
Bottle: Pilgrim is a story of loss, regret and redemption, which reminds us that while we cannot change the things we have done, we can always learn from our mistakes.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−50% | 263reviews | 80% | — | $7.5K |
| $7.14−35% | 197ratings | 65% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
评分:5/5 评测:非常精美的步行模拟器,光影和雨水做的都非常好,稍微可惜地上没有做积水,差了一点细节,不然就太完美了。游戏一共有7个场景地图,第一章看到步行经典大山还以为会是个普通游戏,结果晚上直接进到灯光小镇属实是美到了,基本每个场景的质量都非常高,十分有观赏价值。唯一的缺点是游戏没有跳跃键,在山里有高度差的时候,手感不是太好,其他都非常不错了。强烈推荐
A very short and sad story about a father that lost his wife and child. There are drawings that you have to collect on the way. You can scare the pigs and rabbits. The game itself is very well made The graphics are really amazing almost feels like real life. The binural sound made it feel like your actually there in the game. The story is very heart breaking to hear. I would recommend this game 8/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very touching story, relaxing game and beautiful views
I didn’t expect to like this as much as I did. The atmosphere is really clean and the story feels personal without trying too hard. It’s slow, but not boring if you’re into chill games. The voice acting adds a lot to the experience. I wouldn’t play it in one sitting, but it definitely sticks with you after.
Eine wirklich schöne sehr Emotionale Geschichte. Es wird viel gelaufen, aber die Umgebungsgeräusche mit der schönen Musik, rundet das ein wenig ab. Kurz und Knapp, für den Preis darf man nicht meckern.
Ich habe Bottle: Pilgrim Redux in VR mit der UEVR mod gespielt. Um es gleich klar zu sagen: Bottle: Pilgrim Redux ist qualitätstechnisch weit entfernt von einem "Dear Esther". Das Stöcke sammeln im "Winterlevel" war eindeutig zu viel des guten und statt 12 Stöcken hätten es auch 6 getan. Bezüglich der Grafik haben mich einige Popups aus der Immersion gerissen. Andererseits waren einige Szenen auch wirklich wunderschön. Insgesamt gesehen habe ich meine Zeit, die ich in das Spiel investierte, nicht bedauert. Die Story war kein Meisterwerk aber OK. Im Sale ist Bottle: Pilgrim Redux (besonders wenn man die Möglichkeit hat, es in VR zu spielen) einen Blick wert. Punkte: 5,5/10
This is by far my favorite Tonguc Bodur game. The story is about a man that lost his wife and succumbed to alcoholism after his wife's passing. He reflects on raising his daughter and all the chaos that alcohol brought to his life. He makes a voyage every year to reflect on his past. The story ends with him reaching his destination and throwing a bottle into the lake in remembrance that alcohol has no control over him anymore.
This is less of a game and more of a curated emotional landscape. It invites you to step into the shoes of a man burdened by his past, guiding you through a series of breathtakingly lonely environments that mirror his internal struggle. The strength of this experience lies in its quietude; it doesn't shout its themes at you but lets them seep in through the rustle of leaves and the distant sound of waves. While the pacing is deliberate and may feel slow to those seeking traditional excitement, the payoff is a rare sense of genuine introspection. It is a beautiful, somber journey that reminds us how our memories can be both a sanctuary and a prison.
The graphics in this game are beautiful. The story seems to go in an interesting direction. Please keep in mind that every gamer is different. In my case, I don't have much patience for bad UI. I was in this game for about 1 and a half hours total and I never got past the waterfall chapter. It has a very poor mechanic of where you can't stop walking. Also, there are few save points. After playing it for about 45 minutes, I wanted to quit. At that point, I was lost in the game and had not finished the chapter so I had to lose all progress in the game which admittedly was not much. I suppose its okay to get lost in the chapter and never be able to finish. However, it would have been nice if the game provided perhaps a mode which offered you a way to get some hints at the direction you are supposed to walk. I tried to look at landmarks so I would know and there are those which at least let you know that at some point, you are going in the wrong direction. However, the scenery is too similar around you for you to know which way to walk so you don't go in circles. i will say i would recommend this game if you just want a pretty game to look at and walk around in. I would recommend it if you are a gamer who has patience to do levels over and over. I would also recommend it if you are not someone who gets lost like I did. And I also do irl. After being frustrated this much in the first chapter, I probably will uninstall the game and not finish it. So for a person like me, I would not recommend.
Voice audio is linked to main audio. So if you don't want to hear the narrator, congratulations, your game is now silent. Forced vignettes in areas. So raindrops rolling down your screen when you're trying to enjoy the environments. Motion blur is a bit too much, but that's just me not liking that. But also a bug when you change a setting, the menu stays on screen. Forcing a restart and losing all progress. Sorry but no. I got it on sale but I spent more time troubleshooting than enjoying. Hard no.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.6K | 190 | 63% | $3.99 | |
| $10K | 81 | 69% | $7.99 | |
| $1.8K | 41 | 88% | $2.99 | |
| $15.6K | 256 | 84% | $3.99 | |
| $7.5K | 472 | 63% | $0.99 | |
| $7.1K | 68 | 82% | $3.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $7.5K | 93 | 94% | $4.24 | |
| $7.5K | 52 | 90% | $9.99 | |
| $7.5K | 60 | 88% | $4.99 | |
| $7.5K | 59 | 59% | $5.99 | |
| $7.5K | 74 | 82% | $4.99 | |
| $7.5K | 105 | 76% | $4.99 |