
Restore a crumbling occult library by a winter sea. Build the world’s foremost collection of grimoires and arcana. Master the invisible arts. BOOK OF HOURS is a narrative crafting RPG set in a 1930s world of hidden gods and secret histories. What sort of Librarian will you choose to be?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 56.83/day in the week to Jul 17 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.5Kreviews | 89% | — | $4M |
| $24.99 | 72ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 878 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
books, books! so many books! too many! soooooo many books!!!!!!!
Fantastic Art, Music and lore
有卡 有中文 有成就
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, Japanese
Hours played at review time, across 880 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I loved my time playing this brainiac game, but alas I am no brainiac. Love the depth, lore, everything really- even though I mostly had no idea what I was doing.
好玩,三十个小时勉强在不看维基百科的情况下解锁了所有的房间。胜利一步之遥,但是感觉重玩会很艰难啊……
아무것도 안알려주고 내가 하나하나 읽어가면서 방법을 찾아가는 매력이 있는 게임. 엑셀 같이 켜놓고 정리해가면 하는걸 추천
单从游戏性上来说不好玩,不使用维基百科自己琢磨游戏机制想自己做到胜利很困难,但相比前作好在不会中途死亡有时间慢慢推进流程。
I can see why people kinda hate it because of how complicate this is as a puzzle. Using wiki and asking community is probably a must to be able to having fun playing this game. It is a game definitely not friendly to a total beginner or blind playthrough with such vague tutorial, lore, and UI. However, it is actually in fact a math game! I love crafting, cooking, and resource management system with beautiful art, nice music, and cozy but still cryptic vibe! I love grinding! I can play this forever! Compared to the HARDCORE and STRESSFUL gameplay in Cultist Simulator, Book of Hours is pretty much better.
前期玩得太压缩时间了,其实没必要,猛猛走事件就行,时间好宽裕,本作节奏好休闲,开开沙龙喝喝茶,钱都用不完. 另外智慧之书有线就要跳,不然完不成全部满级
An amazing experience if you like organization and deep diving into strange and unique lore. Some might find it boring, but it's my jam.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 8.2K | 93% | $19.99 | |
| $4M | 8.1K | 89% | $29.99 | |
| $4M | 19.1K | 82% | $9.99 | |
| $4M | 4.1K | 79% | $24.99 | |
| $4M | 11.6K | 97% | $14.99 | |
| $4M | 10.8K | 89% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4M | 14.2K | 80% | $19.99 | |
| $290.6K | 809 | 71% | $14.99 | |
| $90.1K | 216 | 74% | $18.99 | |
| $32.3K | 89 | 82% | $11.99 | |
| $1.2K | 6 | 83% | $5.00 | |
| — | 0 | — | — |