
The Ultimate Vault Hunter’s Upgrade lets you get the most out of the Borderlands 2 experience.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 661 reviews with recorded playtime.
Reviews
Themes across 658 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
смешно
I actually quite enjoye the first game and I was really hyped to play this one and surprisingly I hated almost every moment of this game and I really don't wan't to play the third title. This game makes me want to rethink my stance as a completionist. I had good luck as a Mordecai Sniper in the first game so I picked Zero and specced for Sniping in this title as well, but that is probably the absolute worst way to play for a number of reasons: You scope out an area, slowly approach and pick people off methodically? Well, the game only spawns most enemies once you're practically close enough for them to melee you. You clear the room and want to move on to the objective? Oh, well, I guess the devs thought it would be more fun if you just sat there an recleared the room that they refill over and over again. Are you worried about having to walk back after dying? No problems, the devs thought of that, too. They'll just spawn you in the middle of the room you just cleared still full of the enemies who just murdered you. Also, those enemies, the devs thought it would be SOOOOO FUN if they added some that took 10+ critical hits from your highest damage sniper rifle while being able to one-shot you instead. After all, we need the NPCs to be having fun, too, right? The devs make you fight multiple of those at a time in some cases. It's almost as if the entire core gameplay is forcing you to do the same tedious reppetitive tasks on loop when there are so many better things you could be doing. I disagree with how combat works at its very foundation in this title and it's the one consistent thing you have to deal with throughout. And I'm really trying to like it. I really am. I kept thinking "maybe the build will come together in a few more levels. Maybe if I just get this gun. Maybe once I'm in the new game+." but it never gets better, it actually feels like it's getting less rewarding and more unfairly punishing as time goes on. 1/10 should never have purchased it even on sale.
my only complaint? I still think Borderlands 1 had the better UI—it was cleaner and easier to navigate. BL2's menus aren't bad, but the original just felt more comfortable. Still, that's a tiny complaint in what was otherwise a really fun playthrough. And jack... you're still an ♥♥♥♥♥♥♥.
Its GOOD!
Шпионское ПО
Eğer benim gibi tek başınıza oynuyorsanız cüce çar var onu alın ve ilk 5-10 saat sabrettikten sonra b*ktan karakter gelişiminin yan sıra sağlam silahlar ve güzel pastel ortamıyla oyunun zevkine tek başınıza olsanızda erişiyorsunuz. Ben beleş verdikleri zaman edinmiştim fena değil arada oynanır.
100% unplayable coop.
if they can update the game to put in ads, then they can update the game to fix the problems that have persisted for years
been having as much fun with it as the day it came out still a great game even to this day
Всё равно никто не прочитает, напишу что я гей
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, German*, Italian*, Japanese*, Spanish - Spain*, Korean, Traditional Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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