
Lead adorable warriors to form an adventure team to work and adventure on the computer desktop. Defeat the warriors to save the world. Rich nurturing and collection elements, idle and slack off to earn money and fight monsters!
Modeled estimate, not a reported figure. How we estimate →
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About
《Book of Fei》 is a cute and casual idle RPG played directly on your computer desktop. The game interface appears at the bottom of your system desktop, offering adorable companionship during busy work hours!
Adventure through different regions in the book world, challenge monsters, defeat the Demon King, and uncover the truth of this realm.
Your heroes battle, level up, and work part-time jobs at the bottom of your desktop.
Interact with heroes to deepen bonds.
Command heroes to adventure in various regions for leveling up and unlocking advanced classes to become the ultimate warrior. Collect rare card gear with different effects to modify heroes' abilities and build the strongest party.
Assign heroes to work in different areas to earn gold, then purchase and collect superior equipment, combat mechanisms, and enhancement badges to fully boost your team's power!
Acquire badges and scene props with various effects to optimize your hero squad!
Specially designed for busy professionals, featuring core functions like screen resizing, interface scaling, one-click interface hiding, and instant game window concealment.
Core Gameplay
6 heroes, 24+ advanced classes, level cap of 2000
Battle tiles for auto-farming, work tiles for idle gold earning
Hundreds of equipment pieces and cards for team building
Decoration system, desktop pet
Transparent window design, one-click hide to system tray
Equipment & Badge Enhancement
Equipment can be enhanced to raise its level, with different quality tiers offering different enhancement caps. The badge system provides additional stat bonuses with enhancement up to +100 levels. Soul Badges are a separate advanced badge line with their own progression curve and visual glow effects.
Awakening System
All 6 heroes can Awaken into ultimate classes with new combat mechanics and skills. Each Awakened class plays differently.
Endless Defense
Tower-defense style wave combat. Build-craft with the affix system. Each hero has a dedicated defense talent tree.
Paragon Talents
Endgame progression system unlocked after all heroes are Awakened. Hexagonal talent board with a shared talent point pool.
Artifact System
12 Zodiac constellation artifacts, each with unique combat effects. They drop naturally over time and are displayed in your Artifact Cabinet.
Forge Temple
20+ difficulty tiers of challenge dungeons. Enemies have Demonic Shields that must be shattered. Choose heroes for training, collect materials, and craft Mythical Equipment with random stat affixes.
Auto Challenge
Hands-free stage progression with main-story-only mode, automatic work-for-gold switching, and auto-harvest.
Builds & Synergies
Awakened classes, cards, defense affixes, talents, and artifacts can combine in interesting ways. For example:
Awakened Archer with talents and the Sagittarius artifact, multi-shot melting enemies
Awakened Priest with passives and Paragon talents to wipe the entire screen
Awakened Guardian stacking reflect and shields — the more enemies hit you, the stronger you get
Awakened Warrior burning HP with lifesteal, getting deadlier the closer to death
Awakened Dancer stacking evasion to 100% for permanent invincibility, grouping enemies and detonating them all at once
Different build paths lead to different combat experiences — worth experimenting with.
Major Updates Since Launch
Endless Defense mode and Defense Talents
All 6 Class Awakenings
Paragon Talent system
12 Zodiac Artifact system
Forge Temple and Mythical Equipment
Dragon Continent (Elemental Dragon hatching, dragon pet training, elemental attribute system)
Auto Challenge system
Soul Badges and equipment enhancement system
Transmog system (free appearance switching)
Decoration building system
Save management and auto-backup
More updates in progress
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
okok
喜欢!是最近两年除梅尔沃以外,我最喜欢的挂机游戏。 游戏机制简单,数据可以堆叠,挂着就能轻松获得正收益。是我一直在找得挂机+堆数值游戏。 看到有评论在说中后期词条问题和龙之大陆问题,暂时还没挂那么久。但我个人觉得游戏最好玩其实就是开始阶段,如果有个新地图可以让我继承部分能力并重新开始,我觉得也很高兴很值得……准备继续玩玩……
这游戏这价格,简直就是业界良心,就这点钱,你都不敢相信能玩到这样的游戏。画面精细,还很萌很可爱,内容多,但是并不杂乱,总之就是非常精良,性价比高。虽然玩法可能并不是我最喜欢的那种,因为我本人非常喜欢打怪掉落装备的游戏,这游戏基本没有装备一说,前期就可以抽宝箱把装备筹齐了。另外我也是来补个票的,不然都对不起作者。作者的下个游戏,我必然会重点关注。
surprising amount of depth after the initial book, becomes a good idle game after
最好的桌面放置游戏,性价比很高,而且还在持续更新。 很难想象一个放置游戏居然做了高级转职和卡片掉落,有点当年RO的感觉。而且当你打完第一章,拿到全成就后以为这游戏就这么结束了,谁知道大惊喜在后面,真正的放置内容才开始,防守波次天赋树,防守波次打到1000层后,又有神殿刷神器,本来这游戏最大的缺点就是装备属性过于固定、随机性不足,防守神殿的词条系统弥补了一点点,但是还是随机性不够强,到了神器系统词条的随机性很大,完全弥补了这个劣势,甚至可以当成半个挂机暗黑刷子游戏玩,为啥是半个,因为没套装系统。 而且按更新计划图来说这还不是终局内容,很期待后面还能更新啥,满分,强推
10块钱的游戏确实有10块钱的内容 但是把这10块钱的内容用数值拉成100元的游玩长度真的合适吗 直至最后都懒得把挂机资源换成数值 付出与回报完全不对等 回想起来也只有开头的时候还有点意思 确实是10块钱的东西 不应该期待过多
