
The arena beckons. Sharpen your steel. Slash, stab, and spear your way through the ranks of Rome’s toughest warriors, taking yourself from a lowly pit slave to the land's most glorified gladiator. Your audience awaits…
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Bloodmatch is a first-person arena battler, boasting brutal melee combat, branching paths, and a menagerie of bloodthirsty opponents - from vicious wild beasts to brutal barbarians. Take your combatant through multiple arenas on your quest for freedom and valour - and give your callous crowd a show they’ll never forget.
From Rags to Roma - Rise through the ranks of the gladiatorial circuit to become the land’s most fearsome fighter, starting as a lowly slave and slowly becoming the ultimate period pugilist.
Blades, Blood, and Broadswords - Wield maces, longswords, spears and hammers with the age-authentic arsenal you’ve come to expect from DOSMan games.
Rend and Repeat - Branching paths and randomised weapon drops make for an unpredictable - and highly replayable - rampage through the ranks.
A Match Made in Hell - From one-on-one battles to high-intensity gauntlets, the rules of the ring are always evolving - so pick your battles wisely.
Mettle Meets Metal - Rock out to a punchy Metal-coded acoustic OST by Bret Ware - guitarist and vocalist of UK metal band ZILF.
Bloodmatch is another bite-sized brawler from the folk at DOSMan games, combining their trademark pixel art, unforgettable soundtrack, and pick-up-and-play mentality.
Genres
Engagement
Reviews
hold S and spam M1 simulator
Great game. Really fun and addictive whilst being easy to pick up.
Nice little gladiator sim with retro graphics. You should definitely give this game a try.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 35 reviews with recorded playtime.
Great combat, hilarious character writing, and an overall good time!
Period-appropriate, pixelated pugilists pummel and pierce their peers to a pulp, perversely portrayed from a player’s perspective. The perfect pursuit for a post-work punch-out!
Good mix of Boomer Shooter and Arena Fighter mechanics
[h1]超クッソ激烈に地味[/h1] [b]ローマの剣闘士となり、コロシアムで相手を粉砕する一人称視点の近接格闘アクションゲーム。[/b] 開発を担当したのはDOSMAN games創設者のSam Marshallとグラフィック担当のFred Richiのふたりで、彼の作品としては第6作目となる。 システムの大部分は古代エジプトを題材としていた前作『Skarab』を流用し、マップ探索要素を廃してアリーナバトルのみを主軸としている。一応その代わりとして部位破壊システムや敵のアーマーを拾える機能などの各種要素が搭載されているものの、やはり探索出来ないのでボリュームと面白さには難ありか。 こういった近接武器が射程の短い射撃武器程度の扱いのFPSゲームにありがちな問題として「攻撃連打しながらひたすら後ろに逃げる、消極的な引き撃ち戦法が最適解」というのがあるが、敵の残虐演出には気合が入っている割に本作もそのあたりは何の解決策も用意していない。攻撃をパリィして隙を作るだとか、回避行動や防御行動で飛び道具を掻い潜るだとか、吹っ飛ばして行動不能にするだとか、そういったものが特にないのでひたすらぺちぺち叩き続けて殺すしかない。 ラスボス戦に至るまですべてがそれなので、剣闘士だからと多少重厚な近接バトルを期待しているとだいぶ肩透かしを食らうと思う(そもそもSamの作品にハイクオリティなゲームプレイを期待して購入する層は存在しないだろうが)。 悪かねぇんだけど別に特筆すべき魅力があるわけでもない、いつも通りのSamのゲームという感じだ。それを求めて買っているので個人的には満足した。 そういうものを遊ぶタイミングが人生の中にあってもいいし、恐らくはそのためにDOSMAN gamesというブランドは存在する。
I agree with Kellbreaker. Good for a couple of hours of fun.
Love the whole DSG catalog, and this is no exception. It felt different enough to all the others that have come previously while still having a familiar melee combat style that I was accustomed to from previous titles. I was shocked just how funny some of the dialogue and environmental details were. The slight differences of what weapons and fights you can participate in was also cool. I got all but one of the achievements but I think the last one is bugged, I posted about it and if the Dev updates/fixes that (or just tells me I am wrong and I missed something which is possible!) so I can get 100% I will update this post as well to make note of that. Edit: Dev pushed an update that addressed issues I and other's had with achievement or completion and it fixed the problem!
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Where this game's players are, estimated from review languages.
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