
In "Boo! Greedy Kid", you play as a small brat who's so into soda that he doesn't blink an eye before wreaking havoc to get his favorite drink. Go frighten people with your own voice! (or a controller, that's fine too)
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
There is absolutely nothing fun about this game. But it is competently made. Get it for your kid when it's on sale. I will not be playing this because it's boring AF
☀️
A nice little game featuring a bratty kid and lots and lots of soda. Boo! Greedy Kid, follows well... a Greedy kid as he goes from floor to floor shouting behind elderly backs frighting them and swiping their pocket change for some sweet, sweet fluids. As in lots and lots of bubbly Soda. But he'll also need to avoid plenty of obstacles in his way in a sizable 99 Level Campaign. Boo! Greedy Kid also has pretty detailed pixel art which is pretty nice on the eyes. Gameplay, in Boo! Greedy Kid starts off like this. The kid arrives on a new floor and it's up to you to guide him through the level and take down all the elderly in the level to swipe them of their cash and doing this quickly and without getting hurt for 3 Stars. Now there are a few different type of foes the Kid will encounter during his devious journey, Female Elderly, who aren't hostile and will go down in a single scream, Male Elderly who will be provoked and angry once screamed at and will need 2 hits to take down. Medics, who will revive any downed Elderly in their line of sight and drop Medkits once defeated. Police and Military units, who will chase down the Kid on sight or attempt to shoot at him. Luckily almost of the attacks can be avoided by hiding behind furniture or by doing a well timed dodge roll. It is fairly easy to get 1 or 2 Stars on your first time through a level but you'll probably need to have some practice when attempting to get all 3 on the more difficult levels since all of the NPC walk around randomly and can go through doors randomly which can mess you up if you weren't expecting it. Also take in the fact that there are 99 total level each which 3 Stars each. Lastly, Boo! Greedy Kid has Workshop Support which actually surprised me, however, it hasn't gotten that much attention which is a shame since there is quite some potential in a level editor in a game. (Though it also only locked to the Windows Version) Overall, Boo! Greedy KId is a nice little arcade-like indie game, has a awesome pixel art style, and some tight and easy to pick up gameplay. I think the only negative I have is that it can be quite frustrating if you're actively trying to get 3 stars on all 99 levels but it's still a nice game I was able to grab for free!
Boo! Greedy Kid is a challenging one for me to accomplish, especially if you are the player type who mostly aim on completing the game with the achievement being done too. For my own opinion, it was actually fun and strategic to begin with. You can play modes such as campaigns and other steam workshop contents created by other devoted players. Each levels were comprise with system-default difficulties as you encounter and passed them from time to time. I am glad somehow, that I as a player and a customer of this game, manage to complete the game with full stars achieved and unlocked all game achievements. It was exhausting to play, yet it does worth out to burn some of your valuable time. Thank you developers and creators of this game! Love your work! ^_^ Recommend this one! Buy and Install Now! P.S *This game review is not sponsored.
WOW this is bad. Just wow. The controller layout is horrendous, and unlike the keyboard, it does not allow remapping. But besides that, even if the controller layout was spot on, the hit detection is completely broken. Half the time when I use the shout button and am right next to the "victim", it misses. Even if I am right on top of them. This is how bad the control layout is, and I am not kidding (imagine an xbox 4 face button diamond controller). Shout is on the B button Action is on the A button, and all that does is let you go between floors or the final exit, but d pad up works for that too, and is way more intuitive, so I can't imagine anyone going for the A button to do that. X button is dodge roll. As soon as a shout connects, the victim charges at you, and it's not easy jumping from B to X all the time to instantly dodge. So incredibly poorly thought out that it ruins the game. If the A button was to shout and right bumper to dodge, the game would be entirely transformed from a 1/10 to a 6/10. Seriously. If the collision detection was fixed, 7/10 If there were power ups, a good retro gaming 8 out of 10. As it stands? it's pure junk.
boo! griddy kid
Sam zamysł twórców jak i narastający poziom trudności są jak najbardziej na plus. Tylko jakaś taka.. dziwna xD Musi akurat wypinać zadek? xD To już lepiej jakby pokazywał środkowy palec albo jakiś wulgarny gest.
Simples e divertido.
rikito
This game is quite fun. The gameplay consists of moving between rooms in a building trying to scare old people and steal their money for soda. Funny premise, cute graphics, good music, plenty of levels and acessible price. For the 100%, you need to run through the levels without taking damage and going fast enough, while this is quite formulaic and slightly RNG depentant, it's nothing too bad and finding the path is still fun. [b]7/10[/b] - Pretty good at what it does, especially for the price.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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