So I don't have much time in this game. Under an hour. But it's enough for me to say that I do not recommend the game. I'm not going to bother returning it. I spent $2 and I'm hoping maybe some of my complaints get fixed as I've been looking for a game like this. There's quite a few RPG idle games, but I think this is the first bottom of screen one I have found. On top of that most RPG idle games tend to be microtransaction riddled. So I do love and appreciate that not only is this game only $3 but there seems to be no microtransations. Let's hit the negative first... 1) The tutorial is horrible. I've figured out some of the game but there are several game mechanics that I have just kinda discovered that the game never told me about or explained. There are some that I don't know how to use at all. 2) That ^^ is in regards to an actual tutorial that you work through with pop ups and stuff explaining how you do things. There is a screen that gives summaries on things.... but it's on the map for some reason? Off to the right there is a thing that tells you various mechanics, but once again... a lot of them are woefully lacking. Nothing makes me not enjoy a game more.... then a bad tutorial. Tell me how to play your game. 3) I can't stress enough how irritating this one is. The setting menu is messed up. Every time I open it, no matter what screen I open it on, the settings menu is HUGE and off to the side in a way that over half of it is not on screen. There is no way to fix it. No way to move it. I checked the discussions and found other people asking, but no solutions being given. This means that I can't control the volume. I can't control where it sits on my screen. How big it is. Nothing. 4) I think there is loosely supposed to be a story here based on the tons of "mail" I get in game but it's so badly written that I don't know if it's just goofy mail or if it serves a purpose other than occasionally giving me goodies. But it's annoying to have it constantly popping up. 5) Random dialogue boxes. I don't know if there's a way to turn this off... since I can't use the settings... but there will randomly be a box that pops up with random things your various characters say. It's only open for a second, but it takes up a decent chunk of the screen on the left side. I like bottom of screen idles because I can use them while doing OTHER things and my screen not be covered by the game. I do not want a bunch of unnecessary ♥♥♥♥ popping up everywhere. 6) Equipment is random. You buy a chest for 200 gold and you get random stuff. There's no equipment you earn from fighting. From unlocking new areas. No store with specific stuff you can save up for. Just throw 200 gold at a box and hope you get something good. It makes it feel like the sole motivator in the game is to uncover the map and that's in. There's not a lot to work towards. Even upgrades for your area for resting aren't very many. Expensive in some cases... but there isn't much there. The Good... 1) The art design is cute 2) The mechanics I have figured out are pretty simple and straight forward and it seems like I can play the game for a decent while. 3) There does not seem to be any of that stupid mechanic where you have to earn points and then use those points to buy upgrades that you only then get to use if you start from 0 again. I loathe that mechanic and thus far I've not seen that anywhere. 4) Again the price is a bonus. Even though I have my gripes again $3 is pretty good when most games like this are full of microtransactions and if you don't pay those the game isn't fun. 5) My brief introduction to the music seemed nice, but I don't know for sure because I had to turn the sound all the way down for the game via my pc since I can't control the sound any other way at the moment. End of the day it's a cheap game and is fairly unique in this game space for not being a gacha or "free to play" game. If it seems up your alley you're probably fine to get it. I'm really hoping the game improves though because this game is lacking in a lot of areas, in large part because there is no good tutorial and the discussions boards seem to mostly be not in english. I look forward to changing this review if the game improves [url=https://store.steampowered.com/curator/43095726-Just-A-Chick-Reviews/] Check out my Curator Page[/url]
For the price, it's a fun desktop game. The first few "chapters" were enjoyable. The problem is once you pass those beginning ones, the game basically becomes automated and the only thing that matters is gold collection. Even that, though, can be automated. You turn on "Auto Challenge," leave on the setting to allow them to farm gold when needed, and ignore it. They'll just keep clearing chapters on their own. If it gets stuck, you leave them farming gold for a while to upgrade stats, and then you get back to it. The game could probably beat itself if you just left your computer on at night. It's not even an auto-battler at that point, because you don't need to choose formations or gear or anything. It's just an auto-game... You could not turn on the auto challenge feature, but there are over 600 "chapters," each with a few dozen zones. It would be almost peak tedium. I have no suggestions to fix this. I still think the initial few chapters are worth it for the price. It just hit a very specific point for me where it ceased to be a "fun game" and ended up a background program I couldn't even be bothered to check.
Great desktop idler, easy to 100%! Cute looking heroes with each of their own classes roles and can advance to next stage of their job. Initially 3 members per party and eventually can use all 6 at once after first whole map is done. RECOMMENDED for desktop idler enjoyers!
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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