
Create impressive high-definition or retro particle effects for use in any game engine!
Modeled estimate, not a reported figure. How we estimate →
Media
About
BlastFX is a particle effect editor for creating pre-rendered 2D visual effects, which can then be exported as image sequences, sprite sheets, GIFs, or uncompressed AVI video.
Design layered particle emitters, preview the final processed result in real time, and export pre-rendered effects for games, animation, UI, trailers, and pixel art workflows.
Features
- GPU accelerated particle simulation
- Multiple emitters per effect
- Layered emitter draw order
- Editable particle size, colour, velocity, rotation, turbulence, trails, and shape controls
- Point, circle, box, line, and multi-segment line emission shapes
- Draggable emitter controls directly in the preview
- Emitter scaling and rotation tools
- Texture-based particles
- Flipbook sprite sheet particle animation
- Editable colour gradients with alpha
- Particle trails with independent colour and size curves
- Timeline scrubbing and playback controls
- Seamless looping support for loopable effects
- Adjustable export area
BlastFX includes a variety of post-process effects to help shape the final result
Included effects:
- Palette Map
- Gradient Map
- Glow
- Outline
- Pixelate
- Blur
- Levels
- Hue, Saturation, Lightness (HSV) adjustment
- X/Y Symmetry
- Seamless Tile
Export your effect as:
- Sprite sheet
- PNG image sequence
- Animated GIF
- Uncompressed AVI video
Effects are rendered to the selected export area, making it easy to crop long, narrow, wide, or off-centre effects without changing the simulation itself.
BlastFX projects can be saved with the option of embedded textures so effects can be shared more easily.
- Pixel art effects
- Explosions
- Fire and smoke
- Magic spells
- UI effects
- Hits, flashes, bursts, and impacts
- Animated effect textures
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Editted: After trying to export an effect for the first time to day, i think this software does have potential to be good but right now it has many limited. - resolution cap at 512x512 - there is no Autofit to Frame function (but you can zoom with Mouse scroll - this is not very convenient) - there is only few examples but no premade effects for you to use (this is not good, because in another software like TimelineFx or Particle Illusion, there are tons of premade effects and you will usually find that most of time you will use premade effects rather making new ones) - rendering (exporting) does not auto count the frames (come on!) and the length of animation Overall, my opinion is this software need to be polished more than this for me to recommend it to anothers.
As both game developer and artist I dont always have the patience or time to draw every single frame in fx animations. This excellent and affordable piece of software offers just the amount of shortcuts and flexibility I need to create really great-looking 2d effects in a matter of minutes!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
This is the poor man's After Effects. A simple tool easy to use, capable of making some really nice stuff.
I use this for effects in a pixel art game. It saves me a lot of time. Explosions, fire, flowing liquids look more natural than animating it by hand.
Mac 版を購入しました。 概ね良い印象です。ピクセルアートのゲームを開発しているので使用しようと思っています。 サンプルプロジェクトや動画などで使い方の学習が簡単にできて、作りたいものをある程度自由に作れるようになりました。 不満点を挙げると - プロジェクト保存のショートカットキーが無い(?) - 再生ショートカットキーが無い(?) - クラッシュが1度発生(バックアップなし) - 数値をバックスペースで編集できない - 連続再生できない 今後の改善に期待しています。 * English I bought macOS version. It feels good to me. I develop a game by pixel-art then I will this tool for my game. It is simple to learn usages for me because there are some example projects and videos. I can create effects that I want. Discontents list - No save project shortcut key (?) - No play all shortcut key (?) - Occurred crush 1 time when rendering a texture and no backup - Backspace key does not work (only macOS ?) - No repeat play function I’m so excited about BlastFX updates.
Programma simpatico e utile, si ottengono le classiche animazioni procedurali, (fuoco, fumo, flare, ecc.) Forse si poteva chiedere qualcosina in più sulla rotazione delle particelle lungo la linea temporale (ma ho appena iniziato ad usarlo).
One of the best Particle Softwares!
Pretty good, does what you'd expect + the demo from itch.io is great! Has a few small problems but the dev seems to interact with the community which is always great.
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This is a nice and usefu piece of software.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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