
Blue Wyrm is a psychedelic first-person souls-like with a retro aesthetic and skill-heavy combat system. Do you have what it takes to save your wife in the crypt of the Blue Wyrm?
Modeled estimate, not a reported figure. How we estimate →
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About
Your wife - the Blue Knight Lucia did not return home from her journey to slay an ancient evil. Odd beings wreck havoc on the lands nearby. A rumor of a crypt unearthing is spread.

Blue Wyrm is a first-person skill-based action game, where you take upon the role of the Red Knight Gabriel, armed only with her trusty sword to fight off a tight, but varied roster of enemies in a nonsensical surreal dungeon. Learn the ways to use your movement and position, directional attack variety and timing to perfect your battle technique and succeed in your quest to save her.

The game is 60~ minutes long and is not recommended for people suffering with Epilepsy.
It includes a speedrun mode.
There are secret rooms to find.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
I had been following this game on Itch for a while now and was really excited to pick it up when it came out! This game is absolutely amazing, I haven't completed it yet, but the gameplay loop is satisfying and hard. The 3 attack system as well is really cool and I enjoy using the different strikes to take out enemies. I freaking love the art style and aesthetic that the game gives, and the soundtrack is absolutely top tier. I'm really glad I got the soundtrack with my copy. Fully recommend!
um jogo com um visual muito bom e ambientação bem estranha que dá medo as vezes, o combate é divertido apesar de só ter 3 tipos de ataque mas isso não deixa o combate ruim, a movimentação é boa (não sei muito do que falar da movimentação mas achei muito boa também), o jogo tem modo historia mas não sei se é curta porque ainda não zerei e tem o modo arena que você luta contra os inimigos do jogo e passa por waves (não sei se escrevi certo). é um jogo muito bom mais deveria estar em português e poderia ter mais coisas no jogo pra ter mais conteúdo tipo poder fazer e baixar mods para o jogo através da workshop ou também conhecido como oficina pros brasileiros.
This game was an experimental masterpiece in all of the right ways. Movement was very smooth, tutorials were clear, and mechanics were easy to grasp but still challenging when they needed to be. The level design could be a little confusing to navigate due to the darkness, but it wasn't too much of an issue. As for the art of the game itself-- incredible! I adored it, everything about it hit all of the niches I enjoy. It's perfectly balanced with the lucid aesthetics and colorings on top of the writing poured throughout the game. It truly did feel like playing through a nightmare, almost like you were the figment in someone else's dream instead of your own. I love how it managed to be bright and colorful without being eyebleeding, maintaining a great sense of dread and paranoia for the player. You are slotted into Gabriel's shoes perfectly and can feel her fears come to life. The soundtrack accompanying the visuals and tight gameplay was perfect, especially the final boss music. Wish I had more to say, but it's seriously a great little game! Kudos to the developers, I wish it was longer but not in the way of it having pacing issues, it was simply just very captivating. I would have liked to know more about the characters as well, but for a 1-2 hour game, it's perfect. I can't wait to replay it and look for secrets.
yes
纯好看来玩的,被灵敏度和疾跑癌折磨双手 过程里能发现一些机制很惊喜,比如双击快速蓄力斩和一击大眼 但灵敏度是不是太低了点,主要第二层的串珠散开之后乱飞,实在很难打中;以及三种攻击似乎攻击长度一样,有点反直觉 难度选择界面的gabriel很好看 总之祝两位罐头百年好合
Cool game
Cool game, the art style and combat mechanics are very unique and enjoyable. I'd love to see them get expanded upon in a future game with more combos and enemy variety. Worth the price, my only big complaints are that the game seems to forget my mouse acceleration setting every time I restart, and that there's no "always sprint" option like in Doom.
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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