近战判定、开箱时间过于拖沓等小毛病也是一抓一大把,在笔者看来,这种参差程度下就直接上正式版的做法有失妥当了。 至于优点嘛,难度曲线和成长机制间的关系是层层递进、严丝合缝的,加之敌潮的动态场景限制,所以单局内的高随机性和天赋效果不断关联碰撞产生的化学反应也会变得愈发剧烈,不仅肉鸽异常爽快,割草也十分酣适。 总的来说,本作最大问题就是在玩法差异化上做的还是有些太EZ了,不过看Taptap上说是之后会推出双角色合体技能和联机玩法,但在steam上几乎没有呈现任何相关信息,甚至是直接跳过了EA阶段,所以笔者实在是有些不理解开发商此行何意。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
人物很可爱,游戏也还可以,就休闲打发时间很合适的小游戏,强烈推荐!!!!
hard to not recommend a good game similar to Vampire Survivors that is less than $3.Even so, there is still a lot of room for improvement
肉鸽玩法就不多说,本游戏玩法更加具有可玩性的地方就在于——"从割草的基础上已经有所创新",这种所谓的创新,从真正的根本上来讲,更加具体的体现在拯救伙伴上面,伙伴提供火力支援,这款游戏最具有特色的地方就在于此,我们可以通过鼠标控制伙伴给自己打掩护,延误boss,拉开空间,自己给自己打配合恰恰是这款游戏的乐趣所在。
Was fun enough for an hour or so but the game was "suspended" in February (whatever that means). Now it can't be played even though it's still for sale.
Este juego es ────────────▄▀░░░░░▒▒▒█─ ───────────█░░░░░░▒▒▒█▒█ ──────────█░░░░░░▒▒▒█▒░█ ────────▄▀░░░░░░▒▒▒▄▓░░█ ───────█░░░░░░▒▒▒▒▄▓▒░▒▓ ──────█▄▀▀▀▄▄▒▒▒▒▓▀▒░░▒▓ ────▄▀░░░░░░▒▀▄▒▓▀▒░░░▒▓ ───█░░░░░░░░░▒▒▓▀▒░░░░▒▓ ───█░░░█░░░░▒▒▓█▒▒░░░▒▒▓ ────█░░▀█░░▒▒▒█▒█░░░░▒▓▀ ─────▀▄▄▀▀▀▄▄▀░█░░░░▒▒ ───────────█▒░░█░░░▒▒▓ ────────────█▒░░█▒▒▒▒▓ ─────────────▀▄▄▄▀▄▄▀
人设算是日风吸血鬼,看着还不错。国人做的游戏,可能是小作坊,角色应该是原创,看着还不错,支持一波。加油!希望能越做越好!
加载很慢。 窗口无法控制窗口大小,和全屏没差。 开局直接上来开打,不知道在玩什么。 每次进都会播一段莫名其妙的短片,又不能跳过。 美术资源精细度不统一,一些体型较大的怪物能明显看出是放大的,锯齿太明显了。怪物、主角都是2d贴图,周围旋转的物品直接按圆周转而不是椭圆转,看起来就太假。 整体来说有点粗制滥造,日系风格,游戏体验、美术都很一般,毫无亮点。 [table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table]
作为二次元粉真的很喜欢这种风格的人物设计,玩法就是肉鸽玩法,伙伴有时候找不到,建议开局配一个!期待更新!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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