
Blame Him is true first-person survival horror. A game about surreal atmosphere and dark challenges. A bone-chilling experience made by 2 people from Japan. Loved by and scared many YouTubers and Streamers.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Blame Him has a common problem as all other Chilla's Art early games..... It's just not good. To be blunt this game is just too hard. And it's unfair. I didn't finish it because I got to frustrated. There isn't really a story, so I just didn't care enough to push through. Games like this should not have this kind of difficulty issue. Not to say games like this can't be difficult. But they need to be difficult in the correct way. For example having puzzles that are clever and make you really think. But this game doesn't do that. Blame Him does improve some things from other early games from Chilla's Art. It's not overly buggy. It looks nice. And the gameplay isn't boring. But the difficulty spike just make you feel like you slam into a brick wall. And your just screwed. This one just ain't it chief!
Meiner Meinung nach eher einer der schlechteren Chilla's Art Games. Man bekommt keine Einführung in die Story und wird direkt ins kalte Wasser geworfen, was ja an sich nicht so schlecht ist, aber in diesem Fall schon. Außerdem gibt es einige Stellen, wo ich nicht weitergekommen bin, weshalb ich letztendlich auch aufgehört habe zu spielen.
依托答辩
Не верьте описанию, игра не страшная, а просто очень нудная, затянутая, неинтересная, бессмысленная зäлyпа. PS: еще и багованая...
bug太多了,模型随地抽风,怪的检测范围有问题,有时候贴脸看不到有时候又隔老远被发现。。整个一跑步模拟器,跑得又慢,玩到找三个电源开关那里就无聊到卸载了
春春的艺术(laji)
Upřímně o této hře jsem neměl žádně velké naděje ale dokázala velice překvapit atmosféra je děsivá a má i pár děsivých příšer ale bohužel musím vytknout příběh který byl docela nezajímavý a působilo to že tam je aby tam prostě byl ale i přesto tuto hru mohu doporučit.
Игра крутая. мне понравилось. я нашёл только один минус (лично для меня) в некоторых местах игра слишком сложная, по сравнению с остальными моментами.
和テイストの作品テーマ群を量産する前の初期チラズホラーゲーム🐑 追われパズルをこなし時々ステルス、赤ちゃんを奪われたらしき男の追走劇。 超現実的なシーンが多くストーリーはプレイヤーの想像に任せる部分が多い。足場を運ぶステージが時間かかりすぎて泣く。 ひたすら往復させられる謎解きや迂遠なボス攻略など時間をかけないといけない場面だがミスが許されない箇所など難易度が高く疲労が溜まる箇所は定期的に来る、それでも暗所やライティングの作り込みは視れるので工夫のある違法建築物たちを歩くのは楽しい。 でもめっちゃつかれた!👀👆
unfortunately, this might be one of the worst chilla's art games i've played. i expected at least smth interesting despite negative reviews i had read. the game itself is super slow, has some puzzles, but the plot is underwhelming - you won't understand what's happening for most of the game. it was an undeniably boring experience, and the game is not worth buying. на жаль, це, мабуть, одна з найгірших ігор від Chilla's Art, у які я грала. я очікувала принаймні щось цікаве, попри негативні відгуки, які прочитала. сама гра дуже повільна, містить головоломоки, але сюжет розчаровує - протягом більшої частини гри ти не розумієш, що відбувається. це був беззаперечно нудний досвід, і гра не варта купівлі.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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