
Discover and destroy increasingly horrifying creatures across an oppressive lofi world, wielding fierce weaponry and powerful magic in this pocket-sized action adventure.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish +1 more
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
the game is fun but the later levels feel too punishing and tedious with how a single mistake can force you to restart
Juego bonito y bien hecho, ya tengo un juego para recomendarle a alguien que quiera incurcionar en los souls-like y aprender a hacer parrys como un loko. Es un juego que es facil de entnder pero dificil de masterizar, la mecánica del parry es tosca y exigente (a veces injusta), los enemigos son variados y con su propio ritmo, el arte que emula juegos de 8 bits es simplemente magnifico.
Great little game! Music and design are super, controls are easy to understand. good fun
I think there's more good than bad here, but not for the price. Get it on sale. Sadly, it is style over substance but the style is definitely pretty cool. Gameplay is okay, but it also gets repetitive fairly quickly.
One of those tiny indie games that deserve much more attention. Keep coming back to it when the right mood strikes. Short, unique, great. Well worth its short time.
Надеюсь в детстве paзработчика били также как гг на протяжении всей игры ❤️
Поначалу игра мне очень даже нравилась. Прошел демку. И практически сразу купил игру, тем более, что по нынешним временам стоит она копейки. И я был в восторге ровно до уровня с поскакушками на лошади. Где вам нужно избегать препятствий и одновременно отбиваться от противников, это выше моих сил и стало причиной для рефанда. А так то игра вполне себе годный экшн с крутым визуалом и с рандомно иногда выпадающим лутом, для которого у вас есть две ячейки, и вы должны иногда выбирать оставить условное колечко или хилку или заменить на что то другое попавшееся.
美术挺对胃口的,前几个关卡也可以看得出来有用心在做——不论是沼泽高低差,马战还是雪原的风都挺有意思的。但是后面几个关卡是真没意思,,,纯堆怪,机制上也大差不差,还有一堆意图不能招架的怪,太有交互了兄弟。总之很普通的魂
fun game, but someone had the bright idea to flash the screen randomly cuz thunder for some reason makes you completely blind, so now you go a boss that basically one shots you right when the screen goes completely black this is why I make my own games
if you don't like the usual rogue like player upgrade progress that makes you overpowered, and instead prefer game skill progression. Then this is for you. This game sometimes feels like one finger death punch
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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