
Welcome to Mt. Holly, where every dawn unveils a new mystery. Navigate through shifting corridors and ever-changing chambers in this genre-defying strategy puzzle adventure. But will your unpredictable path lead you to the rumored Room 46?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.86/day in the week to Aug 23 → 14.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 20.2Kreviews | 86% | — | $17M |
| $17.99−40% | 12.6Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1344 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Some aspects of this game are a bit frustrating or underwhelming - be it the random nature of the each run or narrative that is only told through notes and hints. However its a game that is like no other, a puzzle rougelike that does not get old. Really recommend if you're into both these things. And don't be afraid to check stuff on the internet if you're not hardcorde about reading every note throughly.
Everything you could want in a puzzle game, and it doesn't hold your hand. A must-play if you want something to get lost in.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Same day: best AU #50, worst UK #79 · 4 markets collected
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $29.99 |
| 3.4Kratings |
| 76% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game was much deeper than I was expecting. does it never end?
I have to give a bad review to maybe help others judge better whether to buy it. TL;DR: Late game is a chore with roguelite RNG getting in your way, don't attempt it to not sour the experience you have got with the early and mid game. I loved the early and the mid game. The mechanics, how RNG did and didn't work in your favor at times and finally getting the early puzzle pieces together gave us good chills and the payoff was very good, usually in some permanent upgrades, major lore reveal etc. However after getting into the late game with really cryptic clues and lots of noise and the RNG being as annoying as before, I just have to say it completely soured the experience in a way that I can't say that I even like the game anymore, even if I did have an amazing experience at first. We should've quit after solving the 8 major keys and puzzles related to them, but there was no payoff at all for that. At that point we were so invested in the story and lore (the lore is pretty ♥♥♥♥♥♥♥ great tbh) that we wanted to see it through. Not a good choice. Even with ~endless redraws (certain room combo) the end game puzzles are a pain to do and feel like a chore with red herrings everywhere. You draft a full house only to find that the thing you thought would work doesn't work at all and have to start all over. This game lacks a proper ending, a proper cutscene or something that ties all the knots together (even if you would've connected the dots yourself already), before the late late puzzles. All in all I would say we had 60 hours of fun with this game and then 60 hours of work, of which the latter we would like to have back. I hoped this game would give me a reason to like the roguelite genre, but again the late game grind just ruined a perfectly good game. It's addicting, yes (that's why I'm writing this at 124h), but addicting is not always a good game mechanic, sometimes it's just more akin to gambling. BTW the gallery puzzle was great after getting the clue for the first letters, one of the best moments in the game (though the payoff for that too was just meh).
I hope this isn't a political statement.
why did the bloop rinse inherit a house with 30 aquariums? is he stupid?
I think this game deserves all the negative reviews it gets. I do not have the patience for it's ♥♥♥♥♥♥♥♥ anymore. At the same time this is one of the best written and designed games I've played and I can't not recommend it despite how frustrating I find it
one of the best puzzle games out there to date, get your pen & paper, this game will cure your tiktok brain
RNG in puzzle game, no thank you
Even if you know how to solve a puzzle you may spend multiple hourse just to get lucky and get the right combination of rooms and items to appear. I mean, I spent two hours just trying to get three rooms to appear among which should have been a shop that also had to have an item I needed to solve the puzzle. Very frustrating that with each reset you have to wait for slow loading screens hidden behind transitions.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.9M | 22.8K | 87% | $39.99 | |
| $17.1M | 22K | 92% | $39.99 | |
| $17.2M | 15.6K | 96% | $49.99 | |
| $17.2M | 35.2K | 94% | $24.99 | |
| $17.2M | 48.5K | 89% | $13.99 | |
| $17.2M | 31.9K | 90% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $324.4K | 907 | 87% | $19.99 | |
| $23.5K | 64 | 88% | $14.99 | |
| $1.2K | 19 | 68% | $1.99 | |
| $427 | 4 | 100% | $5.99 | |
| $284 | 10 | 100% | $0.99 | |
| — | 0 | — | — |