
Blasphemous is a brutal action-platformer with skilled hack’n slash combat set in the nightmare world of Cvstodia. Explore, upgrade your abilities, and perform savage executions on the hordes of enemies that stand between you and your quest to break eternal damnation.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.14/day in the week to Sep 1 → 28/day in the week after.
About


A foul curse has fallen upon the land of Cvstodia and all its inhabitants - it is simply known as The Miracle.
Play as The Penitent One - a sole survivor of the massacre of the ‘Silent Sorrow’. Trapped in an endless cycle of death and rebirth, it’s down to you to free the world from this terrible fate and reach the origin of your anguish.
Explore this nightmarish world of twisted religion and discover its many secrets hidden deep inside. Use devastating combos and brutal executions to smite the hordes of grotesque monsters and titanic bosses, all ready to rip you limb from limb. Locate and equip relics, rosary beads and prayers that call on the powers of the heavens to aid you in your quest to break your eternal damnation.

Explore a Non-Linear World: Overcome fearsome enemies and deadly traps as you venture through a variety of different landscapes, and search for redemption in the dark gothic world of Cvstodia.
Brutal Combat: Release the power of Mea Culpa, a sword born from guilt itself, to slaughter your foes. Acquire devastating new combos and special moves as you purge all in your path.
Executions: Unleash your wrath and relish in the gory dismemberment of your adversaries - all in beautifully rendered, pixel-perfect execution animations.
Customise Your Build: Discover and equip Relics, Rosary Beads, Prayers and Sword Hearts to give you the new abilities and stat boosts you need to survive. Experiment with different combinations to suit your playstyle.
Intense Boss Battles: Hordes of gigantic, twisted creatures stand between you and your goal. Learn how they move, survive their devastating attacks and emerge victorious.
Unlock the Mysteries of Cvstodia: The world is full of tormented souls. Some offer you aid, some may ask for something in return. Uncover the stories and fates of these tortured characters to gain rewards and a deeper understanding of the dark world you inhabit.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 67.4Kreviews | 90% | — | $26.2M |
| $7.99 | 4.5Kratings | 89% | — | $695K | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2283 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good
What made me spark interest in this game at first was the visuals. Not only was I blown away by how grand and beautiful the visuals, where pretty much anything being presented could be framed and appreciated as a piece of art alone, Blasphemous also delivers with amazing world building and satisfying gameplay. The visuals being presented through out are simply amazing and is easily my favorite part of the game. The pixelart might be the best I've ever seen with its rich details and fluid animations. It compliments the art direction beautifully where it blends gothic Catholicism and medieval imagery. I just wish I knew more about Christianity before going in to the game so I could better understand what the devs wanted to convey with the games imagery. Same also goes for the story since it too draws a lot from Catholicism. The story is being told very much like in Dark Souls, where there are a few NPCs that will give you some leads for the plot but the overarching story and lore is inside item descriptions. The story is good, very much so. I won't get more into it than that for the sake of spoilers. Gameplay consists of exploration and combat. Exploration is often rewarding and fun to do. You'll find different types of items and power ups as you discovery more of the world. The world is not linear at all and gives a lot of freedom as in where you choose to go. As with the case of metroidvanias you sometimes stumble upon something you can't interact with yet because you didn't find that one power up needed yet. I didn't have a major issue with this but I can see how someone else playing would find this frustrating, especially since some powerups are hard to find. Perhaps my biggest gripe with the game is that you only have 3 "power up" slots that are used for exploration only, but you can change them out whenever you want. So the 3 slots doesn't really serve any other reason than to being annoying when exploring. Combat is interesting and gives you a lot of options. You mainly have your default sword attack, different prayer abilities, a parry and a dash. All of these can be upgraded and enhanced in different ways the be better suited for your playstyle. Some inputs however can be a bit awkward at first but is easy to get used to. This also goes for both combat and exploration. [h1] Overall, Blasphemous is an amazing game and an easy recommend for me solely for the atmosphere and lore. [/h1]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 25.44/day in the week to Aug 4 → 28.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*, Simplified Chinese, Portuguese - Brazil, Russian, Japanese, Korean*languages with full audio support
| $24.99 |
| 13.7Kratings |
| 93% |
| — |
| not modelled |
| $6.24−75% | 3.2Kratings | 90% | — | not modelled |
| $2.49−90% | 755ratings | 88% | #23 | not modelled |
| $24.99 | — | 96% | — | not modelled |
| $6.24−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is obviously well made, and it is certainly fair when it comes to fighting individual enemies and bosses, in that you can learn the attack patterns and how to deal with them all on your own. Parrying attacks is fun enough and the parry window isn't too punishing, either. Graphics are very nice, too - I can certainly see why it has such a positive rating. On the other hand, I agree with the others who found the backtracking [b]unnecessarily[/b] frustrating. That, and savepoints being too few and far and between made it too much for me. Dying and trying again is part of the fun, yes - but dying and having to slog through many, many areas (some of them without any challenge or enemies, but still always taking noticeable time just to go through) to try again? At some point, enough was enough.
good
yav mütüş ... 9/10
Honestly the best indie souls like such a good lore, everything strongly recommend to the indie game lovers
好玩
pesaroso corazon sea, penitente
i got this on sale for 2.50 and it couldnt have been more worth it
O jogo tem bastante bichos diferentes, porém, nao tem variação de armas, creio que devido por ser um pouco antigo, nao tenha tanta novidade assim, mas é um joguinho interessante que precisa saber mais um pouco da historia para entender melhor tudo. Para quem gosta estilo 2d e metroid é recomendado, e ambiente incentiva novas ideias.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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