Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Enter a world of colorful Lego puzzles where every move brings you closer to building something amazing! In this fun and engaging puzzle game, your goal is simple: match each Lego block to its correct color to complete the level. But be prepared—each stage introduces new obstacles that will test your strategy and problem-solving skills! With every level you conquer, you'll earn a special Lego piece to gradually construct a magnificent windmill. The more puzzles you solve, the closer you get to seeing your creation come to life! Features: 🧩 Challenging Puzzle Mechanics – Move and match Lego blocks to their correct colors while overcoming tricky obstacles. 🏗 Build As You Play – Earn Lego pieces with each completed level and watch your windmill take shape! 🎨 Vibrant and Engaging Design – Enjoy bright visuals and smooth controls for a fun and immersive experience. 🔄 Ever-Evolving Challenges – Each level introduces new twists to keep you thinking and engaged. Put your puzzle-solving skills to the test and start building your windmill—one Lego block at a time! Download now and begin your colorful adventure!
Block Mania: Color Jam has grossed an estimated approximately $749.2K on Google Play.
About approximately $749.2K gross, estimated range approximately $187.3K to approximately $3M — roughly approximately $550.5K net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $187.3K – $3M. Not checked against reported figures. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $748.6K | 3.6K | 90% | Free | |
| approximately $748.5K | 7.7K | 91% | Free | |
| approximately $749.9K | 8.6K | 94% | Free | |
| approximately $750K | 542 | 78% | $4.49 | |
| approximately $748.4K | 10K | 92% | Free | |
| approximately $748.4K | 2.8K | 80% | Free |