
What's better than climbing mountain in a cardboard box? Getting deep frustration every time you fall from it.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Georgian
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
best
да
لي مافي رحما اي اي
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Я ощутил себя безпомощным, мне понравилось
感觉比锤子简单,最快45分钟通关👍
The game has an interesting mechanic, but I believe the gameplay is extremely unbalanced in the early stages. After numerous attempts, I couldn’t get past the section after the first (basketball court?). The difficulty is far too extreme for an early level, and the loss of progress is incredibly frustrating. I found myself repeatedly redoing the initial part (especially the street sign section, which I feel is unfair to the player) far too many times to maintain any curiosity about what comes next. I particularly love climbing games, and it's a real shame that I can't fully enjoy this one due to the reasons mentioned above. However, I'm genuinely happy that this game has found success and that many people seem to enjoy it. It’s clear that, despite its flaws, the developer put a lot of effort into it, and that dedication has yielded impressive results.
I dislike the movement, it feels very inconsistent and straining on the wrist. Both the box rotation and throw speed. Might just be a skill issue, tho I enjoyed other Foddian games. Could be worth checking out for fans of the genre, but this one wasn't for me.
to be honest this game way more Enjoyable then getting over it and its not that hard and not that easy is a medium pro its normal but is for a Beginner it well be a little hard in the first but you well get use to it
For the most part it stays very true to the getting over it formula, the player is given extreme freedom of movement with extreme consequences for failure, and once you get used to it it's very cathartic to play much like the original. My one criticism is the limitations on recovery and preventing a fail, getting over it rewarded you for staying calm and allowed you to catch yourself while some areas in the game are just death slides that take away almost all freedom of movement.
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12M | 82.5K | 82% | $7.99 | |
| $411.8K | 853 | 76% | $5.99 | |
| $24K | 160 | 65% | $4.79 | |
| $21K | 136 | 79% | $7.99 | |
| $2.9K | 41 | 59% | $4.99 | |
| $819 | 5 | 100% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.7K | 310 | 85% | $4.99 | |
| $22.7K | 82 | 59% | $9.99 | |
| $22.7K | 138 | 62% | $4.99 | |
| $22.7K | 57 | 49% | $9.99 | |
| $22.7K | 1.3K | 52% | $0.79 | |
| $22.7K | 131 | 89% | $4.99 |