
Get your fist ready and defeat all the opponents in this VR rhythm action game! Immerse yourself in the fantasy world while throwing your fist to the beat. Release your stress and burn those calories through thrilling exercise!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Russian, Korean
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
拳击很带感,非常喜欢。 不过可以更新一些可爱的女性BOSS吗,我不是特别喜欢往兽人怀里钻@_@
had a blast my first session. i enjoy games with creativity and this has some great enemy designs and amazing music. i tried 4 stages and loved every track, especially the underwater trancy electro one. these are japanese developers and it really shows. this game reminds me of some really cool ps3/vita/wii games in regards to the design choices. we all know people will complain there isn't custom track support. maybe they will add it, maybe they won't. there's room for custom stuff and also games with creative hand-made levels like this, where you take the ride and enjoy the creators vision. this isn't your overdone and drab tron setting for this type of game.
This game is incredible. I really love all the environments. It is a very active game. Each time I play I feel like I burn many calories! 10/10 very Japanese very fun, much exercise.
PVの一部分だけみて説明も見ずに衝動買いです VRの音ゲーで特定の敵・曲・場所で特定の動きをするだけだったので、 道中の部分とかもっと自由に動ける要素あると思っててプレイしてみて期待はずれでした。 個人的な期待が上回ってて微妙に感じただけで、インディゲームよりは画作りやゲーム自体は良く出来てると思います。 雰囲気が昔のレトロなJRPGっぽくて、曲もそれっぽいです。 逆に言うとEDM全盛期な今風の曲は有りません。 近接パートはリズム関係ないように思ったので音ゲーとしてもどうなのかなって思います。 個人的に合わなかった分、消費カロリー表示が余計にゲームシステムが音ゲーと言うより 「楽しくフィットネスする為の要素」に見えてしまいました。 正直リズムにのれない以上音ゲーに占める要素が薄い分、家庭用というより純粋に体を動かすアーケード向きに感じます。
If your #1 priority is burning calories, then this game is the one, just play the Expert mode and you will be sweating like crazy in no time, sadly I'm 43 years old and my knees can't take too much side jumping/sliding. On another note, they can improve the music types to something with more rhythm, most songs are like a slow fantasy video game type and I feel they don't go with the game. Also the scenarios with a lot of red makes it impossible to notice the direction of the arrows, specially if you get hit. i wonder if they can change the color or make the arrow bigger? other than that, the game is great. keep it up.
Best VR game I have played, Better than Beat Saber. ORAORAORAORAORA
[h1]Experienced on the Oculus Quest 2[/h1] You can view my review & gameplay here: https://youtu.be/Rd9Eby17Zio I almost gave this game a negative review. However, I decided since it's completely mediocre that I should give it a neutral recommendation. The main problem with this game, is that there are much better VR music rhythm games out there. This game only stands out in the environments, but that's not really important in a VR music rhythm game, is it? The musical soundtrack, the gameplay loop, the beatmaps, are all just mediocre. I cannot even remember any of the tunes and I know I played some of them at least 4 times (and all of them at least 2 times). There's currently only 18 songs with the dev promising to add 17 more. However, 7 of the songs are less than 2 minutes long. There's also currently 6 unique environments with a uniquely skinned boss for each, the dev plans to add 1 more. Finally, you have 3 difficulty settings for each song, along with leaderboards, plus a rush / gauntlet mode. You basically punch the incoming floating spheres. They are mostly to the beat of the music, but not always. Then you just dodge the floating obstacles left, right, or duck down, same with the boss attacks. The boss fights in the middle of the music rhythm game seemed interesting at first, but then you find out they're all basically the same with the only difficulty increase being you have less time to react. You do NOT need to color match the spheres, but on occasion you will need to punch in the direction of the arrow. Game is running on the Unity Engine. On my RTX 3080, on high graphical settings, I was getting a steady 90 fps. I did not experience any serious issues or bugs. Gameplay seemed smooth for the most part, along with hit detection. You can play the game comfortably with only standing room as you only need to dodge left or right or crouch, not actually step to the side. In conclusion, while there's nothing wrong with this game, there's just much better VR music rhythm games out there. There's no need to settle for mediocre, especially at the $20 USD price point. This is just average and, therefore, forgettable. [b]Rate 5/10. Neutral recommendation.[/b] [quote]Please note: I received a free Steam key through the Steam Curator Connect program. You can join my Steam Curator group here: https://steamcommunity.com/groups/Oculus_WMR [/quote]
打击感不错,但是躲避和方向打击的判定做的不太好,虽然没有什么拳击经验,但下勾拳实在过于反人类了(
Clear some space, put on some loose clothes, and maybe turn on a fan to cool you down because Blast Beat is much more than music appreciation. This game is here to give you a workout with integrated fitness tracking, calorie burn goals, and a whole set of achievements to reward you for hitting those goals. There are even global leaderboards for those that want to compete for best Blast Beater in the world. It’s hard to lock Blast Beat into any one genre. The musical selection varies as much as the scenery when it comes to choosing your level. There are 24 songs with 11 more dropping soon that range from EDM to rock, metal, and even Celtic. These are all integrated into some really awesome level designs with unique opponents that you will face off against in something that resembles a 3D fighting game taken straight from an anime. If you love VR music games, especially those with a focus on fitness, then look no further than Blast Beat. I’m hopelessly hooked on this game to the point of playing it “too much” and feeling the physical effects the next day. I was surprised at how much weaving and ducking and punching wears you out. My tolerance is growing, and I am able to play 5-6 songs a session now, and I hope to unlock that 1000 calorie achievement soon. I am impressed with the dedication of the devs who just released a major update a few days prior to this review and have an entire roadmap of upgrades planned through May 2022 and beyond. If Beat Saber and Synth Riders are any example, these games can go on forever as long as fresh content is being added. Full Review at https://gamechronicles.com/blast-beat-review-pc-vr/ More Steam reviews on our Curator page - https://store.steampowered.com/curator/4961591-Game-Chronicles/
VR판 링피트가 나왔다. 스테이지별 음악에 맞춰서 보스가 날리는 탄환을 쳐내고 강한공격은 피하는 직관적인 방식의 "리듬게임" 기본 구성은 18개 스테이지 x 3가지 모드(펀치/스쿼트/팔돌리기) x 3가지 난이도로 18곡이면 나쁘지 않은 편. ..재미는 있는데 생각보다 매움 주의
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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