No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at approximately $130 — a different platform, not this one.
In each level you have the task to catch a certain amount of the moving dots by starting a chain reaction. Choose wisely where to start it! • 105 varied levels • up to 1000 dots per level 6 different types of special dots, each with special abilities for new fun: • white dots: you get an extra starting shot • blue dots: remain permanent and the other dots bounce off • orange dots: remain permanent and the other dots explode on them • green dots: you have to catch these dots to complete the level • purple dots: change the physics of the game • red dots: you must not catch these dots, because... you'll see :-) Additional content: finish all levels and unlock the ultimate hard mode!
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| App Store | $1.99 | 68% | — |
| Nintendo | $1.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $33M | 227.2K | 95% | $5.99 | |
| approximately $26.4M | 52.8K | 94% | $19.99 | |
| approximately $23.9M | 40.9K | 93% | $19.99 | |
| approximately $22.4M | 72.9K | 97% | $14.99 | |
| approximately $19.7M | 96.5K | 96% | $14.99 | |
| approximately $17.6M | 62.1K | 92% | $12.49 |