
Restore a crumbling occult library by a winter sea. Build the world’s foremost collection of grimoires and arcana. Master the invisible arts. BOOK OF HOURS is a narrative crafting RPG set in a 1930s world of hidden gods and secret histories. What sort of Librarian will you choose to be?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 56.83/day in the week to Jul 17 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.5Kreviews | 89% | — | $4M |
| $24.99 | 72ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 877 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
优点:爬树爽,当惯数值怪看到树就发了狠了忘了情了爬了起来,更别提还能爽当装修工从零开始装修大别墅; 能做的事比前作多了很多,100h还在一周目乐不思蜀,据说只要不找死就绝对不会死(谁懂我开了好几个完结试试的档位结过到现在都还在攀一周目),你甚至可以把技能书开全了再进二周目; 音乐和文案风格一如既往,质量在线; 不用刀人了也不用被警探闻着味找上门真是爽中之爽,教主见了图书管理员只有羡慕的份儿。 缺点:伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼伤眼我求求你了你那个放大缩小是在逗我吗???????? 部分型向平衡性莫名其妙的,例如要做苍白人偶必须要开有布料的工作台,问题是布料工作台就那么几个还不兼容型向???? 部分型向堪称万金油内定爬树最高阶,但部分型向你就等掉坑吧,盖房子看似不刚需最高阶xx,看似能用不同角色的特殊物品填,实则特殊物品0个该型向,还得满脸挫败升级最高阶物品。 不能冒险错误的大错特错的请立刻修复司辰之书无法外出冒险的bug。 决策失败没有回退可言有时手一滑一坨好东西就灰飞烟灭,心态爆炸想吐直接退游走人。 那么多食材那么大的厨房你告诉我做菜只能先买DLC再说??营销得好下次别营销了,请像前作一样把【全部】游戏内容放本体里,10个DLC做10个不同角色我照样会买的好吗。
A slow paced game where you act as a librarian of the occult, where you can decide how much you risk in order to get something in return. Risk nothing, and spend your days peacefully surrounded by books. Risk your body and mind, and unleash eldritch abominations in the world, or ascend to the light.
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 8.2K | 93% | $19.99 | |
| $4M | 8.1K | 89% | $29.99 | |
| $4M | 19.1K | 82% | $9.99 | |
| $4M | 3.9K | 79% | $24.99 | |
| $4M | 10.8K | 89% | $14.99 | |
| $4M | 7.9K | 95% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2M | 10.5K | 82% | $19.99 | |
| $290.6K | 809 | 71% | $14.99 | |
| $90.1K | 216 | 74% | $18.99 | |
| $32.4K | 89 | 82% | $11.99 | |
| $1.2K | 6 | 83% | $5.00 | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, Japanese
Hours played at review time, across 879 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cryptic game, really reminds me of Fallen London, and I love it
30 hours in. Not sure I get how to play. Would highly recommend.
Как и симулятор культиста - великолепная игра в своём жанре. Но также как и в симуляторе культиста - ОЧЕНЬ много гринда. Я не согласен с утверждением в главном меню, что "это милосердная игра". Она жестоко не объясняет тебе, как тебе играть, что тебе нужно сделать и какими способами этого достичь. Считаю совершенно не зазорно использовать вики и гайды во время прохождения, в виду обилия "энциклопедических" внутриигровых знаний. Но будте осторожны, даже после прочтения гайдов есть вероятность, что вы не поймёте, что надо делать.
活下来居然不用花钱,怎么会有这么好的事?! 开玩笑的。对比前作来说生存难度着实大大降低了,作为在无形之术和伟大之术领域有一定影响力的司书,参与世界观的程度也大大提升了,非常好秘史使我道途与朝圣旋转。游戏性上就是读书模拟器更加华丽文本纯享版了,相比米椒的教主一个人欲望→飞升,司书的胜利就有点十分惊天动地了。[spoiler]写下一重只有狼开心地笑了的刃之历史,何尝不是追奉自己选择的司辰![/spoiler]
A game great mostly for its rich esoteric worldbuilding, which is much more accessible than in Cultist Sim thanks to more cosy (but not less challenging!) gameplay. Its artstyle and themes speak for itself. Mechanically this game bases on collecting and spending resources in cycles, and increasing the potential max points you can achieve each cycle.
为了上好这个赛博班甚至拉了个excel记录和整理各种准则信息 没领导没同事没kpi没有入职培训和考核还不用怎么和人类打交道 这么好的工作在哪找的
读这个破书读了27小时 我要当文盲 受不了了
怎么说呢,就个人而言,如果说是喜欢慢慢读文案,慢慢的探索游戏的那种种田模拟器玩家,我觉得还是很合适的,不过如果是对于偏好快速肉鸽的玩家,这个感觉要记得的信息杂,而且游戏时间会比较漫长,但是我对前作和本作的文案风格都非常推荐,对于苦于密教模拟器限制时间太多无法慢慢玩下来的玩家还是比较推荐的,而且美术风格也是别具一格的。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.