
A master-crafted 2D action platformer designed with the utmost attention paid to player psychology, effecting a sublimely challenging and classic experience. Five years in the making by Kayin, the creator of I Wanna Be the Guy.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 4%See the anchors →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | — | — | — |
| GOG | — | 0% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $675.4K | 4.4K | 94% | $7.99 | |
| approximately $954.1K | 4.5K | 94% | $9.99 | |
| approximately $412.5K | 1.7K | 86% | $9.99 | |
| approximately $163.3K | 433 | 85% | $9.00 | |
| approximately $158.7K | 397 | 82% | $19.99 | |
| approximately $127.9K | 485 | 91% | $9.99 |