
Navigate an unfamiliar world in virtual reality using echolocation, where sounds become images. Trapped in a mansion by the devious Warden, make your way through its many rooms, riddled with puzzles and dangers, moving ever closer to the truth—and your only chance to escape.
Modeled estimate, not a reported figure. How we estimate →
About

Blind is a narrative-driven psychological thriller for virtual reality where the player is blind and must explore their surroundings using echolocation.
Waking up in a strange room with little memory of how she came to be there, a young woman makes the shocking discovery she has lost her sense of sight. Goaded by the sinister and twisted Warden, she must explore a perverse and frightening mansion using sound alone. By sending out soundwaves with a cane, the outlines of objects are briefly revealed, enabling the player to navigate the mansion, solve puzzles and uncover the mystery of what is happening to her.
As she gets closer and closer to the truth, however, she will be forced to confront her worst enemy--that which she does not, or will not see.
Born out of the Global Game Jam in 2014, which had the theme of “We don’t see things as they are, we see them as we are”, the Blind team won the Best Game award at the Turin (Italy) jam site with their entry Come to See My House. The team then began work on a full game based on this initial concept.
Built from the ground up for virtual reality, Blind will be launching September 18, 2018.


Learn to navigate carefully and cautiously using your cane. Send out soundwaves to reveal your surroundings briefly before they fade into darkness. Gramophones and other objects that make sound become lighthouses in the all-encompassing blackness.

Built from the ground up for virtual reality and supporting binaural audio and motion control, Blind is a fully immersive and unique experience that removes you from the world you are used to, and asks you to see things differently.

Where are you? Who is the Warden? Why has he kidnapped you and why does he want you to solve the puzzles in this strange and yet somehow eerily familiar place? Experience a constant sense of foreboding and emotional tension as you travel deeper into a mansion riddled with puzzles and dangers. As you search for answers, will you find things you’d rather not see?
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Constantly taping the walking stick to navigate is exhausting. I had to lean foward a bit to make sure the stick actually connected to the ground or id just be waving my hand around for nothing. It's also hard to pick up stuff thats directly on the ground. There's no temporary inventory for what you pick up so you have to squeeze a potential key item around in the hope that its actually used for something and not some useless props.
nice game
made me nearly throw up it is a skill issue but im still gonna give it a bad rating
(PSVR2) Ходим по дому используя эхолокацию, решаем головоломки и продвигаемся по сюжету. Игра не страшная, как может показаться поначалу. Для разнообразия можно и поиграть. P.S. Управление можно настроить в игре. Есть даже гайд в разделе "Руководства"
the best vr game ive played
Interesante juego de puzzles y misterio de realidad virtual. La historia es algo dificil de entender (no pude terminar el juego porque me trabe con un puzzle), tenemos flashbacks de nuestro padre y estamos como en una mansion embrujada, estamos "ciegos" pero si hacemos ruido con cosas o como chasqueando los dedos, "vemos" y podemos saber como avanzar y que tocar, basicamente como el Alien que es ciego pero tiene como una especie de ecolocacion y puede "sentir" de esa manera. Los graficos, la musica, ambientacion y el doblaje estan bastante bien logrados. Los controles dentro de todo lo mismo. Tiene logros y cromos y esta a buen precio!, como punto negativo, la musica la venden por separado y es algo dificil de entender (de hecho me trabe y no pude ganarlo, y no hay gameplays en internet). 6.5/10 - Tiene potencial pero tiene sus fallas, para pasar el rato vale la pena.
Bought it on the PC not realizing it was only for the VR. cant properly rate the game. wish i can actually play.
I just played about 40 mins so far of this game and it's not like any other game I played before. It's very creative and works great in VR. I seen people saying it didn't work with the Quest 3 but that's how I played it. I thought it was a gamepad only game at first but it actually needs motion controls to play it right. Maybe it was recently added so all those who had issues before should try it again.
I liked it. Some beautiful set pieces and a unique game mechanic, with a story that I quite enjoyed. Parts of it seemed a little sparse (just walking around aimlessly figuring out which doors are open), and sometimes the blindness mechanic made puzzles feel tedious. Play this when you want something brief, weird, and sad.
No, dyskryminują mnie za wzrost. Ale gra fajna
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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