
Blood of the Werewolf (2.0) Become Selena, loving mother, devoted wife and -- powerful werewolf. Take revenge on the monsters that have slain your husband and stolen your child, in this love letter to classic platformers.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is neither good or bad.....is something in between because is a GENERIC platformer. I sustain this because it doesn't have an identity of it's own, so I don't think it worthy of your time. You'll be better off trying other of the really good platforming games available and avoiding this.
I truly wanted to recommend this game! I love wolves and werewolves, and the classic monster movie motif was great! Others have derided the controls but I don't mind them-- they felt responsive enough, and though it took time to get used to the difference in feel between the forms, I had little problem in it. I was worried about the larger hitbox, but it's super fair. The platforming was nice and challenging, with some things moving after you've hit a spot to help you get around to a higher/farther location. The game teaches you the mechanics you'll need for the boss fights. However, all of that is washed away for me by projectiles, and how absolutely unfair they feel to dodge, as well as the unfairness of the forced werewolf switching in the Mummy boss fight. Firstly, the bats in the clocktower are annoying but once you feel them out and understand how they travel, they're your basic annoying Castlevania bats and gorgon heads. But the Skyway has flaming fireballs and it felt like I was taking forced hits while trying to hit levers that, if left alone too long, would reset. Then there were other times where a nigh-invisible axe or bone toss knocked me back into spikes. For the Mummy boss, clouds cover the sky as you tend to dodge spiked balls, which alters the trajectory and expectation of a double jump when you suddenly turn human. If there's a pattern to forcing him to trigger the attack that it could be planned, I haven't found it; on one life he didn't do it until a third of his health was depleted, when other attempts he did it as his third attack. So then, the only recourse is to play it slow and super safe, thus dragging out the fight. I certainly appreciate the game was trying to do, and it gets a lot of it right. But the parts that made me frown, made me do so enough that I had to stop playing. If you want to hunt for achievements, by all means, pick this game up and give it a go, and compete with others around the world who put their names and times on the leaderboard. Heck, if it's on sale, the first half is a super great game. But when the fireballs show up, that difficulty spike may as well be a silver stake to the heart.
te muestra una buena historia y es bastante adictivo, es un juego bastante bueno lo recomiendo al 100
En su momento compre este juego por una reseña (cabe aclarar que no vi un gameplay antes). sere directo, a mi en lo personal no me me gusto el gameplay. la hitbox de MUCHAS cosas en este juego, estan mal, los lapsos de tiempo entre ataques tambien (aun que eso puede ser por mi falta de habilidad, oh lo tosco del movimiento). en cuanto al consepto del juego, no esta mal y daria para explorarlo (SPOILER) la premisa de una madre mujer/lobo es creo que unica, aun que si no es nada de otro mundo. Banda sonora: 5/10 diceñoa rtistico: 6/10 gameplay: 4/10 puntuacion total: 5/10 no lo recomiendo hoy dia, hace 5 años probablemente si.
Awesome game!
no
Generalna rzadkość, jeśli chodzi o grę z wilkołakami połączona z niską ceną tej produkcji sprawiła, że już nawet na to się rzuciłem i ta chwilowa słabość doprowadziła do niczego więcej jak straty czasu. Gra zaczęła się w miarę spoko, początkowe 2 poziomy były całkiem przyjemne, mimo, że tło jest strasznie rozciągnięte i powiększone; co sprawia, że postacie wyglądają miniaturowo. Jednak walka była dość przejściowa - często można przeciwnika ominąć i dość rzadko trzeba angażować się w potyczkę. Rozgrywka głównie opiera się na torze przeszkód z bardzo kiepskim ich rozstawem; przez to dość szybko poziomy stały się irytujące. Walka i generalna ruchomość w ludzkiej postaci jest strasznie drewniana, chociaż przyznam, że od wilkołaczej strony wyszło przyzwoicie - ta forma jest o wiele sprawniejsza i silniejsza, a sam design wyszedł nawet dobrze - taki pomieszany pomiędzy wilkiem, a wilkołakiem - podczas rozgrywki wygląda o wiele lepiej w porównaniu do jakiejkolwiek innej postaci; szkoda tylko, że przemiana jest oskryptowana i nie możemy sami jej używać. Fabułą istnieje, ale mało angażuje - słabe animacje i ściany tekstu są mało interesujące. Gra aktorska ledwo wyrabia: nie jest źle, ale nie da się powiedzieć też, że jest dobrze. Soundtrack jest mało angażujący i nie czuć mrocznego klimatu. Po jakiś 5 poziomach byłem zbyt znużony i poirytowany, żeby lecieć dalej z rozgrywką. Moja ocena to 3/10. Odradzam zakup.
Not my type of games but I like it 8/10
It's generic but well done, the controls are responsive and the mechanics are simple.
Adorei muito mesmo, desafiador e divertido, alem de uma historia muito bacana
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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