Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Block Challenge is a relaxing and challenging puzzle game. It's a fantastic way to train your brain and improve concentration. You can get an immersive experience from simple yet challenging gameplay, while exquisite graphics and soothing music make it even more relaxing. Challenge yourself to beat a higher score or compete with players worldwide. Join and become the ultimate block puzzle master! Game Features: - Block Challenge – Easy to learn, hard to master - Daily Challenge – collect sparkling gems in your showcase! - No internet required – Play anytime, anywhere - Test your skills – see how long you can last! How to Play: - Drag and place blocks on the 8x8 board. - Once a row or column is filled, it will be cleared and get points. - Clearing several times will trigger a combo bonus – the more combos you achieve, the higher points you score! We are always committed to providing a better gaming experience. The voices of players mean a lot to us. If you have any comments or suggestions, please feel free to contact us at developer@mysticscapes.com.
Estimated range $2.3M – $36.7M. Not checked against reported figures.
Block Puzzle Challenge has grossed an estimated approximately $9.2M on Google Play.
About approximately $9.2M gross, estimated range approximately $2.3M to approximately $36.7M — roughly approximately $5.7M net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $9.2M | 241.5K | 94% | Free | |
| approximately $9.2M | 94.5K | 82% | Free | |
| approximately $9.2M | 19.2K | 78% | Free | |
| approximately $9.2M | 19.1K | 91% | Free | |
| approximately $9.2M | 13.3K | 90% | Free | |
| approximately $9.2M | 36.5K | 84% | Free |
Related
Not enough data to name similar games: no other game shares enough of this one's tags.